mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge pull request #4077 from Tyriar/4063
Take char width into account when drawing underlines/strokethrough
This commit is contained in:
@@ -7,7 +7,7 @@ import { generateConfig, configEquals } from './CharAtlasUtils';
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import { WebglCharAtlas } from './WebglCharAtlas';
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import { ICharAtlasConfig } from './Types';
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import { Terminal } from 'xterm';
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import { IColorSet } from 'browser/Types';
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import { IColorSet, ITerminal } from 'browser/Types';
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interface ICharAtlasCacheEntry {
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atlas: WebglCharAtlas;
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@@ -64,8 +64,9 @@ export function acquireCharAtlas(
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}
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}
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const core: ITerminal = (terminal as any)._core;
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const newEntry: ICharAtlasCacheEntry = {
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atlas: new WebglCharAtlas(document, newConfig),
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atlas: new WebglCharAtlas(document, newConfig, core.unicodeService),
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config: newConfig,
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ownedBy: [terminal]
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};
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@@ -14,6 +14,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
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import { color, rgba } from 'common/Color';
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import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
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import { excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph } from 'browser/renderer/RendererUtils';
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import { IUnicodeService } from 'common/services/Services';
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// For debugging purposes, it can be useful to set this to a really tiny value,
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// to verify that LRU eviction works.
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@@ -89,7 +90,8 @@ export class WebglCharAtlas implements IDisposable {
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constructor(
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document: Document,
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private _config: ICharAtlasConfig
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private readonly _config: ICharAtlasConfig,
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private readonly _unicodeService: IUnicodeService
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) {
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this.cacheCanvas = document.createElement('canvas');
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this.cacheCanvas.width = TEXTURE_WIDTH;
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@@ -436,6 +438,13 @@ export class WebglCharAtlas implements IDisposable {
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// underline colors to prevent important colors could get cleared.
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let enableClearThresholdCheck = !powerlineGlyph;
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let chWidth: number;
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if (typeof codeOrChars === 'number') {
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chWidth = this._unicodeService.wcwidth(codeOrChars);
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} else {
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chWidth = this._unicodeService.getStringCellWidth(codeOrChars);
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}
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// Draw underline
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if (underline) {
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this._tmpCtx.save();
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@@ -462,69 +471,76 @@ export class WebglCharAtlas implements IDisposable {
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// Underline style/stroke
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this._tmpCtx.beginPath();
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const xLeft = padding;
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const xRight = padding + this._config.scaledCellWidth;
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const xRight = padding + this._config.scaledCellWidth * chWidth;
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const yTop = Math.ceil(padding + this._config.scaledCharHeight) - yOffset;
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const yMid = padding + this._config.scaledCharHeight + lineWidth - yOffset;
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const yBot = Math.ceil(padding + this._config.scaledCharHeight + lineWidth * 2) - yOffset;
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switch (this._workAttributeData.extended.underlineStyle) {
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case UnderlineStyle.DOUBLE:
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this._tmpCtx.moveTo(xLeft, yTop);
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this._tmpCtx.lineTo(xRight, yTop);
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this._tmpCtx.moveTo(xLeft, yBot);
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this._tmpCtx.lineTo(xRight, yBot);
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break;
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case UnderlineStyle.CURLY:
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const xMid = padding + this._config.scaledCellWidth / 2;
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// Choose the bezier top and bottom based on the device pixel ratio, the curly line is
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// made taller when the line width is as otherwise it's not very clear otherwise.
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const yCurlyBot = lineWidth <= 1 ? yBot : Math.ceil(padding + this._config.scaledCharHeight - lineWidth / 2) - yOffset;
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const yCurlyTop = lineWidth <= 1 ? yTop : Math.ceil(padding + this._config.scaledCharHeight + lineWidth / 2) - yOffset;
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// Clip the left and right edges of the underline such that it can be drawn just outside
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// the edge of the cell to ensure a continuous stroke when there are multiple underlined
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// glyphs adjacent to one another.
