mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge branch 'master' into fix_1691
This commit is contained in:
@@ -5,7 +5,7 @@
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import { IRenderLayer, IColorSet, IRenderDimensions } from './Types';
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import { CharData, ITerminal } from '../Types';
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import { DIM_OPACITY, INVERTED_DEFAULT_COLOR } from './atlas/Types';
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import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, IGlyphIdentifier } from './atlas/Types';
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import BaseCharAtlas from './atlas/BaseCharAtlas';
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import { acquireCharAtlas } from './atlas/CharAtlasCache';
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import { CHAR_DATA_CHAR_INDEX } from '../Buffer';
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@@ -22,6 +22,19 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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protected _charAtlas: BaseCharAtlas;
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/**
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* An object that's reused when drawing glyphs in order to reduce GC.
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*/
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private _currentGlyphIdentifier: IGlyphIdentifier = {
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chars: '',
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code: 0,
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bg: 0,
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fg: 0,
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bold: false,
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dim: false,
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italic: false
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};
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constructor(
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private _container: HTMLElement,
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id: string,
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@@ -38,6 +51,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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public dispose(): void {
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this._container.removeChild(this._canvas);
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this._charAtlas.dispose();
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}
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private _initCanvas(): void {
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@@ -245,9 +259,16 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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const drawInBrightColor = terminal.options.drawBoldTextInBrightColors && bold && fg < 8 && fg !== INVERTED_DEFAULT_COLOR;
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fg += drawInBrightColor ? 8 : 0;
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this._currentGlyphIdentifier.chars = chars;
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this._currentGlyphIdentifier.code = code;
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this._currentGlyphIdentifier.bg = bg;
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this._currentGlyphIdentifier.fg = fg;
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this._currentGlyphIdentifier.bold = bold && terminal.options.enableBold;
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this._currentGlyphIdentifier.dim = dim;
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this._currentGlyphIdentifier.italic = italic;
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const atlasDidDraw = this._charAtlas && this._charAtlas.draw(
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this._ctx,
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{chars, code, bg, fg, bold: bold && terminal.options.enableBold, dim, italic},
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this._currentGlyphIdentifier,
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x * this._scaledCellWidth + this._scaledCharLeft,
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y * this._scaledCellHeight + this._scaledCharTop
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);
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@@ -4,10 +4,13 @@
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*/
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import { IGlyphIdentifier } from './Types';
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import { IDisposable } from 'xterm';
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export default abstract class BaseCharAtlas {
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export default abstract class BaseCharAtlas implements IDisposable {
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private _didWarmUp: boolean = false;
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public dispose(): void { }
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/**
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* Perform any work needed to warm the cache before it can be used. May be called multiple times.
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* Implement _doWarmUp instead if you only want to get called once.
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@@ -10,6 +10,7 @@ import BaseCharAtlas from './BaseCharAtlas';
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import { DEFAULT_ANSI_COLORS } from '../ColorManager';
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import { clearColor } from '../../shared/atlas/CharAtlasGenerator';
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import LRUMap from './LRUMap';
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import { isFirefox, isSafari } from '../../shared/utils/Browser';
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// In practice we're probably never going to exhaust a texture this large. For debugging purposes,
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// however, it can be useful to set this to a really tiny value, to verify that LRU eviction works.
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@@ -29,14 +30,29 @@ const TRANSPARENT_COLOR = {
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// cache.
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const FRAME_CACHE_DRAW_LIMIT = 100;
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/**
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* The number of milliseconds to wait before generating the ImageBitmap, this is to debounce/batch
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* the operation as window.createImageBitmap is asynchronous.
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*/
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const GLYPH_BITMAP_COMMIT_DELAY = 100;
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interface IGlyphCacheValue {
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index: number;
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isEmpty: boolean;
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inBitmap: boolean;
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}
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function getGlyphCacheKey(glyph: IGlyphIdentifier): string {
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const styleFlags = (glyph.bold ? 0 : 4) + (glyph.dim ? 0 : 2) + (glyph.italic ? 0 : 1);
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return `${glyph.bg}_${glyph.fg}_${styleFlags}${glyph.chars}`;
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function getGlyphCacheKey(glyph: IGlyphIdentifier): number {
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// Note that this only returns a valid key when code < 256
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// Layout:
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// 0b00000000000000000000000000000001: italic (1)
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// 0b00000000000000000000000000000010: dim (1)
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// 0b00000000000000000000000000000100: bold (1)
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// 0b00000000000000000000111111111000: fg (9)
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// 0b00000000000111111111000000000000: bg (9)
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// 0b00011111111000000000000000000000: code (8)
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// 0b11100000000000000000000000000000: unused (3)
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return glyph.code << 21 | glyph.bg << 12 | glyph.fg << 3 | (glyph.bold ? 0 : 4) + (glyph.dim ? 0 : 2) + (glyph.italic ? 0 : 1);
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}
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export default class DynamicCharAtlas extends BaseCharAtlas {
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@@ -57,6 +73,15 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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private _drawToCacheCount: number = 0;
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// An array of glyph keys that are waiting on the bitmap to be generated.
