mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge pull request #4252 from Tyriar/4243_merge
Continually merge texture atlas pages
This commit is contained in:
@@ -10,6 +10,7 @@ import { Terminal } from 'xterm';
|
||||
import { IRasterizedGlyph, IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
|
||||
import { Disposable, toDisposable } from 'common/Lifecycle';
|
||||
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
|
||||
import { TextureAtlas } from 'browser/renderer/shared/TextureAtlas';
|
||||
|
||||
interface IVertices {
|
||||
attributes: Float32Array;
|
||||
@@ -107,8 +108,6 @@ export class GlyphRenderer extends Disposable {
|
||||
]
|
||||
};
|
||||
|
||||
private static _maxAtlasPages: number | undefined;
|
||||
|
||||
constructor(
|
||||
private readonly _terminal: Terminal,
|
||||
private readonly _gl: IWebGL2RenderingContext,
|
||||
@@ -118,11 +117,14 @@ export class GlyphRenderer extends Disposable {
|
||||
|
||||
const gl = this._gl;
|
||||
|
||||
if (GlyphRenderer._maxAtlasPages === undefined) {
|
||||
GlyphRenderer._maxAtlasPages = throwIfFalsy(gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS) as number | null);
|
||||
if (TextureAtlas.maxAtlasPages === undefined) {
|
||||
// Typically 8 or 16
|
||||
TextureAtlas.maxAtlasPages = throwIfFalsy(gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS) as number | null);
|
||||
// Almost all clients will support >= 4096
|
||||
TextureAtlas.maxTextureSize = throwIfFalsy(gl.getParameter(gl.MAX_TEXTURE_SIZE) as number | null);
|
||||
}
|
||||
|
||||
this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, createFragmentShaderSource(GlyphRenderer._maxAtlasPages)));
|
||||
this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, createFragmentShaderSource(TextureAtlas.maxAtlasPages)));
|
||||
this.register(toDisposable(() => gl.deleteProgram(this._program)));
|
||||
|
||||
// Uniform locations
|
||||
@@ -177,8 +179,8 @@ export class GlyphRenderer extends Disposable {
|
||||
|
||||
// Setup static uniforms
|
||||
gl.useProgram(this._program);
|
||||
const textureUnits = new Int32Array(GlyphRenderer._maxAtlasPages);
|
||||
for (let i = 0; i < GlyphRenderer._maxAtlasPages; i++) {
|
||||
const textureUnits = new Int32Array(TextureAtlas.maxAtlasPages);
|
||||
for (let i = 0; i < TextureAtlas.maxAtlasPages; i++) {
|
||||
textureUnits[i] = i;
|
||||
}
|
||||
gl.uniform1iv(this._textureLocation, textureUnits);
|
||||
@@ -187,7 +189,7 @@ export class GlyphRenderer extends Disposable {
|
||||
// Setup 1x1 red pixel textures for all potential atlas pages, if one of these invalid textures
|
||||
// is ever drawn it will show characters as red rectangles.
