Merge pull request #5286 from Tyriar/webgl_only_from_shared

Move WebGL addon-specific code into addon
This commit is contained in:
Daniel Imms
2025-01-08 11:01:15 -08:00
committed by GitHub
17 changed files with 133 additions and 126 deletions
@@ -3,11 +3,11 @@
* @license MIT
*/
import { TextureAtlas } from 'browser/renderer/shared/TextureAtlas';
import { TextureAtlas } from './TextureAtlas';
import { ITerminalOptions, Terminal } from '@xterm/xterm';
import { ITerminal, ReadonlyColorSet } from 'browser/Types';
import { ICharAtlasConfig, ITextureAtlas } from 'browser/renderer/shared/Types';
import { generateConfig, configEquals } from 'browser/renderer/shared/CharAtlasUtils';
import { ICharAtlasConfig, ITextureAtlas } from './Types';
import { generateConfig, configEquals } from './CharAtlasUtils';
interface ITextureAtlasCacheEntry {
atlas: ITextureAtlas;
+12
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@@ -0,0 +1,12 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { isFirefox, isLegacyEdge } from 'common/Platform';
export const DIM_OPACITY = 0.5;
// The text baseline is set conditionally by browser. Using 'ideographic' for Firefox or Legacy Edge
// would result in truncated text (Issue 3353). Using 'bottom' for Chrome would result in slightly
// unaligned Powerline fonts (PR 3356#issuecomment-850928179).
export const TEXT_BASELINE: CanvasTextBaseline = isFirefox || isLegacyEdge ? 'bottom' : 'ideographic';
+4 -5
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@@ -2,16 +2,15 @@
* Copyright (c) 2018 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { allowRescaling, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { TextureAtlas } from 'browser/renderer/shared/TextureAtlas';
import { IRasterizedGlyph, IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
import { TextureAtlas } from './TextureAtlas';
import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { NULL_CELL_CODE } from 'common/buffer/Constants';
import { Disposable, toDisposable } from 'vs/base/common/lifecycle';
import { Terminal } from '@xterm/xterm';
import { IRenderModel, IWebGL2RenderingContext, IWebGLVertexArrayObject } from './Types';
import { IRenderModel, IWebGL2RenderingContext, IWebGLVertexArrayObject, type IRasterizedGlyph, type ITextureAtlas } from './Types';
import { createProgram, GLTexture, PROJECTION_MATRIX } from './WebglUtils';
import type { IOptionsService } from 'common/services/Services';
import { allowRescaling, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
interface IVertices {
attributes: Float32Array;
+1 -1
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@@ -3,7 +3,6 @@
* @license MIT
*/
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { IThemeService } from 'browser/services/Services';
import { ReadonlyColorSet } from 'browser/Types';
@@ -14,6 +13,7 @@ import { Terminal } from '@xterm/xterm';
import { RENDER_MODEL_BG_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_INDICIES_PER_CELL } from './RenderModel';
import { IRenderModel, IWebGL2RenderingContext, IWebGLVertexArrayObject } from './Types';
import { createProgram, expandFloat32Array, PROJECTION_MATRIX } from './WebglUtils';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
const enum VertexAttribLocations {
POSITION = 0,
@@ -4,10 +4,10 @@
*/
import { IColorContrastCache } from 'browser/Types';
import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/shared/Constants';
import { tryDrawCustomChar } from 'browser/renderer/shared/CustomGlyphs';
import { DIM_OPACITY, TEXT_BASELINE } from './Constants';
import { tryDrawCustomChar } from './CustomGlyphs';
import { computeNextVariantOffset, treatGlyphAsBackgroundColor, isPowerlineGlyph, isRestrictedPowerlineGlyph, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from 'browser/renderer/shared/Types';
import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from './Types';
import { NULL_COLOR, channels, color, rgba } from 'common/Color';
import { FourKeyMap } from 'common/MultiKeyMap';
import { IdleTaskQueue } from 'common/TaskQueue';
+94 -1
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@@ -3,8 +3,11 @@
* @license MIT
*/
import { FontWeight } from '@xterm/xterm';
import { IColorSet } from 'browser/Types';
import { ISelectionRenderModel } from 'browser/renderer/shared/Types';
import { CursorInactiveStyle, CursorStyle } from 'common/Types';
import { CursorInactiveStyle, CursorStyle, type IDisposable } from 'common/Types';
import type { Event } from 'vs/base/common/event';
export interface IRenderModel {
cells: Uint32Array;
@@ -31,3 +34,93 @@ export interface IWebGL2RenderingContext extends WebGLRenderingContext {
export interface IWebGLVertexArrayObject {
}
export interface ICharAtlasConfig {
customGlyphs: boolean;
devicePixelRatio: number;
deviceMaxTextureSize: number;
letterSpacing: number;
lineHeight: number;
fontSize: number;
fontFamily: string;
fontWeight: FontWeight;
fontWeightBold: FontWeight;
deviceCellWidth: number;
deviceCellHeight: number;
deviceCharWidth: number;
deviceCharHeight: number;
allowTransparency: boolean;
drawBoldTextInBrightColors: boolean;
minimumContrastRatio: number;
colors: IColorSet;
}
export interface ITextureAtlas extends IDisposable {
readonly pages: { canvas: HTMLCanvasElement, version: number }[];
onAddTextureAtlasCanvas: Event<HTMLCanvasElement>;
onRemoveTextureAtlasCanvas: Event<HTMLCanvasElement>;
/**
* Warm up the texture atlas, adding common glyphs to avoid slowing early frame.
