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9 Commits

Author SHA1 Message Date
Lea Anthony 7b603a2776 v1.11.0 (#582)
* v1.10.1

* Fix vue template dependencies versions (fixes #574) (#576)

* resolve angular routing broken when app is built

* Revert "resolve angular routing broken when app is built"

This reverts commit e0aab7c27f.

* Update issue templates

* v1.8.1 (#546)

* resolve angular routing broken when app is built

* Updated contributors

* handle Set error on Update method

* Remove incorrect build flag

* v1.8.1-pre1

* added Get method

* fixed return

* implement gopath handling during cross compilation

* update messages to output xgo version

TODO: allow image override

* use wailsapp/xgo:1.0.1 for cross-compiling

* Support platform list in templates

* Add warnings for windows builds

* add fields Tags to ProjectOptions

* add args tags to func BuildNative

* add tags to func BuildDocker

* delete escape tags

* Update Contributors

* feat: Vue3, Vue Router, Vuex, and Typescript Template

* converted spaces to tabs in vue.config.js

* single quotes and tabs

Converted vue.config.js to using single quotes
Converted example.spec.ts to tabs instead of spaces.

* Added semicolons and mocha import

* Update contributors

* Make vue 3 template linux/mac only

* Add tags to build

* Add v2 artefacts

* Update Vuetify in package.json (#537)

* Update contributors

* Replaced the old v-content tag with the new v-main (#536)

* v1.8.1-pre4

* v1.8.1-pre5

* Update issue templates (#541)

* Updated Contributors

* Remove zero copy string conversion

* v1.8.1-pre6

* Initial support for firebug (#543)

* Initial support for firebug

* Remove windows message

* v1.8.1-pre7

* Update contributors

* Allow use of custom HTML

* Allow use of custom HTML (#545)

* v1.8.1

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>

* v1.10.1 (#572)

* fix dependencies versions

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>

* v1.11.0-rc1

* v1.11.0-pre1

* Bump ini from 1.3.5 to 1.3.8 in /runtime/js/runtime (#575)

* resolve angular routing broken when app is built

* Revert "resolve angular routing broken when app is built"

This reverts commit e0aab7c27f.

* Update issue templates

* v1.8.1 (#546)

* resolve angular routing broken when app is built

* Updated contributors

* handle Set error on Update method

* Remove incorrect build flag

* v1.8.1-pre1

* added Get method

* fixed return

* implement gopath handling during cross compilation

* update messages to output xgo version

TODO: allow image override

* use wailsapp/xgo:1.0.1 for cross-compiling

* Support platform list in templates

* Add warnings for windows builds

* add fields Tags to ProjectOptions

* add args tags to func BuildNative

* add tags to func BuildDocker

* delete escape tags

* Update Contributors

* feat: Vue3, Vue Router, Vuex, and Typescript Template

* converted spaces to tabs in vue.config.js

* single quotes and tabs

Converted vue.config.js to using single quotes
Converted example.spec.ts to tabs instead of spaces.

* Added semicolons and mocha import

* Update contributors

* Make vue 3 template linux/mac only

* Add tags to build

* Add v2 artefacts

* Update Vuetify in package.json (#537)

* Update contributors

* Replaced the old v-content tag with the new v-main (#536)

* v1.8.1-pre4

* v1.8.1-pre5

* Update issue templates (#541)

* Updated Contributors

* Remove zero copy string conversion

* v1.8.1-pre6

* Initial support for firebug (#543)

* Initial support for firebug

* Remove windows message

* v1.8.1-pre7

* Update contributors

* Allow use of custom HTML

* Allow use of custom HTML (#545)

* v1.8.1

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>

* v1.10.1 (#572)

* Bump ini from 1.3.5 to 1.3.8 in /runtime/js/runtime

Bumps [ini](https://github.com/isaacs/ini) from 1.3.5 to 1.3.8.
- [Release notes](https://github.com/isaacs/ini/releases)
- [Commits](https://github.com/isaacs/ini/compare/v1.3.5...v1.3.8)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Bump ini from 1.3.5 to 1.3.8 in /runtime/js (#573)

* resolve angular routing broken when app is built

* Revert "resolve angular routing broken when app is built"

This reverts commit e0aab7c27f.

