mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Support bold, underline, fix colors
This commit is contained in:
+33
-15
@@ -97,7 +97,7 @@ export class Renderer {
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}
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this._refreshRowsQueue = [];
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this._refreshAnimationFrame = null;
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// this._refresh(start, end);
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this._refresh(start, end);
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this._canvasRender(start, end);
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}
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@@ -347,18 +347,26 @@ export class Renderer {
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];
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private _canvasRender(start: number, end: number): void {
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const charWidth = Math.ceil(this._terminal.charMeasure.width);
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const charHeight = Math.ceil(this._terminal.charMeasure.height);
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const charWidth = Math.ceil(this._terminal.charMeasure.width) * window.devicePixelRatio;
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const charHeight = Math.ceil(this._terminal.charMeasure.height) * window.devicePixelRatio;
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const ctx = this._terminal.canvasContext;
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ctx.font = '16px Hack';
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ctx.fillStyle = '#000000';
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// console.log('fill', start, end);
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// console.log('fill', start * charHeight, (end - start + 1) * charHeight);
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ctx.fillRect(0, start * charHeight, charWidth * this._terminal.cols, (end - start + 1) * charHeight);
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// ctx.fillRect(0, start * charHeight, charWidth * this._terminal.cols, (end - start + 1) * charHeight);
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ctx.fillStyle = 'rgb(255, 255, 255)';
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ctx.textBaseline = 'top';
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// Indicates whether to reset the font next cell
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let resetFont = true;
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for (let y = start; y <= end; y++) {
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if (resetFont) {
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ctx.font = `${16 * window.devicePixelRatio}px courier`;
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resetFont = false;
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}
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let row = y + this._terminal.buffer.ydisp;
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let line = this._terminal.buffer.lines.get(row);
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for (let x = 0; x < this._terminal.cols; x++) {
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@@ -376,25 +384,35 @@ export class Renderer {
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// if (bg < 16) {
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// }
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if (flags & FLAGS.BOLD) {
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ctx.font = `bold ${ctx.font}`;
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resetFont = true;
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// Convert the FG color to the bold variant
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if (fg < 8) {
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fg += 8;
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}
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}
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if (fg < 16) {
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ctx.fillStyle = this._colors[fg];
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}
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// let imageData;
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// let key = ch + fg;
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// if (key in this._imageDataCache) {
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// imageData = this._imageDataCache[key];
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// } else {
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// Simulate cache
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let imageData;
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let key = ch + fg;
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if (key in this._imageDataCache) {
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imageData = this._imageDataCache[key];
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} else {
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ctx.fillText(ch, x * charWidth, y * charHeight);
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// imageData = ctx.getImageData(x * charWidth, y * charHeight, charWidth, charHeight);
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// this._imageDataCache[key] = imageData;
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// }
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imageData = ctx.getImageData(x * charWidth, y * charHeight, charWidth, charHeight);
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this._imageDataCache[key] = imageData;
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}
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ctx.putImageData(imageData, x * charWidth, y * charHeight);
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// Always write text
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// ctx.fillText(ch, x * charWidth, y * charHeight);
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// ctx.putImageData(imageData, x * charWidth, y * charHeight);
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}
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}
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this._imageDataCache = {};
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}
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/**
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@@ -0,0 +1,294 @@
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/**
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* @license MIT
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*/
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import { ITerminal } from './Interfaces';
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import { DomElementObjectPool } from './utils/DomElementObjectPool';
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import { CHAR_DATA_WIDTH_INDEX, CHAR_DATA_CHAR_INDEX } from './Buffer';
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/**
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* The maximum number of refresh frames to skip when the write buffer is non-
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* empty. Note that these frames may be intermingled with frames that are
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* skipped via requestAnimationFrame's mechanism.
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*/
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const MAX_REFRESH_FRAME_SKIP = 5;
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/**
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* Flags used to render terminal text properly.
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*/
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enum FLAGS {
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BOLD = 1,
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UNDERLINE = 2,
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BLINK = 4,
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INVERSE = 8,
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INVISIBLE = 16
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};
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let brokenBold: boolean = null;
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export class Renderer {
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/** A queue of the rows to be refreshed */
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private _refreshRowsQueue: {start: number, end: number}[] = [];
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private _refreshFramesSkipped = 0;
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private _refreshAnimationFrame = null;
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constructor(private _terminal: ITerminal) {
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// Figure out whether boldness affects
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// the character width of monospace fonts.
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if (brokenBold === null) {
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brokenBold = checkBoldBroken(this._terminal.element);
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}
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// TODO: Pull more DOM interactions into Renderer.constructor, element for
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// example should be owned by Renderer (and also exposed by Terminal due to
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// to established public API).
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}
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/**
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* Queues a refresh between two rows (inclusive), to be done on next animation
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* frame.
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* @param {number} start The start row.
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* @param {number} end The end row.
