mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge pull request #4328 from Tyriar/vscode166909
Remove ! to improve safety
This commit is contained in:
@@ -40,8 +40,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
|
||||
private _canvas: HTMLCanvasElement;
|
||||
private _gl: IWebGL2RenderingContext;
|
||||
private _rectangleRenderer!: RectangleRenderer;
|
||||
private _glyphRenderer!: GlyphRenderer;
|
||||
private _rectangleRenderer: RectangleRenderer;
|
||||
private _glyphRenderer: GlyphRenderer;
|
||||
|
||||
public readonly dimensions: IRenderDimensions;
|
||||
|
||||
@@ -127,7 +127,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
|
||||
this._core.screenElement!.appendChild(this._canvas);
|
||||
|
||||
this._initializeWebGLState();
|
||||
[this._rectangleRenderer, this._glyphRenderer] = this._initializeWebGLState();
|
||||
|
||||
this._isAttached = this._coreBrowserService.window.document.body.contains(this._core.screenElement!);
|
||||
|
||||
@@ -235,7 +235,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
/**
|
||||
* Initializes members dependent on WebGL context state.
|
||||
*/
|
||||
private _initializeWebGLState(): void {
|
||||
private _initializeWebGLState(): [RectangleRenderer, GlyphRenderer] {
|
||||
// Dispose any previous rectangle and glyph renderers before creating new ones.
|
||||
this._rectangleRenderer?.dispose();
|
||||
this._glyphRenderer?.dispose();
|
||||
@@ -245,6 +245,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
|
||||
// Update dimensions and acquire char atlas
|
||||
this.handleCharSizeChanged();
|
||||
|
||||
return [this._rectangleRenderer, this._glyphRenderer];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -268,7 +270,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
this._coreBrowserService.dpr
|
||||
);
|
||||
if (this._charAtlas !== atlas) {
|
||||
|
||||
this._charAtlasDisposable?.dispose();
|
||||
this._onChangeTextureAtlas.fire(atlas.pages[0].canvas);
|
||||
this._charAtlasDisposable = getDisposeArrayDisposable([
|
||||
|
||||
Reference in New Issue
Block a user