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https://github.com/wavetermdev/xterm.js.git
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Resolve feedback
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@@ -76,9 +76,6 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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// An array of glyph keys that are waiting on the bitmap to be generated.
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private _glyphsWaitingOnBitmapQueue: IGlyphCacheValue[] = [];
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// The number of glyphs keys waiting on the bitmap to be generated.
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private _glyphsWaitingOnBitmapCount: number = 0;
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// The timeout that is used to batch bitmap generation so it's not requested for every new glyph.
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private _bitmapCommitTimeout: number | null = null;
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@@ -299,7 +296,6 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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// Add the glyph to the queue
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this._glyphsWaitingOnBitmapQueue.push(cacheValue);
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this._glyphsWaitingOnBitmapCount++;
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// Check if bitmap generation timeout already exists
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if (this._bitmapCommitTimeout !== null) {
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@@ -310,7 +306,7 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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}
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private _generateBitmap(): void {
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let countAtGeneration = this._glyphsWaitingOnBitmapCount;
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let countAtGeneration = this._glyphsWaitingOnBitmapQueue.length;
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window.createImageBitmap(this._cacheCanvas).then(bitmap => {
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// Set bitmap
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this._bitmap = bitmap;
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@@ -318,11 +314,10 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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// Mark all new glyphs as in bitmap, excluding glyphs that came in after
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// the bitmap was requested
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while (countAtGeneration-- > 0) {
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const value = this._glyphsWaitingOnBitmapQueue[0];
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// If the value has already been evicted, do nothing
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if (value) {
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value.inBitmap = true;
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}
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const value = this._glyphsWaitingOnBitmapQueue.shift();
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// It doesn't matter if the value was already evicted, it will be
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// released from memory after this block if so.
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value.inBitmap = true;
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}
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});
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this._bitmapCommitTimeout = null;
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