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private _glyphsWaitingOnBitmap: IGlyphCacheValue[] = [];
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// The timeout that is used to batch bitmap generation so it's not requested for every new glyph.
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private _bitmapCommitTimeout: number | null = null;
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// The bitmap to draw from, this is much faster on other browsers than others.
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private _bitmap: ImageBitmap | null = null;
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constructor(document: Document, private _config: ICharAtlasConfig) {
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super();
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this._cacheCanvas = document.createElement('canvas');
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@@ -82,6 +107,13 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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// document.body.appendChild(this._cacheCanvas);
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}
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public dispose(): void {
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if (this._bitmapCommitTimeout !== null) {
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window.clearTimeout(this._bitmapCommitTimeout);
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this._bitmapCommitTimeout = null;
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}
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}
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public beginFrame(): void {
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this._drawToCacheCount = 0;
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}
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@@ -92,6 +124,11 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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x: number,
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y: number
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): boolean {
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// Space is always an empty cell, special case this as it's so common
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if (glyph.code === 32) {
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return true;
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}
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const glyphKey = getGlyphCacheKey(glyph);
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const cacheValue = this._cacheMap.get(glyphKey);
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if (cacheValue !== null && cacheValue !== undefined) {
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@@ -124,11 +161,12 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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return glyph.code < 256;
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}
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private _toCoordinates(index: number): [number, number] {
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return [
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(index % this._width) * this._config.scaledCharWidth,
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Math.floor(index / this._width) * this._config.scaledCharHeight
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];
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private _toCoordinateX(index: number): number {
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return (index % this._width) * this._config.scaledCharWidth;
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}
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private _toCoordinateY(index: number): number {
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return Math.floor(index / this._width) * this._config.scaledCharHeight;
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}
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private _drawFromCache(
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@@ -141,9 +179,10 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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if (cacheValue.isEmpty) {
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return;
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}
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const [cacheX, cacheY] = this._toCoordinates(cacheValue.index);
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const cacheX = this._toCoordinateX(cacheValue.index);
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const cacheY = this._toCoordinateY(cacheValue.index);
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ctx.drawImage(
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this._cacheCanvas,
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cacheValue.inBitmap ? this._bitmap : this._cacheCanvas,
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cacheX,
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cacheY,
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this._config.scaledCharWidth,
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@@ -230,13 +269,58 @@ export default class DynamicCharAtlas extends BaseCharAtlas {
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}
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// copy the data from imageData to _cacheCanvas
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const [x, y] = this._toCoordinates(index);
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const x = this._toCoordinateX(index);
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const y = this._toCoordinateY(index);
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// putImageData doesn't do any blending, so it will overwrite any existing cache entry for us
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this._cacheCtx.putImageData(imageData, x, y);
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return {
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// Add the glyph and queue it to the bitmap (if the browser supports it)
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const cacheValue = {
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index,
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isEmpty
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isEmpty,
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inBitmap: false
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};
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this._addGlyphToBitmap(cacheValue);
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return cacheValue;
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}
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private _addGlyphToBitmap(cacheValue: IGlyphCacheValue): void {
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// Support is patchy for createImageBitmap at the moment, pass a canvas back
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// if support is lacking as drawImage works there too. Firefox is also
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// included here as ImageBitmap appears both buggy and has horrible
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// performance (tested on v55).
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if (!('createImageBitmap' in window) || isFirefox || isSafari) {
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return;
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}
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// Add the glyph to the queue
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this._glyphsWaitingOnBitmap.push(cacheValue);
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// Check if bitmap generation timeout already exists
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if (this._bitmapCommitTimeout !== null) {
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return;
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}
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this._bitmapCommitTimeout = window.setTimeout(() => this._generateBitmap(), GLYPH_BITMAP_COMMIT_DELAY);
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}
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private _generateBitmap(): void {
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const glyphsMovingToBitmap = this._glyphsWaitingOnBitmap;
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this._glyphsWaitingOnBitmap = [];
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window.createImageBitmap(this._cacheCanvas).then(bitmap => {
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// Set bitmap
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this._bitmap = bitmap;
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// Mark all new glyphs as in bitmap, excluding glyphs that came in after
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// the bitmap was requested
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for (let i = 0; i < glyphsMovingToBitmap.length; i++) {
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const value = glyphsMovingToBitmap[i];
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// It doesn't matter if the value was already evicted, it will be
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// released from memory after this block if so.
