Merge pull request #4689 from Tyriar/4685

Track CursorBlinkStateManager in MutableDisposable
This commit is contained in:
Daniel Imms
2023-08-18 14:38:05 -07:00
committed by GitHub
3 changed files with 99 additions and 16 deletions
+12 -15
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@@ -16,7 +16,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
import { CellData } from 'common/buffer/CellData';
import { Attributes, Content, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
import { EventEmitter, forwardEvent } from 'common/EventEmitter';
import { Disposable, getDisposeArrayDisposable, toDisposable } from 'common/Lifecycle';
import { Disposable, MutableDisposable, getDisposeArrayDisposable, toDisposable } from 'common/Lifecycle';
import { ICoreService, IDecorationService, ILogService, IOptionsService } from 'common/services/Services';
import { CharData, IBufferLine, ICellData } from 'common/Types';
import { IDisposable, Terminal } from 'xterm';
@@ -31,7 +31,7 @@ import { traceCall } from 'common/services/LogService';
export class WebglRenderer extends Disposable implements IRenderer {
private _renderLayers: IRenderLayer[];
private _cursorBlinkStateManager: CursorBlinkStateManager | undefined;
private _cursorBlinkStateManager: MutableDisposable<CursorBlinkStateManager> = new MutableDisposable();
private _charAtlasDisposable: IDisposable | undefined;
private _charAtlas: ITextureAtlas | undefined;
private _devicePixelRatio: number;
@@ -203,7 +203,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
for (const l of this._renderLayers) {
l.handleBlur(this._terminal);
}
this._cursorBlinkStateManager?.pause();
this._cursorBlinkStateManager.value?.pause();
// Request a redraw for active/inactive selection background
this._requestRedrawViewport();
}
@@ -212,7 +212,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
for (const l of this._renderLayers) {
l.handleFocus(this._terminal);
}
this._cursorBlinkStateManager?.resume();
this._cursorBlinkStateManager.value?.resume();
// Request a redraw for active/inactive selection background
this._requestRedrawViewport();
}
@@ -229,7 +229,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
for (const l of this._renderLayers) {
l.handleCursorMove(this._terminal);
}
this._cursorBlinkStateManager?.restartBlinkAnimation();
this._cursorBlinkStateManager.value?.restartBlinkAnimation();
}
private _handleOptionsChanged(): void {
@@ -312,7 +312,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
l.reset(this._terminal);
}
this._cursorBlinkStateManager?.restartBlinkAnimation();
this._cursorBlinkStateManager.value?.restartBlinkAnimation();
this._updateCursorBlink();
}
@@ -359,21 +359,18 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Render
this._rectangleRenderer?.renderBackgrounds();
this._glyphRenderer?.render(this._model);
if (!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isCursorVisible) {
if (!this._cursorBlinkStateManager.value || this._cursorBlinkStateManager.value.isCursorVisible) {
this._rectangleRenderer?.renderCursor();
}
}
private _updateCursorBlink(): void {
if (this._terminal.options.cursorBlink) {
if (!this._cursorBlinkStateManager) {
this._cursorBlinkStateManager = this.register(new CursorBlinkStateManager(() => {
this._requestRedrawCursor();
}, this._coreBrowserService));
}
this._cursorBlinkStateManager.value = new CursorBlinkStateManager(() => {
this._requestRedrawCursor();
}, this._coreBrowserService);
} else {
this._cursorBlinkStateManager?.dispose();
this._cursorBlinkStateManager = undefined;
this._cursorBlinkStateManager.clear();
}
// Request a refresh from the terminal as management of rendering is being
// moved back to the terminal
@@ -408,7 +405,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
const isCursorVisible =
this._coreService.isCursorInitialized &&
!this._coreService.isCursorHidden &&
(!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isCursorVisible);
(!this._cursorBlinkStateManager.value || this._cursorBlinkStateManager.value.isCursorVisible);
this._model.cursor = undefined;
let modelUpdated = false;
+51 -1
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@@ -4,7 +4,8 @@
*/
import { assert } from 'chai';
import { Disposable } from 'common/Lifecycle';
import { Disposable, MutableDisposable } from 'common/Lifecycle';
import { IDisposable } from 'common/Types';
class TestDisposable extends Disposable {
public get isDisposed(): boolean {
@@ -43,3 +44,52 @@ describe('Disposable', () => {
});
});
});
describe('MutableDisposable', () => {
const mutable = new MutableDisposable();
class TrackedDisposable extends Disposable {
public get isDisposed(): boolean { return this._isDisposed; }
}
describe('value', () => {
it('should set the value', () => {
const d1 = new TrackedDisposable();
mutable.value = d1;
assert.strictEqual(mutable.value, d1);
assert.isFalse(d1.isDisposed);
});
it('should dispose of any previous value', () => {
const d1 = new TrackedDisposable();
const d2 = new TrackedDisposable();
mutable.value = d1;
mutable.value = d2;
assert.strictEqual(mutable.value, d2);
assert.isTrue(d1.isDisposed);
assert.isFalse(d2.isDisposed);
});
});
describe('clear', () => {
it('should clear and dispose of the object', () => {
const d1 = new TrackedDisposable();
mutable.value = d1;
mutable.clear();
assert.strictEqual(mutable.value, undefined);
assert.isTrue(d1.isDisposed);
});
});
it('dispose', () => {
it('should dispose of the object', () => {
const d1 = new TrackedDisposable();
mutable.value = d1;
mutable.dispose();
assert.strictEqual(mutable.value, undefined);
assert.isTrue(d1.isDisposed);
});
it('should prevent using the MutableDisposable again', () => {
const d1 = new TrackedDisposable();
mutable.value = d1;
mutable.dispose();
mutable.value = new TrackedDisposable();
assert.strictEqual(mutable.value, undefined);
});
});
});
+36
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@@ -50,6 +50,42 @@ export abstract class Disposable implements IDisposable {
}
}
export class MutableDisposable<T extends IDisposable> implements IDisposable {
private _value?: T;
private _isDisposed = false;
/**
* Gets the value if it exists.
*/
public get value(): T | undefined {
return this._isDisposed ? undefined : this._value;
}
/**
* Sets the value, disposing of the old value if it exists.
*/
public set value(value: T | undefined) {
if (this._isDisposed || value === this._value) {
return;
}
this._value?.dispose();
this._value = value;
}
/**
* Resets the stored value and disposes of the previously stored value.
*/
public clear(): void {
this.value = undefined;
}
public dispose(): void {
this._isDisposed = true;
this._value?.dispose();
this._value = undefined;
}
}
/**
* Wrap a function in a disposable.
*/