|
||||
this._atlasTextures = [];
|
||||
for (let i = 0; i < GlyphRenderer._maxAtlasPages; i++) {
|
||||
for (let i = 0; i < TextureAtlas.maxAtlasPages; i++) {
|
||||
const texture = throwIfFalsy(gl.createTexture());
|
||||
this.register(toDisposable(() => gl.deleteTexture(texture)));
|
||||
gl.activeTexture(gl.TEXTURE0 + i);
|
||||
|
||||
@@ -21,6 +21,8 @@ export class WebglAddon extends Disposable implements ITerminalAddon {
|
||||
public readonly onChangeTextureAtlas = this._onChangeTextureAtlas.event;
|
||||
private readonly _onAddTextureAtlasCanvas = this.register(new EventEmitter<HTMLCanvasElement>());
|
||||
public readonly onAddTextureAtlasCanvas = this._onAddTextureAtlasCanvas.event;
|
||||
private readonly _onRemoveTextureAtlasCanvas = this.register(new EventEmitter<HTMLCanvasElement>());
|
||||
public readonly onRemoveTextureAtlasCanvas = this._onRemoveTextureAtlasCanvas.event;
|
||||
private readonly _onContextLoss = this.register(new EventEmitter<void>());
|
||||
public readonly onContextLoss = this._onContextLoss.event;
|
||||
|
||||
@@ -67,6 +69,7 @@ export class WebglAddon extends Disposable implements ITerminalAddon {
|
||||
this.register(forwardEvent(this._renderer.onContextLoss, this._onContextLoss));
|
||||
this.register(forwardEvent(this._renderer.onChangeTextureAtlas, this._onChangeTextureAtlas));
|
||||
this.register(forwardEvent(this._renderer.onAddTextureAtlasCanvas, this._onAddTextureAtlasCanvas));
|
||||
this.register(forwardEvent(this._renderer.onRemoveTextureAtlasCanvas, this._onRemoveTextureAtlasCanvas));
|
||||
renderService.setRenderer(this._renderer);
|
||||
|
||||
this.register(toDisposable(() => {
|
||||
|
||||
@@ -16,7 +16,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
|
||||
import { CellData } from 'common/buffer/CellData';
|
||||
import { Content, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
|
||||
import { EventEmitter, forwardEvent } from 'common/EventEmitter';
|
||||
import { Disposable, toDisposable } from 'common/Lifecycle';
|
||||
import { Disposable, getDisposeArrayDisposable, toDisposable } from 'common/Lifecycle';
|
||||
import { ICoreService, IDecorationService, IOptionsService } from 'common/services/Services';
|
||||
import { CharData, IBufferLine, ICellData } from 'common/Types';
|
||||
import { IDisposable, Terminal } from 'xterm';
|
||||
@@ -53,6 +53,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
public readonly onChangeTextureAtlas = this._onChangeTextureAtlas.event;
|
||||
private readonly _onAddTextureAtlasCanvas = this.register(new EventEmitter<HTMLCanvasElement>());
|
||||
public readonly onAddTextureAtlasCanvas = this._onAddTextureAtlasCanvas.event;
|
||||
private readonly _onRemoveTextureAtlasCanvas = this.register(new EventEmitter<HTMLCanvasElement>());
|
||||
public readonly onRemoveTextureAtlasCanvas = this._onRemoveTextureAtlasCanvas.event;
|
||||
private readonly _onRequestRedraw = this.register(new EventEmitter<IRequestRedrawEvent>());
|
||||
public readonly onRequestRedraw = this._onRequestRedraw.event;
|
||||
private readonly _onContextLoss = this.register(new EventEmitter<void>());
|
||||
@@ -268,7 +270,10 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
|
||||
this._charAtlasDisposable?.dispose();
|
||||
this._onChangeTextureAtlas.fire(atlas.pages[0].canvas);
|
||||
this._charAtlasDisposable = forwardEvent(atlas.onAddTextureAtlasCanvas, this._onAddTextureAtlasCanvas);
|
||||
this._charAtlasDisposable = getDisposeArrayDisposable([
|
||||
forwardEvent(atlas.onAddTextureAtlasCanvas, this._onAddTextureAtlasCanvas),
|
||||
forwardEvent(atlas.onRemoveTextureAtlasCanvas, this._onRemoveTextureAtlasCanvas)
|
||||
]);
|
||||
}
|
||||
this._charAtlas = atlas;
|
||||
this._charAtlas.warmUp();
|
||||
@@ -327,7 +332,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
// Tell renderer the frame is beginning
|
||||
if (this._glyphRenderer.beginFrame()) {
|
||||
this._clearModel(true);
|
||||
this._model.selection.clear();
|
||||
}
|
||||
|
||||
// Update model to reflect what's drawn
|
||||
|
||||
@@ -220,6 +220,7 @@ if (document.location.pathname === '/test') {