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const clipRegion = new Path2D();
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clipRegion.rect(xLeft, yTop, this._config.scaledCellWidth, yBot - yTop);
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this._tmpCtx.clip(clipRegion);
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// Start 1/2 cell before and end 1/2 cells after to ensure a smooth curve with other cells
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this._tmpCtx.moveTo(xLeft - this._config.scaledCellWidth / 2, yMid);
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this._tmpCtx.bezierCurveTo(
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xLeft - this._config.scaledCellWidth / 2, yCurlyTop,
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xLeft, yCurlyTop,
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xLeft, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xLeft, yCurlyBot,
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xMid, yCurlyBot,
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xMid, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xMid, yCurlyTop,
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xRight, yCurlyTop,
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xRight, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xRight, yCurlyBot,
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xRight + this._config.scaledCellWidth / 2, yCurlyBot,
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xRight + this._config.scaledCellWidth / 2, yMid
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);
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break;
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case UnderlineStyle.DOTTED:
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this._tmpCtx.setLineDash([window.devicePixelRatio * 2, window.devicePixelRatio]);
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this._tmpCtx.moveTo(xLeft, yTop);
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this._tmpCtx.lineTo(xRight, yTop);
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break;
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case UnderlineStyle.DASHED:
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this._tmpCtx.setLineDash([window.devicePixelRatio * 4, window.devicePixelRatio * 3]);
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this._tmpCtx.moveTo(xLeft, yTop);
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this._tmpCtx.lineTo(xRight, yTop);
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break;
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case UnderlineStyle.SINGLE:
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default:
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this._tmpCtx.moveTo(xLeft, yTop);
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this._tmpCtx.lineTo(xRight, yTop);
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break;
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for (let i = 0; i < chWidth; i++) {
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this._tmpCtx.save();
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const xChLeft = xLeft + i * this._config.scaledCellWidth;
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const xChRight = xLeft + (i + 1) * this._config.scaledCellWidth;
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const xChMid = xChLeft + this._config.scaledCellWidth / 2;
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switch (this._workAttributeData.extended.underlineStyle) {
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case UnderlineStyle.DOUBLE:
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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this._tmpCtx.moveTo(xChLeft, yBot);
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this._tmpCtx.lineTo(xChRight, yBot);
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break;
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case UnderlineStyle.CURLY:
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// Choose the bezier top and bottom based on the device pixel ratio, the curly line is
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// made taller when the line width is as otherwise it's not very clear otherwise.
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const yCurlyBot = lineWidth <= 1 ? yBot : Math.ceil(padding + this._config.scaledCharHeight - lineWidth / 2) - yOffset;
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const yCurlyTop = lineWidth <= 1 ? yTop : Math.ceil(padding + this._config.scaledCharHeight + lineWidth / 2) - yOffset;
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// Clip the left and right edges of the underline such that it can be drawn just outside
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// the edge of the cell to ensure a continuous stroke when there are multiple underlined
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// glyphs adjacent to one another.
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const clipRegion = new Path2D();
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clipRegion.rect(xChLeft, yTop, this._config.scaledCellWidth, yBot - yTop);
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this._tmpCtx.clip(clipRegion);
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// Start 1/2 cell before and end 1/2 cells after to ensure a smooth curve with other cells
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this._tmpCtx.moveTo(xChLeft - this._config.scaledCellWidth / 2, yMid);
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this._tmpCtx.bezierCurveTo(
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xChLeft - this._config.scaledCellWidth / 2, yCurlyTop,
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xChLeft, yCurlyTop,
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xChLeft, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xChLeft, yCurlyBot,
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xChMid, yCurlyBot,
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xChMid, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xChMid, yCurlyTop,
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xChRight, yCurlyTop,
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xChRight, yMid
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);
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this._tmpCtx.bezierCurveTo(
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xChRight, yCurlyBot,
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xChRight + this._config.scaledCellWidth / 2, yCurlyBot,
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xChRight + this._config.scaledCellWidth / 2, yMid
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);
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break;
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case UnderlineStyle.DOTTED:
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this._tmpCtx.setLineDash([window.devicePixelRatio * 2, window.devicePixelRatio]);
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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break;
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case UnderlineStyle.DASHED:
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this._tmpCtx.setLineDash([window.devicePixelRatio * 4, window.devicePixelRatio * 3]);
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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break;
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case UnderlineStyle.SINGLE:
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default:
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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break;
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}
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this._tmpCtx.stroke();
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this._tmpCtx.restore();
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}
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this._tmpCtx.stroke();
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this._tmpCtx.restore();
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// Draw stroke in the background color for non custom characters in order to give an outline
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@@ -590,7 +606,7 @@ export class WebglCharAtlas implements IDisposable {
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this._tmpCtx.strokeStyle = this._tmpCtx.fillStyle;
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this._tmpCtx.beginPath();
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this._tmpCtx.moveTo(padding, padding + Math.floor(this._config.scaledCharHeight / 2) - yOffset);
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this._tmpCtx.lineTo(padding + this._config.scaledCharWidth, padding + Math.floor(this._config.scaledCharHeight / 2) - yOffset);
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this._tmpCtx.lineTo(padding + this._config.scaledCharWidth * chWidth, padding + Math.floor(this._config.scaledCharHeight / 2) - yOffset);
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this._tmpCtx.stroke();
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}
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+1
-1
@@ -775,7 +775,7 @@ function underlineTest() {
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for (let i = 0; i < 10; i++) {
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numbers += i.toString();
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}
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return `${u(id)}4:${id}m - ${name}\x1b[4:0m`.padEnd(33, ' ') + `${u(id)}${alphabet} ${numbers}\x1b[4:0m`;
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return `${u(id)}4:${id}m - ${name}\x1b[4:0m`.padEnd(33, ' ') + `${u(id)}${alphabet} ${numbers} 汉语 한국어 👽\x1b[4:0m`;
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}
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term.writeln(showSequence(0, 'No underline'));
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term.writeln(showSequence(1, 'Straight'));
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