Merge branch 'master' into allowmarkersonaltbuffer

This commit is contained in:
Daniel Imms
2022-07-28 10:26:12 -07:00
committed by GitHub
19 changed files with 227 additions and 116 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "xterm-addon-canvas",
"version": "0.12.0",
"version": "0.1.0",
"author": {
"name": "The xterm.js authors",
"url": "https://xtermjs.org/"
@@ -30,9 +30,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
private _scaledCharLeft: number = 0;
private _scaledCharTop: number = 0;
private _selectionStart: [number, number] | undefined;
private _selectionEnd: [number, number] | undefined;
private _columnSelectMode: boolean = false;
protected _selectionStart: [number, number] | undefined;
protected _selectionEnd: [number, number] | undefined;
protected _columnSelectMode: boolean = false;
protected _charAtlas: BaseCharAtlas | undefined;
@@ -49,6 +49,8 @@ export abstract class BaseRenderLayer implements IRenderLayer {
italic: false
};
public get canvas(): HTMLCanvasElement { return this._canvas; }
constructor(
private _container: HTMLElement,
id: string,
+19 -36
View File
@@ -15,6 +15,7 @@ import { ICharSizeService } from 'browser/services/Services';
import { IBufferService, IOptionsService, IInstantiationService } from 'common/services/Services';
import { removeTerminalFromCache } from './atlas/CharAtlasCache';
import { EventEmitter, IEvent } from 'common/EventEmitter';
import { observeDevicePixelDimensions } from 'browser/renderer/DevicePixelObserver';
let nextRendererId = 1;
@@ -62,6 +63,9 @@ export class CanvasRenderer extends Disposable implements IRenderer {
};
this._devicePixelRatio = window.devicePixelRatio;
this._updateDimensions();
this.register(observeDevicePixelDimensions(this._renderLayers[0].canvas, (w, h) => this._setCanvasDevicePixelDimensions(w, h)));
this.onOptionsChanged();
}
@@ -167,53 +171,32 @@ export class CanvasRenderer extends Disposable implements IRenderer {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
// See the WebGL renderer for an explanation of this section.
this.dimensions.scaledCharWidth = Math.floor(this._charSizeService.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._charSizeService.height * window.devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._optionsService.rawOptions.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharTop = this._optionsService.rawOptions.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._optionsService.rawOptions.letterSpacing);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharLeft = Math.floor(this._optionsService.rawOptions.letterSpacing / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._bufferService.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._bufferService.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. ICharSizeService.width/height by itself
// is insufficient when the page is not at 100% zoom level as it's measured
// in CSS pixels, but the actual char size on the canvas can differ.
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._bufferService.rows;
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._bufferService.cols;
}
private _setCanvasDevicePixelDimensions(width: number, height: number): void {
this.dimensions.scaledCanvasHeight = height;
this.dimensions.scaledCanvasWidth = width;
// Resize all render layers
for (const l of this._renderLayers) {
l.resize(this.dimensions);
}
this._requestRedrawViewport();
}
private _requestRedrawViewport(): void {
this._onRequestRedraw.fire({ start: 0, end: this._bufferService.rows - 1 });
}
}
@@ -42,8 +42,11 @@ export class SelectionRenderLayer extends BaseRenderLayer {
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Resizing the canvas discards the contents of the canvas so clear state
this._clearState();
// On resize use the base render layer's cached selection values since resize clears _state
// inside reset.
if (this._selectionStart && this._selectionEnd) {
this.onSelectionChanged(this._selectionStart, this._selectionEnd, this._columnSelectMode);
}
}
public reset(): void {
+2
View File
@@ -57,6 +57,8 @@ export interface IRenderer extends IDisposable {
}
export interface IRenderLayer extends IDisposable {
readonly canvas: HTMLCanvasElement;
/**
* Called when the terminal loses focus.
