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Remove clipImageData completely
putImageData works a little differently to drawImage which confused me for a bit, you need to offset the destination as putImageData draws the 'dirty' parts of the texture using the same source image dimensions Fixes #4197
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@@ -612,7 +612,6 @@ export class TextureAtlas implements ITextureAtlas {
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}
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const rasterizedGlyph = this._findGlyphBoundingBox(imageData, this._workBoundingBox, allowedWidth, restrictedPowerlineGlyph, customGlyph, padding);
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const clippedImageData = this._clipImageData(imageData, this._workBoundingBox);
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// Find the best atlas row to use
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let activeRow: ICharAtlasActiveRow;
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@@ -676,7 +675,15 @@ export class TextureAtlas implements ITextureAtlas {
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activeRow.x += rasterizedGlyph.size.x;
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// putImageData doesn't do any blending, so it will overwrite any existing cache entry for us
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this._cacheCtx.putImageData(clippedImageData, rasterizedGlyph.texturePosition.x, rasterizedGlyph.texturePosition.y);
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this._cacheCtx.putImageData(
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imageData,
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rasterizedGlyph.texturePosition.x - this._workBoundingBox.left,
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rasterizedGlyph.texturePosition.y - this._workBoundingBox.top,
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this._workBoundingBox.left,
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this._workBoundingBox.top,
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rasterizedGlyph.size.x,
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rasterizedGlyph.size.y
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);
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return rasterizedGlyph;
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}
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@@ -768,23 +775,6 @@ export class TextureAtlas implements ITextureAtlas {
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}
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};
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}
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private _clipImageData(imageData: ImageData, boundingBox: IBoundingBox): ImageData {
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const width = boundingBox.right - boundingBox.left + 1;
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const height = boundingBox.bottom - boundingBox.top + 1;
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const clippedData = new Uint8ClampedArray(width * height * 4);
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for (let y = boundingBox.top; y <= boundingBox.bottom; y++) {
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for (let x = boundingBox.left; x <= boundingBox.right; x++) {
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const oldOffset = y * this._tmpCanvas.width * 4 + x * 4;
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const newOffset = (y - boundingBox.top) * width * 4 + (x - boundingBox.left) * 4;
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clippedData[newOffset] = imageData.data[oldOffset];
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clippedData[newOffset + 1] = imageData.data[oldOffset + 1];
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clippedData[newOffset + 2] = imageData.data[oldOffset + 2];
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clippedData[newOffset + 3] = imageData.data[oldOffset + 3];
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}
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}
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return new ImageData(clippedData, width, height);
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}
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}
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/**
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