mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge pull request #4689 from Tyriar/4685
Track CursorBlinkStateManager in MutableDisposable
This commit is contained in:
@@ -16,7 +16,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
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import { CellData } from 'common/buffer/CellData';
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import { Attributes, Content, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
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import { EventEmitter, forwardEvent } from 'common/EventEmitter';
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import { Disposable, getDisposeArrayDisposable, toDisposable } from 'common/Lifecycle';
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import { Disposable, MutableDisposable, getDisposeArrayDisposable, toDisposable } from 'common/Lifecycle';
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import { ICoreService, IDecorationService, ILogService, IOptionsService } from 'common/services/Services';
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import { CharData, IBufferLine, ICellData } from 'common/Types';
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import { IDisposable, Terminal } from 'xterm';
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@@ -31,7 +31,7 @@ import { traceCall } from 'common/services/LogService';
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export class WebglRenderer extends Disposable implements IRenderer {
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private _renderLayers: IRenderLayer[];
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private _cursorBlinkStateManager: CursorBlinkStateManager | undefined;
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private _cursorBlinkStateManager: MutableDisposable<CursorBlinkStateManager> = new MutableDisposable();
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private _charAtlasDisposable: IDisposable | undefined;
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private _charAtlas: ITextureAtlas | undefined;
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private _devicePixelRatio: number;
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@@ -203,7 +203,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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for (const l of this._renderLayers) {
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l.handleBlur(this._terminal);
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}
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this._cursorBlinkStateManager?.pause();
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this._cursorBlinkStateManager.value?.pause();
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// Request a redraw for active/inactive selection background
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this._requestRedrawViewport();
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}
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@@ -212,7 +212,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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for (const l of this._renderLayers) {
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l.handleFocus(this._terminal);
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}
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this._cursorBlinkStateManager?.resume();
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this._cursorBlinkStateManager.value?.resume();
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// Request a redraw for active/inactive selection background
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this._requestRedrawViewport();
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}
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@@ -229,7 +229,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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for (const l of this._renderLayers) {
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l.handleCursorMove(this._terminal);
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}
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this._cursorBlinkStateManager?.restartBlinkAnimation();
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this._cursorBlinkStateManager.value?.restartBlinkAnimation();
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}
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private _handleOptionsChanged(): void {
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@@ -312,7 +312,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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l.reset(this._terminal);
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}
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this._cursorBlinkStateManager?.restartBlinkAnimation();
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this._cursorBlinkStateManager.value?.restartBlinkAnimation();
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this._updateCursorBlink();
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}
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@@ -359,21 +359,18 @@ export class WebglRenderer extends Disposable implements IRenderer {
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// Render
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this._rectangleRenderer?.renderBackgrounds();
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this._glyphRenderer?.render(this._model);
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if (!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isCursorVisible) {
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if (!this._cursorBlinkStateManager.value || this._cursorBlinkStateManager.value.isCursorVisible) {
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this._rectangleRenderer?.renderCursor();
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}
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}
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private _updateCursorBlink(): void {
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if (this._terminal.options.cursorBlink) {
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if (!this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager = this.register(new CursorBlinkStateManager(() => {
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this._requestRedrawCursor();
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}, this._coreBrowserService));
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}
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this._cursorBlinkStateManager.value = new CursorBlinkStateManager(() => {
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this._requestRedrawCursor();
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}, this._coreBrowserService);
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} else {
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this._cursorBlinkStateManager?.dispose();
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this._cursorBlinkStateManager = undefined;
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this._cursorBlinkStateManager.clear();
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}
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// Request a refresh from the terminal as management of rendering is being
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// moved back to the terminal
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@@ -408,7 +405,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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const isCursorVisible =
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this._coreService.isCursorInitialized &&
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!this._coreService.isCursorHidden &&
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(!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isCursorVisible);
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(!this._cursorBlinkStateManager.value || this._cursorBlinkStateManager.value.isCursorVisible);
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this._model.cursor = undefined;
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let modelUpdated = false;
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@@ -4,7 +4,8 @@
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*/
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import { assert } from 'chai';
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import { Disposable } from 'common/Lifecycle';
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import { Disposable, MutableDisposable } from 'common/Lifecycle';
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import { IDisposable } from 'common/Types';
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class TestDisposable extends Disposable {
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public get isDisposed(): boolean {
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@@ -43,3 +44,52 @@ describe('Disposable', () => {
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});
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});
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});
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describe('MutableDisposable', () => {
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const mutable = new MutableDisposable();
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class TrackedDisposable extends Disposable {
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public get isDisposed(): boolean { return this._isDisposed; }
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}
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describe('value', () => {
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it('should set the value', () => {
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const d1 = new TrackedDisposable();
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mutable.value = d1;
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assert.strictEqual(mutable.value, d1);
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assert.isFalse(d1.isDisposed);
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});
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it('should dispose of any previous value', () => {
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const d1 = new TrackedDisposable();
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const d2 = new TrackedDisposable();
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mutable.value = d1;
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mutable.value = d2;
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assert.strictEqual(mutable.value, d2);
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assert.isTrue(d1.isDisposed);
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assert.isFalse(d2.isDisposed);
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});
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});
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describe('clear', () => {
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it('should clear and dispose of the object', () => {
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const d1 = new TrackedDisposable();
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mutable.value = d1;
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mutable.clear();
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assert.strictEqual(mutable.value, undefined);
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assert.isTrue(d1.isDisposed);
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});
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});
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it('dispose', () => {
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it('should dispose of the object', () => {
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const d1 = new TrackedDisposable();
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mutable.value = d1;
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mutable.dispose();
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assert.strictEqual(mutable.value, undefined);
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assert.isTrue(d1.isDisposed);
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});
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it('should prevent using the MutableDisposable again', () => {
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const d1 = new TrackedDisposable();
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mutable.value = d1;
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mutable.dispose();
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mutable.value = new TrackedDisposable();
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assert.strictEqual(mutable.value, undefined);
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});
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});
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});
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@@ -50,6 +50,42 @@ export abstract class Disposable implements IDisposable {
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}
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}
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export class MutableDisposable<T extends IDisposable> implements IDisposable {
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private _value?: T;
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private _isDisposed = false;
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/**
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* Gets the value if it exists.
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*/
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public get value(): T | undefined {
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return this._isDisposed ? undefined : this._value;
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}
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/**
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* Sets the value, disposing of the old value if it exists.
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*/
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public set value(value: T | undefined) {
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if (this._isDisposed || value === this._value) {
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return;
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}
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this._value?.dispose();
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this._value = value;
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}
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/**
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* Resets the stored value and disposes of the previously stored value.
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*/
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public clear(): void {
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this.value = undefined;
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}
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public dispose(): void {
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this._isDisposed = true;
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this._value?.dispose();
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this._value = undefined;
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}
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}
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/**
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* Wrap a function in a disposable.
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*/
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