*/
@@ -22,10 +22,13 @@ const fontsFolder = path.join(__dirname, '../fonts');
async function download() {
await mkdirp(fontsFolder);
await downloadFiraCode();
await downloadIosevka();
console.log('Loaded all fonts for testing')
try {
await downloadFiraCode();
await downloadIosevka();
console.log('Loaded all fonts for testing')
} catch (e) {
console.warn('Fonts failed to download, ligature tests will not work', e);
}
}
async function downloadFiraCode() {
+37 -39
View File
@@ -11,11 +11,12 @@ import { WebglCharAtlas } from './atlas/WebglCharAtlas';
import { RectangleRenderer } from './RectangleRenderer';
import { IWebGL2RenderingContext } from './Types';
import { RenderModel, COMBINED_CHAR_BIT_MASK, RENDER_MODEL_BG_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_INDICIES_PER_CELL } from './RenderModel';
import { Disposable } from 'common/Lifecycle';
import { Disposable, toDisposable } from 'common/Lifecycle';
import { Attributes, Content, FgFlags, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
import { Terminal, IEvent } from 'xterm';
import { IRenderLayer } from './renderLayer/Types';
import { IRenderDimensions, IRenderer, IRequestRedrawEvent } from 'browser/renderer/Types';
import { observeDevicePixelDimensions } from 'browser/renderer/DevicePixelObserver';
import { ITerminal, IColorSet } from 'browser/Types';
import { EventEmitter } from 'common/EventEmitter';
import { CellData } from 'common/buffer/CellData';
@@ -95,6 +96,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
}
this.register(addDisposableDomListener(this._canvas, 'webglcontextlost', (e) => { this._onContextLoss.fire(e); }));
this.register(observeDevicePixelDimensions(this._canvas, (w, h) => this._setCanvasDevicePixelDimensions(w, h)));
this._core.screenElement!.appendChild(this._canvas);
@@ -517,67 +519,63 @@ export class WebglRenderer extends Disposable implements IRenderer {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
// NOTE: ceil fixes sometime, floor does others :s
// Calculate the scaled character width. Width is floored as it must be drawn to an integer grid
// in order for the char atlas glyphs to not be blurry.
this.dimensions.scaledCharWidth = Math.floor((this._core as any)._charSizeService.width * this._devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
// Calculate the scaled character height. Height is ceiled in case devicePixelRatio is a
// floating point number in order to ensure there is enough space to draw the character to the
// cell.
this.dimensions.scaledCharHeight = Math.ceil((this._core as any)._charSizeService.height * this._devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
// Calculate the scaled cell height, if lineHeight is _not_ 1, the resulting value will be
// floored since lineHeight can never be lower then 1, this guarentees the scaled cell height
// will always be larger than scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight!);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
// Calculate the y offset within a cell that glyph should draw at in order for it to be centered
// correctly within the cell.
this.dimensions.scaledCharTop = this._terminal.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._terminal.options.letterSpacing!);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
// Calculate the x offset with a cell that text should draw from in order for it to be centered
// correctly within the cell.
this.dimensions.scaledCharLeft = Math.floor(this._terminal.options.letterSpacing! / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
// Recalculate the canvas dimensions, the scaled dimensions define the actual number of pixel in
// the canvas
this.dimensions.scaledCanvasHeight = this._terminal.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._terminal.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
// The the size of the canvas on the page. It's important that this rounds to nearest integer
// and not ceils as browsers often have floating point precision issues where
// `window.devicePixelRatio` ends up being something like `1.100000023841858` for example, when
// it's actually 1.1. Ceiling may causes blurriness as the backing canvas image is 1 pixel too
// large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / this._devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / this._devicePixelRatio);
// this.dimensions.scaledCanvasHeight = this.dimensions.canvasHeight * devicePixelRatio;
// this.dimensions.scaledCanvasWidth = this.dimensions.canvasWidth * devicePixelRatio;
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. CharMeasure.width/height by itself is
// insufficient when the page is not at 100% zoom level as CharMeasure is
// measured in CSS pixels, but the actual char size on the canvas can
// differ.