|
||||
document.getElementById('custom-glyph').addEventListener('click', writeCustomGlyphHandler);
|
||||
document.getElementById('load-test').addEventListener('click', loadTest);
|
||||
document.getElementById('print-cjk').addEventListener('click', addCjk);
|
||||
document.getElementById('print-cjk-sgr').addEventListener('click', addCjkRandomSgr);
|
||||
document.getElementById('powerline-symbol-test').addEventListener('click', powerlineSymbolTest);
|
||||
document.getElementById('underline-test').addEventListener('click', underlineTest);
|
||||
document.getElementById('ansi-colors').addEventListener('click', ansiColorsTest);
|
||||
@@ -278,6 +279,7 @@ function createTerminal(): void {
|
||||
setTextureAtlas(addons.webgl.instance.textureAtlas);
|
||||
addons.webgl.instance.onChangeTextureAtlas(e => setTextureAtlas(e));
|
||||
addons.webgl.instance.onAddTextureAtlasCanvas(e => appendTextureAtlas(e));
|
||||
addons.webgl.instance.onRemoveTextureAtlasCanvas(e => removeTextureAtlas(e));
|
||||
}
|
||||
}, 0);
|
||||
|
||||
@@ -661,6 +663,9 @@ function appendTextureAtlas(e: HTMLCanvasElement): void {
|
||||
styleAtlasPage(e);
|
||||
document.querySelector('#texture-atlas').appendChild(e);
|
||||
}
|
||||
function removeTextureAtlas(e: HTMLCanvasElement): void {
|
||||
e.remove();
|
||||
}
|
||||
function styleAtlasPage(e: HTMLCanvasElement): void {
|
||||
e.style.width = `${e.width / window.devicePixelRatio}px`;
|
||||
e.style.height = `${e.height / window.devicePixelRatio}px`;
|
||||
@@ -989,6 +994,25 @@ function addCjk(): void {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prints the 20977 characters from the CJK Unified Ideographs unicode block with randomized styles.
|
||||
*/
|
||||
function addCjkRandomSgr(): void {
|
||||
term.write('\n\n\r');
|
||||
for (let i = 0x4E00; i < 0x9FCC; i++) {
|
||||
term.write(`\x1b[${getRandomSgr()}m${String.fromCharCode(i)}\x1b[0m`);
|
||||
}
|
||||
}
|
||||
const randomSgrAttributes = [
|
||||
'1', '2', '3', '4', '5', '6', '7', '9',
|
||||
'21', '22', '23', '24', '25', '26', '27', '28', '29',
|
||||
'30', '31', '32', '33', '34', '35', '36', '37', '38', '39',
|
||||
'40', '41', '42', '43', '44', '45', '46', '47', '48', '49'
|
||||
];
|
||||
function getRandomSgr(): string {
|
||||
return randomSgrAttributes[Math.floor(Math.random() * randomSgrAttributes.length)];
|
||||
}
|
||||
|
||||
function addDecoration(): void {
|
||||
term.options['overviewRulerWidth'] = 15;
|
||||
const marker = term.registerMarker(1);
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
<dt>Performance</dt>
|
||||
<dd><button id="load-test" title="Write several MB of data to simulate a lot of data coming from the process">Load test</button></dd>
|
||||
<dd><button id="print-cjk" title="Prints the 20977 characters from the CJK Unified Ideographs unicode block">CJK Unified Ideographs</button></dd>
|
||||
<dd><button id="print-cjk-sgr" title="Prints the 20977 characters from the CJK Unified Ideographs unicode block with randomized SGR attributes">CJK Unified Ideographs (random SGR)</button></dd>
|
||||
|
||||
<dt>Styles</dt>
|
||||
<dd><button id="custom-glyph" title="Write custom box drawing and block element characters to the terminal">Test custom glyphs</button></dd>
|
||||
|
||||
@@ -13,7 +13,7 @@ import { excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlin
|
||||
import { IUnicodeService } from 'common/services/Services';
|
||||
import { FourKeyMap } from 'common/MultiKeyMap';
|
||||
import { IdleTaskQueue } from 'common/TaskQueue';
|
||||
import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from 'browser/renderer/shared/Types';
|
||||
import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, IRequestRedrawEvent, ITextureAtlas } from 'browser/renderer/shared/Types';
|
||||
import { EventEmitter } from 'common/EventEmitter';
|
||||
|
||||
/**
|
||||
@@ -35,7 +35,13 @@ const enum Constants {
|
||||
* The amount of pixel padding to allow in each row. Setting this to zero would make the atlas
|
||||
* page pack as tightly as possible, but more pages would end up being created as a result.