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*/
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public queueRefresh(start: number, end: number): void {
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this._refreshRowsQueue.push({ start: start, end: end });
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if (!this._refreshAnimationFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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}
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}
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/**
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* Performs the refresh loop callback, calling refresh only if a refresh is
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* necessary before queueing up the next one.
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*/
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private _refreshLoop(): void {
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// Skip MAX_REFRESH_FRAME_SKIP frames if the writeBuffer is non-empty as it
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// will need to be immediately refreshed anyway. This saves a lot of
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// rendering time as the viewport DOM does not need to be refreshed, no
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// scroll events, no layouts, etc.
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const skipFrame = this._terminal.writeBuffer.length > 0 && this._refreshFramesSkipped++ <= MAX_REFRESH_FRAME_SKIP;
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if (skipFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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return;
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}
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this._refreshFramesSkipped = 0;
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let start;
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let end;
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if (this._refreshRowsQueue.length > 4) {
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// Just do a full refresh when 5+ refreshes are queued
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start = 0;
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end = this._terminal.rows - 1;
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} else {
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// Get start and end rows that need refreshing
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start = this._refreshRowsQueue[0].start;
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end = this._refreshRowsQueue[0].end;
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for (let i = 1; i < this._refreshRowsQueue.length; i++) {
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if (this._refreshRowsQueue[i].start < start) {
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start = this._refreshRowsQueue[i].start;
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}
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if (this._refreshRowsQueue[i].end > end) {
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end = this._refreshRowsQueue[i].end;
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}
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}
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}
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this._refreshRowsQueue = [];
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this._refreshAnimationFrame = null;
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this._refresh(start, end);
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this._terminal.emit('refresh', {start, end});
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}
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private _imageDataCache = {};
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private _colors = [
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// dark:
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'#2e3436',
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'#cc0000',
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'#4e9a06',
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'#c4a000',
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'#3465a4',
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'#75507b',
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'#06989a',
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'#d3d7cf',
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// bright:
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'#555753',
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'#ef2929',
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'#8ae234',
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'#fce94f',
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'#729fcf',
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'#ad7fa8',
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'#34e2e2',
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'#eeeeec'
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];
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/**
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* Refreshes (re-renders) terminal content within two rows (inclusive)
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*
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* Rendering Engine:
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*
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* In the screen buffer, each character is stored as a an array with a character
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* and a 32-bit integer:
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* - First value: a utf-16 character.
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* - Second value:
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* - Next 9 bits: background color (0-511).
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* - Next 9 bits: foreground color (0-511).
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* - Next 14 bits: a mask for misc. flags:
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* - 1=bold
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* - 2=underline
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* - 4=blink
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* - 8=inverse
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* - 16=invisible
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*
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* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
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* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
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*/
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private _refresh(start: number, end: number): void {
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const charWidth = Math.ceil(this._terminal.charMeasure.width) * window.devicePixelRatio;
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const charHeight = Math.ceil(this._terminal.charMeasure.height) * window.devicePixelRatio;
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const ctx = this._terminal.canvasContext;
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ctx.fillStyle = '#000000';
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// console.log('fill', start, end);
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// console.log('fill', start * charHeight, (end - start + 1) * charHeight);
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// ctx.fillRect(0, start * charHeight, charWidth * this._terminal.cols, (end - start + 1) * charHeight);
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ctx.fillStyle = 'rgb(255, 255, 255)';
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ctx.textBaseline = 'top';
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// Indicates whether to reset the font next cell
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let resetFont = true;
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for (let y = start; y <= end; y++) {
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if (resetFont) {
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ctx.font = `${16 * window.devicePixelRatio}px courier`;
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resetFont = false;
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}
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let row = y + this._terminal.buffer.ydisp;
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let line = this._terminal.buffer.lines.get(row);
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for (let x = 0; x < this._terminal.cols; x++) {
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let data: number = line[x][0];
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const ch = line[x][CHAR_DATA_CHAR_INDEX];
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// if (ch === ' ') {
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// continue;
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// }
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let bg = data & 0x1ff;
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let fg = (data >> 9) & 0x1ff;
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let flags = data >> 18;
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// if (bg < 16) {
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// }
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if (flags & FLAGS.BOLD) {
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ctx.font = `bold ${ctx.font}`;
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resetFont = true;
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// Convert the FG color to the bold variant
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if (fg < 8) {
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fg += 8;
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}
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}
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if (fg > 255) {
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ctx.fillStyle = '#ffffff';
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} else if (fg > 15) {
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// TODO: Support colors 16-255
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} else {
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ctx.fillStyle = this._colors[fg];
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}
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// Simulate cache
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let imageData;
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let key = ch + data;
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if (key in this._imageDataCache) {
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imageData = this._imageDataCache[key];
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} else {
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ctx.fillText(ch, x * charWidth, y * charHeight);
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if (flags & FLAGS.UNDERLINE) {
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ctx.fillRect(x * charWidth, (y + 1) * charHeight - window.devicePixelRatio, charWidth, window.devicePixelRatio);
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}
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imageData = ctx.getImageData(x * charWidth, y * charHeight, charWidth, charHeight);
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this._imageDataCache[key] = imageData;
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}
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ctx.putImageData(imageData, x * charWidth, y * charHeight);
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// Always write text
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// ctx.fillText(ch, x * charWidth, y * charHeight);
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}
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}
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}
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/**
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* Refreshes the selection in the DOM.