// this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._terminal.rows;
// this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._terminal.cols;
// This fixes 110% and 125%, not 150% or 175% though
// Get the CSS dimensions of an individual cell. This needs to be derived from the calculated
// device pixel canvas value above. CharMeasure.width/height by itself is insufficient when the
// page is not at 100% zoom level as CharMeasure is measured in CSS pixels, but the actual char
// size on the canvas can differ.
this.dimensions.actualCellHeight = this.dimensions.scaledCellHeight / this._devicePixelRatio;
this.dimensions.actualCellWidth = this.dimensions.scaledCellWidth / this._devicePixelRatio;
}
private _setCanvasDevicePixelDimensions(width: number, height: number): void {
if (this.dimensions.scaledCanvasWidth === width && this.dimensions.scaledCanvasHeight === height) {
return;
}
this.dimensions.scaledCanvasWidth = width;
this.dimensions.scaledCanvasHeight = height;
this._canvas.width = width;
this._canvas.height = height;
this._requestRedrawViewport();
}
private _requestRedrawViewport(): void {
this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1 });
}
@@ -395,15 +395,15 @@ export class WebglCharAtlas implements IDisposable {
this._tmpCtx.fillText(chars, padding, padding + this._config.scaledCharHeight);
}
// If this charcater is underscore and beyond the cell bounds, shift it up until it is visible,
// try for a maximum of 5 pixels.
// If this charcater is underscore and beyond the cell bounds, shift it up until it is visible
// even on the bottom row, try for a maximum of 5 pixels.
if (chars === '_' && !this._config.allowTransparency) {
let isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, this._config.allowTransparency);
let isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor);
if (isBeyondCellBounds) {
for (let offset = 1; offset <= 5; offset++) {
this._tmpCtx.clearRect(0, 0, this._tmpCanvas.width, this._tmpCanvas.height);
this._tmpCtx.fillText(chars, padding, padding + this._config.scaledCharHeight - offset);
isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, this._config.allowTransparency);
isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor);
if (!isBeyondCellBounds) {
break;
}
@@ -439,7 +439,12 @@ export class WebglCharAtlas implements IDisposable {
);
// Clear out the background color and determine if the glyph is empty.
const isEmpty = clearColor(imageData, backgroundColor, foregroundColor, this._config.allowTransparency);
let isEmpty: boolean;
if (!this._config.allowTransparency) {
isEmpty = clearColor(imageData, backgroundColor, foregroundColor);
} else {
isEmpty = checkCompletelyTransparent(imageData);
}
// Handle empty glyphs
if (isEmpty) {
@@ -583,7 +588,7 @@ export class WebglCharAtlas implements IDisposable {
* transparent.
* @returns True if the result is "empty", meaning all pixels are fully transparent.
*/
function clearColor(imageData: ImageData, bg: IColor, fg: IColor, allowTransparency: boolean): boolean {
function clearColor(imageData: ImageData, bg: IColor, fg: IColor): boolean {
// Get color channels
const r = bg.rgba >>> 24;
const g = bg.rgba >>> 16 & 0xFF;
@@ -603,15 +608,14 @@ function clearColor(imageData: ImageData, bg: IColor, fg: IColor, allowTranspare
// Set alpha channel of relevent pixels to 0
let isEmpty = true;
for (let offset = 0; offset < imageData.data.length; offset += 4) {
// Check exact match
if (imageData.data[offset] === r &&
imageData.data[offset + 1] === g &&
imageData.data[offset + 2] === b) {
imageData.data[offset + 3] = 0;
} else {
// Check the threshold only when transparency is not allowed only as overlapping isn't an
// issue for transparency glyphs.