*/
warmUp(): void;
/**
* Call when a frame is being drawn, this will return true if the atlas was cleared to make room
* for a new set of glyphs.
*/
beginFrame(): boolean;
/**
* Clear all glyphs from the texture atlas.
*/
clearTexture(): void;
getRasterizedGlyph(code: number, bg: number, fg: number, ext: number, restrictToCellHeight: boolean, domContainer: HTMLElement | undefined): IRasterizedGlyph;
getRasterizedGlyphCombinedChar(chars: string, bg: number, fg: number, ext: number, restrictToCellHeight: boolean, domContainer: HTMLElement | undefined): IRasterizedGlyph;
}
/**
* Represents a rasterized glyph within a texture atlas. Some numbers are
* tracked in CSS pixels as well in order to reduce calculations during the
* render loop.
*/
export interface IRasterizedGlyph {
/**
* The x and y offset between the glyph's top/left and the top/left of a cell
* in pixels.
*/
offset: IVector;
/**
* The index of the texture page that the glyph is on.
*/
texturePage: number;
/**
* the x and y position of the glyph in the texture in pixels.
*/
texturePosition: IVector;
/**
* the x and y position of the glyph in the texture in clip space coordinates.
*/
texturePositionClipSpace: IVector;
/**
* The width and height of the glyph in the texture in pixels.
*/
size: IVector;
/**
* The width and height of the glyph in the texture in clip space coordinates.
*/
sizeClipSpace: IVector;
}
export interface IVector {
x: number;
y: number;
}
export interface IBoundingBox {
top: number;
left: number;
right: number;
bottom: number;
}
+7 -7
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@@ -4,12 +4,11 @@
*/
import { ITerminal } from 'browser/Types';
import { CellColorResolver } from 'browser/renderer/shared/CellColorResolver';
import { acquireTextureAtlas, removeTerminalFromCache } from 'browser/renderer/shared/CharAtlasCache';
import { CursorBlinkStateManager } from 'browser/renderer/shared/CursorBlinkStateManager';
import { observeDevicePixelDimensions } from 'browser/renderer/shared/DevicePixelObserver';
import { createRenderDimensions } from 'browser/renderer/shared/RendererUtils';
import { IRenderDimensions, IRenderer, IRequestRedrawEvent, ITextureAtlas } from 'browser/renderer/shared/Types';
import { CellColorResolver } from './CellColorResolver';
import { acquireTextureAtlas, removeTerminalFromCache } from './CharAtlasCache';
import { CursorBlinkStateManager } from './CursorBlinkStateManager';
import { observeDevicePixelDimensions } from './DevicePixelObserver';
import { IRenderDimensions, IRenderer, IRequestRedrawEvent } from 'browser/renderer/shared/Types';
import { ICharSizeService, ICharacterJoinerService, ICoreBrowserService, IThemeService } from 'browser/services/Services';
import { CharData, IBufferLine, ICellData } from 'common/Types';
import { AttributeData } from 'common/buffer/AttributeData';
@@ -20,12 +19,13 @@ import { Terminal } from '@xterm/xterm';
import { GlyphRenderer } from './GlyphRenderer';
import { RectangleRenderer } from './RectangleRenderer';
import { COMBINED_CHAR_BIT_MASK, RENDER_MODEL_BG_OFFSET, RENDER_MODEL_EXT_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_INDICIES_PER_CELL, RenderModel } from './RenderModel';
import { IWebGL2RenderingContext } from './Types';
import { IWebGL2RenderingContext, type ITextureAtlas } from './Types';
import { LinkRenderLayer } from './renderLayer/LinkRenderLayer';
import { IRenderLayer } from './renderLayer/Types';
import { Emitter, Event } from 'vs/base/common/event';
import { addDisposableListener } from 'vs/base/browser/dom';
import { combinedDisposable, Disposable, MutableDisposable, toDisposable } from 'vs/base/common/lifecycle';
import { createRenderDimensions } from 'browser/renderer/shared/RendererUtils';
export class WebglRenderer extends Disposable implements IRenderer {
private _renderLayers: IRenderLayer[];
@@ -4,16 +4,17 @@
*/
import { ReadonlyColorSet } from 'browser/Types';
import { acquireTextureAtlas } from 'browser/renderer/shared/CharAtlasCache';
import { TEXT_BASELINE } from 'browser/renderer/shared/Constants';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
import { acquireTextureAtlas } from '../CharAtlasCache';
import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { ICoreBrowserService, IThemeService } from 'browser/services/Services';
import { Disposable, toDisposable } from 'vs/base/common/lifecycle';
import { CellData } from 'common/buffer/CellData';
import { IOptionsService } from 'common/services/Services';
import { Terminal } from '@xterm/xterm';
import { IRenderLayer } from './Types';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { TEXT_BASELINE } from '../Constants';
import type { ITextureAtlas } from '../Types';
export abstract class BaseRenderLayer extends Disposable implements IRenderLayer {
private _canvas: HTMLCanvasElement;
@@ -3,7 +3,7 @@
* @license MIT
*/
import { is256Color } from 'browser/renderer/shared/CharAtlasUtils';
import { is256Color } from '../CharAtlasUtils';
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/shared/Constants';
import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { ICoreBrowserService, IThemeService } from 'browser/services/Services';
-8
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@@ -3,12 +3,4 @@
* @license MIT
*/
import { isFirefox, isLegacyEdge } from 'common/Platform';
export const INVERTED_DEFAULT_COLOR = 257;
export const DIM_OPACITY = 0.5;
// The text baseline is set conditionally by browser. Using 'ideographic' for Firefox or Legacy Edge
// would result in truncated text (Issue 3353). Using 'bottom' for Chrome would result in slightly
// unaligned Powerline fonts (PR 3356#issuecomment-850928179).