|
||||
*/
|
||||
ROW_PIXEL_THRESHOLD = 2
|
||||
ROW_PIXEL_THRESHOLD = 2,
|
||||
/**
|
||||
* The maximum texture size regardless of what the actual hardware maximum turns out to be. This
|
||||
* is enforced to ensure uploading the texture still finishes in a reasonable amount of time. A
|
||||
* 4096 squared image takes up 16MB of GPU memory.
|
||||
*/
|
||||
FORCED_MAX_TEXTURE_SIZE = 4096
|
||||
}
|
||||
|
||||
interface ICharAtlasActiveRow {
|
||||
@@ -69,8 +75,13 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
|
||||
private _textureSize: number = 512;
|
||||
|
||||
public static maxAtlasPages: number | undefined;
|
||||
public static maxTextureSize: number | undefined;
|
||||
|
||||
private readonly _onAddTextureAtlasCanvas = new EventEmitter<HTMLCanvasElement>();
|
||||
public readonly onAddTextureAtlasCanvas = this._onAddTextureAtlasCanvas.event;
|
||||
private readonly _onRemoveTextureAtlasCanvas = new EventEmitter<HTMLCanvasElement>();
|
||||
public readonly onRemoveTextureAtlasCanvas = this._onRemoveTextureAtlasCanvas.event;
|
||||
|
||||
constructor(
|
||||
private readonly _document: Document,
|
||||
@@ -116,9 +127,9 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
}
|
||||
}
|
||||
|
||||
private _requestClearModel = false;
|
||||
public beginFrame(): boolean {
|
||||
// TODO: Something should happen to prevent reaching capacity
|
||||
return false;
|
||||
return this._requestClearModel;
|
||||
}
|
||||
|
||||
public clearTexture(): void {
|
||||
@@ -134,10 +145,57 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
}
|
||||
|
||||
private _createNewPage(): AtlasPage {
|
||||
if (this._pages.length === 4 || this._pages.length === 7) {
|
||||
this._increaseTextureSize();
|
||||
// Try merge the set of the 4 most used pages of the largest size. This is is deferred to a
|
||||
// microtask to ensure it does not interrupt textures that will be rendered in the current
|
||||
// animation frame which would result in blank rendered areas. This is actually not that
|
||||
// expensive relative to drawing the glyphs, so there is no need to wait for an idle callback.