if (!allowTransparency &&
(Math.abs(imageData.data[offset] - r) +
// Check the threshold based difference
if ((Math.abs(imageData.data[offset] - r) +
Math.abs(imageData.data[offset + 1] - g) +
Math.abs(imageData.data[offset + 2] - b)) < threshold) {
imageData.data[offset + 3] = 0;
@@ -624,6 +628,15 @@ function clearColor(imageData: ImageData, bg: IColor, fg: IColor, allowTranspare
return isEmpty;
}
function checkCompletelyTransparent(imageData: ImageData): boolean {
for (let offset = 0; offset < imageData.data.length; offset += 4) {
if (imageData.data[offset + 3] > 0) {
return false;
}
}
return true;
}
function toPaddedHex(c: number): string {
const s = c.toString(16);
return s.length < 2 ? '0' + s : s;
+7 -3
View File
@@ -98,9 +98,13 @@ function getNextBetaVersion(packageJson) {
process.exit(1);
}
const tag = 'beta';
// const stableVersion = packageJson.version.split('.');
// const nextStableVersion = `${stableVersion[0]}.${parseInt(stableVersion[1]) + 1}.0`;
const nextStableVersion = `5.0.0`;
let nextStableVersion;
if (packageJson.name === 'xterm') {
nextStableVersion = `5.0.0`;
} else {
const stableVersion = packageJson.version.split('.');
nextStableVersion = `${stableVersion[0]}.${parseInt(stableVersion[1]) + 1}.0`;
}
const publishedVersions = getPublishedVersions(packageJson, nextStableVersion, tag);
if (publishedVersions.length === 0) {
return `${nextStableVersion}-${tag}.1`;
+2 -2
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@@ -79,8 +79,8 @@
"playwright": "^1.22.1",
"source-map-loader": "^3.0.0",
"source-map-support": "^0.5.20",
"ts-loader": "^9.1.2",
"typescript": "^4.4.4",
"ts-loader": "^9.3.1",
"typescript": "4.7",
"utf8": "^3.0.0",
"webpack": "^5.61.0",
"webpack-cli": "^4.9.1",
+59 -1
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@@ -13,6 +13,12 @@ import { IRenderDimensions } from 'browser/renderer/Types';
const FALLBACK_SCROLL_BAR_WIDTH = 15;
interface ISmoothScrollState {
startTime: number;
origin: number;
target: number;
}
/**
* Represents the viewport of a terminal, the visible area within the larger buffer of output.
* Logic for the virtual scroll bar is included in this object.
@@ -36,6 +42,11 @@ export class Viewport extends Disposable implements IViewport {
private _refreshAnimationFrame: number | null = null;
private _ignoreNextScrollEvent: boolean = false;
private _smoothScrollState: ISmoothScrollState = {
startTime: 0,
origin: -1,
target: -1
};
constructor(
private readonly _scrollLines: (amount: number) => void,
@@ -168,6 +179,37 @@ export class Viewport extends Disposable implements IViewport {
this._scrollLines(diff);
}
private _smoothScroll(): void {
// Check valid state
if (this._isDisposed || this._smoothScrollState.origin === -1 || this._smoothScrollState.target === -1) {
return;
}
// Calculate position complete
const percent = this._smoothScrollPercent();
this._viewportElement.scrollTop = this._smoothScrollState.origin + Math.round(percent * (this._smoothScrollState.target - this._smoothScrollState.origin));
// Continue or finish smooth scroll
if (percent < 1) {
window.requestAnimationFrame(() => this._smoothScroll());
} else {
this._clearSmoothScrollState();
}
}
private _smoothScrollPercent(): number {
if (!this._optionsService.rawOptions.smoothScrollDuration || !this._smoothScrollState.startTime) {
return 1;
}
return Math.max(Math.min((Date.now() - this._smoothScrollState.startTime) / this._optionsService.rawOptions.smoothScrollDuration, 1), 0);
}
private _clearSmoothScrollState(): void {
this._smoothScrollState.startTime = 0;
this._smoothScrollState.origin = -1;
this._smoothScrollState.target = -1;
}
/**
* Handles bubbling of scroll event in case the viewport has reached top or bottom
* @param ev The scroll event.
