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https://github.com/wavetermdev/xterm.js.git
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Merge branch 'master' into 2604_color_naming
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@@ -6,13 +6,14 @@
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import { createProgram, PROJECTION_MATRIX, throwIfFalsy } from './WebglUtils';
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import { WebglCharAtlas } from './atlas/WebglCharAtlas';
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import { IWebGL2RenderingContext, IWebGLVertexArrayObject, IRenderModel, IRasterizedGlyph } from './Types';
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import { COMBINED_CHAR_BIT_MASK, RENDER_MODEL_INDICIES_PER_CELL, RENDER_MODEL_FG_OFFSET } from './RenderModel';
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import { COMBINED_CHAR_BIT_MASK, RENDER_MODEL_INDICIES_PER_CELL, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_BG_OFFSET } from './RenderModel';
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import { fill } from 'common/TypedArrayUtils';
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import { slice } from './TypedArray';
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import { NULL_CELL_CODE, WHITESPACE_CELL_CODE, Attributes } from 'common/buffer/Constants';
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import { NULL_CELL_CODE, WHITESPACE_CELL_CODE, Attributes, FgFlags } from 'common/buffer/Constants';
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import { Terminal, IBufferLine } from 'xterm';
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import { IColorSet } from 'browser/Types';
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import { IColorSet, IColor } from 'browser/Types';
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import { IRenderDimensions } from 'browser/renderer/Types';
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import { AttributeData } from 'common/buffer/AttributeData';
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interface IVertices {
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attributes: Float32Array;
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@@ -254,18 +255,49 @@ export class GlyphRenderer {
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for (let x = startCol; x < endCol; x++) {
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const offset = (y * this._terminal.cols + x) * RENDER_MODEL_INDICIES_PER_CELL;
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const code = model.cells[offset];
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let fg = model.cells[offset + RENDER_MODEL_FG_OFFSET];
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if (fg & FgFlags.INVERSE) {
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const workCell = new AttributeData();
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workCell.fg = fg;
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workCell.bg = model.cells[offset + RENDER_MODEL_BG_OFFSET];
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// Get attributes from fg (excluding inverse) and resolve inverse by pullibng rgb colors
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// from bg. This is needed since the inverse fg color should be based on the original bg
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// color, not on the selection color
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fg = (fg & ~(Attributes.CM_MASK | Attributes.RGB_MASK | FgFlags.INVERSE));
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switch (workCell.getBgColorMode()) {
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case Attributes.CM_P16:
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case Attributes.CM_P256:
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const c = this._getColorFromAnsiIndex(workCell.getBgColor()).rgba;
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fg |= (c >> 8) & Attributes.RED_MASK | (c >> 8) & Attributes.GREEN_MASK | (c >> 8) & Attributes.BLUE_MASK;
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case Attributes.CM_RGB:
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const arr = AttributeData.toColorRGB(workCell.getBgColor());
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fg |= arr[0] << Attributes.RED_SHIFT | arr[1] << Attributes.GREEN_SHIFT | arr[2] << Attributes.BLUE_SHIFT;
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case Attributes.CM_DEFAULT:
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default:
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const c2 = this._colors.background.rgba;
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fg |= (c2 >> 8) & Attributes.RED_MASK | (c2 >> 8) & Attributes.GREEN_MASK | (c2 >> 8) & Attributes.BLUE_MASK;
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}
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fg |= Attributes.CM_RGB;
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}
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if (code & COMBINED_CHAR_BIT_MASK) {
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if (!line) {
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line = terminal.buffer.getLine(row);
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}
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const chars = line!.getCell(x)!.char;
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this._updateCell(this._vertices.selectionAttributes, x, y, model.cells[offset], bg, model.cells[offset + RENDER_MODEL_FG_OFFSET], chars);
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this._updateCell(this._vertices.selectionAttributes, x, y, model.cells[offset], bg, fg, chars);
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} else {
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this._updateCell(this._vertices.selectionAttributes, x, y, model.cells[offset], bg, model.cells[offset + RENDER_MODEL_FG_OFFSET]);
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this._updateCell(this._vertices.selectionAttributes, x, y, model.cells[offset], bg, fg);
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}
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}
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}
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private _getColorFromAnsiIndex(idx: number): IColor {
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if (idx >= this._colors.ansi.length) {
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throw new Error('No color found for idx ' + idx);
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}
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return this._colors.ansi[idx];
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}
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public onResize(): void {
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const terminal = this._terminal;
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const gl = this._gl;
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@@ -825,6 +825,30 @@ describe('WebGL Renderer Integration Tests', function(): void {
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});
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});
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describe('selection', async () => {
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before(async () => setupBrowser());
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after(async () => browser.close());
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beforeEach(async () => page.evaluate(`window.term.reset()`));
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it('should resolve the inverse foreground color based on the original background color, not the selection', async () => {
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const theme: ITheme = {
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foreground: '#FF0000',
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background: '#00FF00',
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selection: '#0000FF'
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};
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await page.evaluate(`window.term.setOption('theme', ${JSON.stringify(theme)});`);
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await writeSync(` █\\x1b[7m█\\x1b[0m`);
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await pollFor(page, () => getCellColor(1, 1), [0, 255, 0, 255]);
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await pollFor(page, () => getCellColor(2, 1), [255, 0, 0, 255]);
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await pollFor(page, () => getCellColor(3, 1), [0, 255, 0, 255]);
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await page.evaluate(`window.term.selectAll()`);
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// Selection only cell needs to be first to ensure renderer has kicked in
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await pollFor(page, () => getCellColor(1, 1), [0, 0, 255, 255]);
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await pollFor(page, () => getCellColor(2, 1), [255, 0, 0, 255]);
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await pollFor(page, () => getCellColor(3, 1), [0, 255, 0, 255]);
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});
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});
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describe('allowTransparency', async () => {
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before(async () => setupBrowser({ rendererType: 'dom', allowTransparency: true}));
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after(async () => browser.close());
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@@ -184,34 +184,22 @@ export class ColorManager implements IColorManager {
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);
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return fallback;
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}
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let r: number;
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let g: number;
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let b: number;
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let a: number;
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let rgba: number;
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if (css.length === 5) {
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const num = parseInt(css.substr(1), 16);
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r = ((num >> 12) & 0xF) * 16;
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g = ((num >> 8) & 0xF) * 16;
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b = ((num >> 4) & 0xF) * 16;
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a = (num & 0xF) * 16;
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rgba = channels.toRgba(r, g, b, a);
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} else {
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rgba = parseInt(css.substr(1), 16);
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r = (rgba >> 24) & 0xFF;
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g = (rgba >> 16) & 0xFF;
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b = (rgba >> 8) & 0xFF;
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a = (rgba ) & 0xFF;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#serialisation-of-a-color
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// the color value has alpha less than 1.0, and the string is the color value in the CSS rgba()
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const [r, g, b, a] = this._ctx.fillStyle.substring(5, this._ctx.fillStyle.length - 1).split(',').map(component => Number(component));
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const alpha = Math.round(a * 255);
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const rgba: number = channels.toRgba(r, g, b, alpha);
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return {
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rgba,
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css: channels.toCss(r, g, b, a)
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css: channels.toCss(r, g, b, alpha)
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};
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}
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return {
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css,
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// https://html.spec.whatwg.org/multipage/canvas.html#serialisation-of-a-color
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// if it has alpha equal to 1.0, then the string is a lowercase six-digit hex value, prefixed with a "#" character
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css: this._ctx.fillStyle,
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rgba: channels.toRgba(data[0], data[1], data[2], data[3])
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};
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}
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