export const TEXT_BASELINE: CanvasTextBaseline = isFirefox || isLegacyEdge ? 'bottom' : 'ideographic';
+1 -1
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@@ -1 +1 @@
This folder contains files that are shared between the renderer addons, but not necessarily bundled into the `xterm` module.
This folder contains files that are shared between the renderers.
+2 -92
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@@ -3,31 +3,11 @@
* @license MIT
*/
import { FontWeight, Terminal } from '@xterm/xterm';
import { IColorSet, ITerminal } from 'browser/Types';
import { Terminal } from '@xterm/xterm';
import { ITerminal } from 'browser/Types';
import { IDisposable } from 'common/Types';
import type { Event } from 'vs/base/common/event';
export interface ICharAtlasConfig {
customGlyphs: boolean;
devicePixelRatio: number;
deviceMaxTextureSize: number;
letterSpacing: number;
lineHeight: number;
fontSize: number;
fontFamily: string;
fontWeight: FontWeight;
fontWeightBold: FontWeight;
deviceCellWidth: number;
deviceCellHeight: number;
deviceCharWidth: number;
deviceCharHeight: number;
allowTransparency: boolean;
drawBoldTextInBrightColors: boolean;
minimumContrastRatio: number;
colors: IColorSet;
}
export interface IDimensions {
width: number;
height: number;
@@ -87,76 +67,6 @@ export interface IRenderer extends IDisposable {
clearTextureAtlas?(): void;
}
export interface ITextureAtlas extends IDisposable {
readonly pages: { canvas: HTMLCanvasElement, version: number }[];
onAddTextureAtlasCanvas: Event<HTMLCanvasElement>;
onRemoveTextureAtlasCanvas: Event<HTMLCanvasElement>;
/**
* Warm up the texture atlas, adding common glyphs to avoid slowing early frame.
*/
warmUp(): void;
/**
* Call when a frame is being drawn, this will return true if the atlas was cleared to make room
* for a new set of glyphs.
*/
beginFrame(): boolean;
/**
* Clear all glyphs from the texture atlas.
*/
clearTexture(): void;
getRasterizedGlyph(code: number, bg: number, fg: number, ext: number, restrictToCellHeight: boolean, domContainer: HTMLElement | undefined): IRasterizedGlyph;
getRasterizedGlyphCombinedChar(chars: string, bg: number, fg: number, ext: number, restrictToCellHeight: boolean, domContainer: HTMLElement | undefined): IRasterizedGlyph;
}
/**
* Represents a rasterized glyph within a texture atlas. Some numbers are
* tracked in CSS pixels as well in order to reduce calculations during the
* render loop.
*/
export interface IRasterizedGlyph {
/**
* The x and y offset between the glyph's top/left and the top/left of a cell
* in pixels.
*/
offset: IVector;
/**
* The index of the texture page that the glyph is on.
*/
texturePage: number;
/**
* the x and y position of the glyph in the texture in pixels.
*/
texturePosition: IVector;
/**
* the x and y position of the glyph in the texture in clip space coordinates.
*/
texturePositionClipSpace: IVector;
/**
* The width and height of the glyph in the texture in pixels.
*/
size: IVector;
/**
* The width and height of the glyph in the texture in clip space coordinates.
*/
sizeClipSpace: IVector;
}
export interface IVector {
x: number;
y: number;
}
export interface IBoundingBox {
top: number;
left: number;
right: number;
bottom: number;
}
export interface ISelectionRenderModel {
readonly hasSelection: boolean;
readonly columnSelectMode: boolean;