@@ -196,7 +238,23 @@ export class Viewport extends Disposable implements IViewport {
if (amount === 0) {
return false;
}
this._viewportElement.scrollTop += amount;
if (!this._optionsService.rawOptions.smoothScrollDuration) {
this._viewportElement.scrollTop += amount;
} else {
this._smoothScrollState.startTime = Date.now();
if (this._smoothScrollPercent() < 1) {
this._smoothScrollState.origin = this._viewportElement.scrollTop;
if (this._smoothScrollState.target === -1) {
this._smoothScrollState.target = this._viewportElement.scrollTop + amount;
} else {
this._smoothScrollState.target += amount;
}
this._smoothScrollState.target = Math.max(Math.min(this._smoothScrollState.target, this._viewportElement.scrollHeight), 0);
this._smoothScroll();
} else {
this._clearSmoothScrollState();
}
}
return this._bubbleScroll(ev, amount);
}
@@ -0,0 +1,34 @@
/**
* Copyright (c) 2022 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { toDisposable } from 'common/Lifecycle';
import { IDisposable } from 'common/Types';
export function observeDevicePixelDimensions(element: HTMLElement, callback: (deviceWidth: number, deviceHeight: number) => void): IDisposable {
// Observe any resizes to the element and extract the actual pixel size of the element if the
// devicePixelContentBoxSize API is supported. This allows correcting rounding errors when
// converting between CSS pixels and device pixels which causes blurry rendering when device
// pixel ratio is not a round number.
let observer: ResizeObserver | undefined = new ResizeObserver((entries) => {
const entry = entries.find((entry) => entry.target === element);
if (!entry) {
return;
}
// Disconnect if devicePixelContentBoxSize isn't supported by the browser
if (!('devicePixelContentBoxSize' in entry)) {
observer?.disconnect();
observer = undefined;
return;
}
callback(
entry.devicePixelContentBoxSize[0].inlineSize,
entry.devicePixelContentBoxSize[0].blockSize
);
});
observer.observe(element, { box: ['device-pixel-content-box'] } as any);
return toDisposable(() => observer?.disconnect());
}
+2 -2
View File
@@ -195,7 +195,7 @@ export namespace rgba {
const resultA = reduceLuminance(bgRgba, fgRgba, ratio);
const resultARatio = contrastRatio(bgL, rgb.relativeLuminance(resultA >> 8));
if (resultARatio < ratio) {
const resultB = increaseLuminance(bgRgba, bgRgba, ratio);
const resultB = increaseLuminance(bgRgba, fgRgba, ratio);
const resultBRatio = contrastRatio(bgL, rgb.relativeLuminance(resultB >> 8));
return resultARatio > resultBRatio ? resultA : resultB;
}
@@ -204,7 +204,7 @@ export namespace rgba {
const resultA = increaseLuminance(bgRgba, fgRgba, ratio);
const resultARatio = contrastRatio(bgL, rgb.relativeLuminance(resultA >> 8));
if (resultARatio < ratio) {
const resultB = reduceLuminance(bgRgba, bgRgba, ratio);
const resultB = reduceLuminance(bgRgba, fgRgba, ratio);
const resultBRatio = contrastRatio(bgL, rgb.relativeLuminance(resultB >> 8));
return resultARatio > resultBRatio ? resultA : resultB;
}
+1 -4
View File
@@ -83,10 +83,7 @@ export function evaluateKeyboardEvent(
break;
case 8:
// backspace
if (ev.shiftKey) {
result.key = C0.BS; // ^H
break;
} else if (ev.altKey) {
if (ev.altKey) {
result.key = C0.ESC + C0.DEL; // \e ^?
break;
}
+1
View File
@@ -28,6 +28,7 @@ export const DEFAULT_OPTIONS: Readonly<ITerminalOptions> = {
scrollback: 1000,
scrollSensitivity: 1,
screenReaderMode: false,
smoothScrollDuration: 0,
macOptionIsMeta: false,
macOptionClickForcesSelection: false,
minimumContrastRatio: 1,
+1
View File
@@ -232,6 +232,7 @@ export interface ITerminalOptions {
screenReaderMode: boolean;
scrollback: number;
scrollSensitivity: number;
smoothScrollDuration: number;
tabStopWidth: number;
theme: ITheme;
windowsMode: boolean;
+6
View File
@@ -169,6 +169,12 @@ declare module 'xterm-headless' {
*/
scrollSensitivity?: number;
/**
* The duration to smoothly scroll between the origin and the target in
* milliseconds. Set to 0 to disable smooth scrolling and scroll instantly.