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* @param start The selection start.
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* @param end The selection end.
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*/
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public refreshSelection(start: [number, number], end: [number, number]): void {
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// Remove all selections
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while (this._terminal.selectionContainer.children.length) {
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this._terminal.selectionContainer.removeChild(this._terminal.selectionContainer.children[0]);
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}
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// Selection does not exist
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if (!start || !end) {
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return;
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}
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// Translate from buffer position to viewport position
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const viewportStartRow = start[1] - this._terminal.buffer.ydisp;
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const viewportEndRow = end[1] - this._terminal.buffer.ydisp;
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const viewportCappedStartRow = Math.max(viewportStartRow, 0);
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const viewportCappedEndRow = Math.min(viewportEndRow, this._terminal.rows - 1);
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// No need to draw the selection
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if (viewportCappedStartRow >= this._terminal.rows || viewportCappedEndRow < 0) {
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return;
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}
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// Create the selections
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const documentFragment = document.createDocumentFragment();
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// Draw first row
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const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
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const endCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow, startCol, endCol));
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// Draw middle rows
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const middleRowsCount = viewportCappedEndRow - viewportCappedStartRow - 1;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow + 1, 0, this._terminal.cols, middleRowsCount));
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// Draw final row
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if (viewportCappedStartRow !== viewportCappedEndRow) {
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// Only draw viewportEndRow if it's not the same as viewporttartRow
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const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedEndRow, 0, endCol));
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}
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this._terminal.selectionContainer.appendChild(documentFragment);
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}
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/**
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* Creates a selection element at the specified position.
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* @param row The row of the selection.
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* @param colStart The start column.
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* @param colEnd The end columns.
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*/
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private _createSelectionElement(row: number, colStart: number, colEnd: number, rowCount: number = 1): HTMLElement {
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const element = document.createElement('div');
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element.style.height = `${rowCount * this._terminal.charMeasure.height}px`;
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element.style.top = `${row * this._terminal.charMeasure.height}px`;
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element.style.left = `${colStart * this._terminal.charMeasure.width}px`;
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element.style.width = `${this._terminal.charMeasure.width * (colEnd - colStart)}px`;
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return element;
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}
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}
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// If bold is broken, we can't use it in the terminal.
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function checkBoldBroken(terminalElement: HTMLElement): boolean {
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const document = terminalElement.ownerDocument;
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const el = document.createElement('span');
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el.innerHTML = 'hello world';
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terminalElement.appendChild(el);
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const w1 = el.offsetWidth;
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const h1 = el.offsetHeight;
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el.style.fontWeight = 'bold';
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const w2 = el.offsetWidth;
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const h2 = el.offsetHeight;
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terminalElement.removeChild(el);
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return w1 !== w2 || h1 !== h2;
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}
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+10
-3
@@ -29,7 +29,8 @@ import { CircularList } from './utils/CircularList';
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import { C0 } from './EscapeSequences';
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import { InputHandler } from './InputHandler';
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import { Parser } from './Parser';
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import { Renderer } from './Renderer';
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// import { Renderer } from './Renderer';
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import { Renderer } from './RendererCanvas';
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import { Linkifier } from './Linkifier';
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import { SelectionManager } from './SelectionManager';
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import { CharMeasure } from './utils/CharMeasure';
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@@ -708,6 +709,8 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
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this.canvasElement = document.createElement('canvas');
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this.canvasContext = this.canvasElement.getContext('2d');
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// Scale the context for HDPI screens
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this.canvasContext.scale(window.devicePixelRatio, window.devicePixelRatio);
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this.element.appendChild(this.canvasElement);
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@@ -755,8 +758,12 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
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this.charMeasure.measure();
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this.charMeasure.on('charsizechanged', () => {
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this.canvasElement.setAttribute('width', `${Math.ceil(this.charMeasure.width) * this.cols}px`);
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this.canvasElement.setAttribute('height', `${Math.ceil(this.charMeasure.height) * this.rows}px`);
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const width = Math.ceil(this.charMeasure.width) * this.cols;
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const height = Math.ceil(this.charMeasure.height) * this.rows;
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this.canvasElement.width = width * window.devicePixelRatio;
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this.canvasElement.height = height * window.devicePixelRatio;
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this.canvasElement.style.width = `${width}px`;
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this.canvasElement.style.height = `${height}px`;
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});
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this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
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