|
||||
if (TextureAtlas.maxAtlasPages && this._pages.length >= Math.max(4, TextureAtlas.maxAtlasPages / 2)) {
|
||||
queueMicrotask(() => {
|
||||
// Find the set of the largest 4 images, below the maximum size, with the highest
|
||||
// percentages used
|
||||
const pagesBySize = this._pages.filter(e => {
|
||||
return e.canvas.width * 2 <= (TextureAtlas.maxTextureSize || Constants.FORCED_MAX_TEXTURE_SIZE);
|
||||
}).sort((a, b) => {
|
||||
if (b.canvas.width !== a.canvas.width) {
|
||||
return b.canvas.width - a.canvas.width;
|
||||
}
|
||||
return b.percentageUsed - a.percentageUsed;
|
||||
});
|
||||
let sameSizeI = -1;
|
||||
let size = 0;
|
||||
for (let i = 0; i < pagesBySize.length; i++) {
|
||||
if (pagesBySize[i].canvas.width !== size) {
|
||||
sameSizeI = i;
|
||||
size = pagesBySize[i].canvas.width;
|
||||
} else if (i - sameSizeI === 3) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Gather details of the merge
|
||||
const mergingPages = pagesBySize.slice(sameSizeI, sameSizeI + 4);
|
||||
const sortedMergingPagesIndexes = mergingPages.map(e => e.glyphs[0].texturePage).sort((a, b) => a > b ? 1 : -1);
|
||||
const mergedPageIndex = sortedMergingPagesIndexes[0];
|
||||
|
||||
// Merge into the new page
|
||||
const mergedPage = this._mergePages(mergingPages, mergedPageIndex);
|
||||
mergedPage.hasCanvasChanged = true;
|
||||
|
||||
// Replace the first _merging_ page with the _merged_ page
|
||||
this._pages[mergedPageIndex] = mergedPage;
|
||||
|
||||
// Delete the other 3 pages, shifting glyph texture pages as needed
|
||||
for (let i = sortedMergingPagesIndexes.length - 1; i >= 1; i--) {
|
||||
this._deletePage(sortedMergingPagesIndexes[i]);
|
||||
}
|
||||
|
||||
// Request the model to be cleared to refresh all texture pages.
|
||||
this._requestClearModel = true;
|
||||
this._onAddTextureAtlasCanvas.fire(mergedPage.canvas);
|
||||
});
|
||||
}
|
||||
// TODO: Ensure pages aren't created beyond the maximum supported
|
||||
|
||||
// All new atlas pages are created small as they are highly dynamic
|
||||
const newPage = new AtlasPage(this._document, this._textureSize);
|
||||
this._pages.push(newPage);
|
||||
this._activePages.push(newPage);
|
||||
@@ -145,14 +203,42 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
return newPage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Doubles the texture size of new atlas pages if allowed.
|
||||
*/
|
||||
private _increaseTextureSize(): void {
|
||||
// 4096 is the minimum texture size in WebGL, but we still want the texture to be reasonably fast
|
||||
// to upload. We could loosen this limit if it ever becomes a problem.
|
||||
if (this._textureSize < 2048) {
|
||||
this._textureSize *= 2;
|
||||
private _mergePages(mergingPages: AtlasPage[], mergedPageIndex: number): AtlasPage {
|
||||
const mergedSize = mergingPages[0].canvas.width * 2;
|
||||
const mergedPage = new AtlasPage(this._document, mergedSize, mergingPages);
|
||||
for (const [i, p] of mergingPages.entries()) {
|
||||
const xOffset = i * p.canvas.width % mergedSize;
|
||||
const yOffset = Math.floor(i / 2) * p.canvas.height;
|
||||
mergedPage.ctx.drawImage(p.canvas, xOffset, yOffset);
|
||||
for (const g of p.glyphs) {
|
||||
g.texturePage = mergedPageIndex;
|
||||
g.sizeClipSpace.x = g.size.x / mergedSize;
|
||||
g.sizeClipSpace.y = g.size.y / mergedSize;
|
||||
g.texturePosition.x += xOffset;
|
||||
g.texturePosition.y += yOffset;
|
||||
g.texturePositionClipSpace.x = g.texturePosition.x / mergedSize;
|
||||