*/
smoothScrollDuration?: number;
/**
* The size of tab stops in the terminal.
*/
+6
View File
@@ -201,6 +201,12 @@ declare module 'xterm' {
*/
scrollSensitivity?: number;
/**
* The duration to smoothly scroll between the origin and the target in
* milliseconds. Set to 0 to disable smooth scrolling and scroll instantly.
*/
smoothScrollDuration?: number;
/**
* The size of tab stops in the terminal.
*/
+9 -9
View File
@@ -3760,10 +3760,10 @@ tr46@^3.0.0:
dependencies:
punycode "^2.1.1"
ts-loader@^9.1.2:
version "9.2.6"
resolved "https://registry.yarnpkg.com/ts-loader/-/ts-loader-9.2.6.tgz#9937c4dd0a1e3dbbb5e433f8102a6601c6615d74"
integrity sha512-QMTC4UFzHmu9wU2VHZEmWWE9cUajjfcdcws+Gh7FhiO+Dy0RnR1bNz0YCHqhI0yRowCE9arVnNxYHqELOy9Hjw==
ts-loader@^9.3.1:
version "9.3.1"
resolved "https://registry.yarnpkg.com/ts-loader/-/ts-loader-9.3.1.tgz#fe25cca56e3e71c1087fe48dc67f4df8c59b22d4"
integrity sha512-OkyShkcZTsTwyS3Kt7a4rsT/t2qvEVQuKCTg4LJmpj9fhFR7ukGdZwV6Qq3tRUkqcXtfGpPR7+hFKHCG/0d3Lw==
dependencies:
chalk "^4.1.0"
enhanced-resolve "^5.0.0"
@@ -3831,16 +3831,16 @@ typedarray-to-buffer@^3.1.5:
dependencies:
is-typedarray "^1.0.0"
typescript@4.7:
version "4.7.4"
resolved "https://registry.yarnpkg.com/typescript/-/typescript-4.7.4.tgz#1a88596d1cf47d59507a1bcdfb5b9dfe4d488235"
integrity sha512-C0WQT0gezHuw6AdY1M2jxUO83Rjf0HP7Sk1DtXj6j1EwkQNZrHAg2XPWlq62oqEhYvONq5pkC2Y9oPljWToLmQ==
typescript@^4.2.3:
version "4.6.4"
resolved "https://registry.yarnpkg.com/typescript/-/typescript-4.6.4.tgz#caa78bbc3a59e6a5c510d35703f6a09877ce45e9"
integrity sha512-9ia/jWHIEbo49HfjrLGfKbZSuWo9iTMwXO+Ca3pRsSpbsMbc7/IU8NKdCZVRRBafVPGnoJeFL76ZOAA84I9fEg==
typescript@^4.4.4:
version "4.4.4"
resolved "https://registry.yarnpkg.com/typescript/-/typescript-4.4.4.tgz#2cd01a1a1f160704d3101fd5a58ff0f9fcb8030c"
integrity sha512-DqGhF5IKoBl8WNf8C1gu8q0xZSInh9j1kJJMqT3a94w1JzVaBU4EXOSMrz9yDqMT0xt3selp83fuFMQ0uzv6qA==
unbox-primitive@^1.0.0:
version "1.0.1"
resolved "https://registry.yarnpkg.com/unbox-primitive/-/unbox-primitive-1.0.1.tgz#085e215625ec3162574dc8859abee78a59b14471"