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value.inBitmap = true;
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}
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});
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this._bitmapCommitTimeout = null;
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}
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}
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@@ -9,57 +9,57 @@ import LRUMap from './LRUMap';
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describe('LRUMap', () => {
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it('can be used to store and retrieve values', () => {
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const map = new LRUMap(10);
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map.set('keya', 'valuea');
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map.set('keyb', 'valueb');
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map.set('keyc', 'valuec');
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assert.strictEqual(map.get('keya'), 'valuea');
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assert.strictEqual(map.get('keyb'), 'valueb');
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assert.strictEqual(map.get('keyc'), 'valuec');
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map.set(1, 'valuea');
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map.set(2, 'valueb');
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map.set(3, 'valuec');
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assert.strictEqual(map.get(1), 'valuea');
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assert.strictEqual(map.get(2), 'valueb');
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assert.strictEqual(map.get(3), 'valuec');
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});
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it('maintains a size from insertions', () => {
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const map = new LRUMap(10);
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assert.strictEqual(map.size, 0);
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map.set('a', 'value');
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map.set(1, 'value');
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assert.strictEqual(map.size, 1);
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map.set('b', 'value');
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map.set(2, 'value');
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assert.strictEqual(map.size, 2);
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});
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it('deletes the oldest entry when the capacity is exceeded', () => {
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const map = new LRUMap(4);
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map.set('a', 'value');
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map.set('b', 'value');
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map.set('c', 'value');
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map.set('d', 'value');
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map.set('e', 'value');
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assert.isNull(map.get('a'));
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assert.isNotNull(map.get('b'));
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assert.isNotNull(map.get('c'));
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assert.isNotNull(map.get('d'));
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assert.isNotNull(map.get('e'));
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map.set(1, 'value');
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map.set(2, 'value');
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map.set(3, 'value');
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map.set(4, 'value');
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map.set(5, 'value');
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assert.isNull(map.get(1));
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assert.isNotNull(map.get(2));
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assert.isNotNull(map.get(3));
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assert.isNotNull(map.get(4));
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assert.isNotNull(map.get(5));
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assert.strictEqual(map.size, 4);
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});
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it('prevents a recently accessed entry from getting deleted', () => {
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const map = new LRUMap(2);
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map.set('a', 'value');
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map.set('b', 'value');
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map.get('a');
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map.set(1, 'value');
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map.set(2, 'value');
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map.get(1);
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// a would normally get deleted here, except that we called get()
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map.set('c', 'value');
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assert.isNotNull(map.get('a'));
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map.set(3, 'value');
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assert.isNotNull(map.get(1));
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// b got deleted instead of a
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assert.isNull(map.get('b'));
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assert.isNotNull(map.get('c'));
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assert.isNull(map.get(2));
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assert.isNotNull(map.get(3));
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});
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it('supports mutation', () => {
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const map = new LRUMap(10);
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map.set('keya', 'oldvalue');
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map.set('keya', 'newvalue');
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map.set(1, 'oldvalue');
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map.set(1, 'newvalue');
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// mutation doesn't change the size
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assert.strictEqual(map.size, 1);
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assert.strictEqual(map.get('keya'), 'newvalue');
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assert.strictEqual(map.get(1), 'newvalue');
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});
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});
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@@ -6,12 +6,12 @@
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interface ILinkedListNode<T> {
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prev: ILinkedListNode<T>;
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next: ILinkedListNode<T>;
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key: string;
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key: number;
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value: T;
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}
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export default class LRUMap<T> {
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private _map: { [key: string]: ILinkedListNode<T> } = {};
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private _map: { [key: number]: ILinkedListNode<T> } = {};
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private _head: ILinkedListNode<T> = null;
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private _tail: ILinkedListNode<T> = null;
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private _nodePool: ILinkedListNode<T>[] = [];
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@@ -68,7 +68,7 @@ export default class LRUMap<T> {
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}
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}
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public get(key: string): T | null {
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public get(key: number): T | null {
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// This is unsafe: We're assuming our keyspace doesn't overlap with Object.prototype. However,
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// it's faster than calling hasOwnProperty, and in our case, it would never overlap.
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const node = this._map[key];
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@@ -80,12 +80,23 @@ export default class LRUMap<T> {
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return null;
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}
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/**
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* Gets a value from a key without marking it as the most recently used item.
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*/
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public peekValue(key: number): T | null {
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const node = this._map[key];
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if (node !== undefined) {
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return node.value;
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}
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return null;
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}
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public peek(): T | null {
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const head = this._head;
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return head === null ? null : head.value;
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}
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public set(key: string, value: T): void {
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public set(key: number, value: T): void {
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// This is unsafe: See note above.
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let node = this._map[key];
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if (node !== undefined) {
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Reference in New Issue
Block a user