g.texturePositionClipSpace.y = g.texturePosition.y / mergedSize;
|
||||
}
|
||||
|
||||
this._onRemoveTextureAtlasCanvas.fire(p.canvas);
|
||||
|
||||
// Remove the merging page from active pages if it was there
|
||||
const index = this._activePages.indexOf(p);
|
||||
if (index !== -1) {
|
||||
this._activePages.splice(index, 1);
|
||||
}
|
||||
}
|
||||
return mergedPage;
|
||||
}
|
||||
|
||||
private _deletePage(pageIndex: number): void {
|
||||
this._pages.splice(pageIndex, 1);
|
||||
for (let j = pageIndex; j < this._pages.length; j++) {
|
||||
const adjustingPage = this._pages[j];
|
||||
for (const g of adjustingPage.glyphs) {
|
||||
g.texturePage--;
|
||||
}
|
||||
adjustingPage.hasCanvasChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -615,6 +701,15 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
let activePage: AtlasPage;
|
||||
let activeRow: ICharAtlasActiveRow;
|
||||
while (true) {
|
||||
// If there are no active pages (the last smallest 4 were merged), create a new one
|
||||
if (this._activePages.length === 0) {
|
||||
const newPage = this._createNewPage();
|
||||
activePage = newPage;
|
||||
activeRow = newPage.currentRow;
|
||||
activeRow.height = rasterizedGlyph.size.y;
|
||||
break;
|
||||
}
|
||||
|
||||
// Get the best current row from all active pages
|
||||
activePage = this._activePages[this._activePages.length - 1];
|
||||
activeRow = activePage.currentRow;
|
||||
@@ -730,6 +825,7 @@ export class TextureAtlas implements ITextureAtlas {
|
||||
rasterizedGlyph.size.x,
|
||||
rasterizedGlyph.size.y
|
||||
);
|
||||
activePage.addGlyph(rasterizedGlyph);
|
||||
activePage.hasCanvasChanged = true;
|
||||
|
||||
return rasterizedGlyph;
|
||||
@@ -829,6 +925,16 @@ class AtlasPage {
|
||||
public readonly canvas: HTMLCanvasElement;
|
||||
public readonly ctx: CanvasRenderingContext2D;
|
||||
|
||||
private _usedPixels: number = 0;
|
||||
public get percentageUsed(): number { return this._usedPixels / (this.canvas.width * this.canvas.height); }
|
||||
|
||||
private readonly _glyphs: IRasterizedGlyph[] = [];
|
||||
public get glyphs(): ReadonlyArray<IRasterizedGlyph> { return this._glyphs; }
|
||||
public addGlyph(glyph: IRasterizedGlyph): void {
|
||||
this._glyphs.push(glyph);
|
||||
this._usedPixels += glyph.size.x * glyph.size.y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the canvas of the atlas page has changed, this is only set to true by the atlas, the
|
||||
* user of the boolean is required to reset its value to false.
|
||||
@@ -854,8 +960,15 @@ class AtlasPage {
|
||||
|
||||
constructor(
|
||||
document: Document,
|
||||
size: number
|
||||
size: number,
|
||||
sourcePages?: AtlasPage[]
|
||||
) {
|
||||
if (sourcePages) {
|
||||
for (const p of sourcePages) {
|
||||
this._glyphs.push(...p.glyphs);
|
||||
this._usedPixels += p._usedPixels;
|
||||
}
|
||||
}
|
||||
this.canvas = createCanvas(document, size, size);
|
||||
// The canvas needs alpha because we use clearColor to convert the background color to alpha.
|
||||
// It might also contain some characters with transparent backgrounds if allowTransparency is
|
||||
|
||||
+1
@@ -90,6 +90,7 @@ export interface ITextureAtlas extends IDisposable {
|
||||
readonly pages: { canvas: HTMLCanvasElement, hasCanvasChanged: boolean }[];
|
||||
|
||||
onAddTextureAtlasCanvas: IEvent<HTMLCanvasElement>;
|
||||
onRemoveTextureAtlasCanvas: IEvent<HTMLCanvasElement>;
|
||||
|
||||
/**
|
||||
* Warm up the texture atlas, adding common glyphs to avoid slowing early frame.
|
||||
|
||||
Reference in New Issue
Block a user