* Update issue templates

* v1.8.1 (#546)

* resolve angular routing broken when app is built

* Updated contributors

* handle Set error on Update method

* Remove incorrect build flag

* v1.8.1-pre1

* added Get method

* fixed return

* implement gopath handling during cross compilation

* update messages to output xgo version

TODO: allow image override

* use wailsapp/xgo:1.0.1 for cross-compiling

* Support platform list in templates

* Add warnings for windows builds

* add fields Tags to ProjectOptions

* add args tags to func BuildNative

* add tags to func BuildDocker

* delete escape tags

* Update Contributors

* feat: Vue3, Vue Router, Vuex, and Typescript Template

* converted spaces to tabs in vue.config.js

* single quotes and tabs

Converted vue.config.js to using single quotes
Converted example.spec.ts to tabs instead of spaces.

* Added semicolons and mocha import

* Update contributors

* Make vue 3 template linux/mac only

* Add tags to build

* Add v2 artefacts

* Update Vuetify in package.json (#537)

* Update contributors

* Replaced the old v-content tag with the new v-main (#536)

* v1.8.1-pre4

* v1.8.1-pre5

* Update issue templates (#541)

* Updated Contributors

* Remove zero copy string conversion

* v1.8.1-pre6

* Initial support for firebug (#543)

* Initial support for firebug

* Remove windows message

* v1.8.1-pre7

* Update contributors

* Allow use of custom HTML

* Allow use of custom HTML (#545)

* v1.8.1

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>

* v1.10.1 (#572)

* Bump ini from 1.3.5 to 1.3.8 in /runtime/js

Bumps [ini](https://github.com/isaacs/ini) from 1.3.5 to 1.3.8.
- [Release notes](https://github.com/isaacs/ini/releases)
- [Commits](https://github.com/isaacs/ini/compare/v1.3.5...v1.3.8)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Remove debug info

* v1.11.0-pre2

* Limit v1 updates to v1

* v1.11.0-pre3

* Test fix for linux high CPU usage

* v1.11.0

Co-authored-by: Elie Grenon (DrunkenPoney) <elie.grenon.1@gmail.com>
Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-01-04 13:50:22 +11:00
Lea Anthony 7c04a854da v1.10.1 (#572) 2020-12-08 20:50:58 +11:00
Lea Anthony 39d687fa31 Merge branch 'develop' 2020-12-08 20:43:40 +11:00
Lea Anthony ee04a9235d Merge commit '73ee9ef5307c6fa12007395efc68c900ba90070a' 2020-12-08 20:39:29 +11:00
Lea Anthony 0c2c56e1dd v1.8.1 (#546)
* resolve angular routing broken when app is built

* Updated contributors

* handle Set error on Update method

* Remove incorrect build flag

* v1.8.1-pre1

* added Get method

* fixed return

* implement gopath handling during cross compilation

* update messages to output xgo version

TODO: allow image override

* use wailsapp/xgo:1.0.1 for cross-compiling

* Support platform list in templates

* Add warnings for windows builds

* add fields Tags to ProjectOptions

* add args tags to func BuildNative

* add tags to func BuildDocker

* delete escape tags

* Update Contributors

* feat: Vue3, Vue Router, Vuex, and Typescript Template

* converted spaces to tabs in vue.config.js

* single quotes and tabs

Converted vue.config.js to using single quotes
Converted example.spec.ts to tabs instead of spaces.

* Added semicolons and mocha import

* Update contributors

* Make vue 3 template linux/mac only

* Add tags to build

* Add v2 artefacts

* Update Vuetify in package.json (#537)

* Update contributors

* Replaced the old v-content tag with the new v-main (#536)

* v1.8.1-pre4

* v1.8.1-pre5

* Update issue templates (#541)

* Updated Contributors

* Remove zero copy string conversion

* v1.8.1-pre6

* Initial support for firebug (#543)

* Initial support for firebug

* Remove windows message

* v1.8.1-pre7

* Update contributors

* Allow use of custom HTML

* Allow use of custom HTML (#545)

* v1.8.1

Co-authored-by: Arthur Wiebe <arthur@artooro.com>
Co-authored-by: Ilgıt Yıldırım <ilgit.yildirim@triplebits.com>
Co-authored-by: Travis McLane <tmclane@gmail.com>
Co-authored-by: Altynbek <go.gelleson@gmail.com>
Co-authored-by: Kyle Muchmore <kyle.muchmore@kickview.com>
Co-authored-by: Balakrishna Prasad Ganne <balkripra.1996@gmail.com>
2020-10-29 20:18:52 +11:00
Lea Anthony 5267968151 Merge branch 'master' of github.com:wailsapp/wails into master 2020-10-27 21:11:53 +11:00
Lea Anthony 7b31c8ddd2 Update issue templates 2020-10-27 21:11:46 +11:00
Lea Anthony 1e2bc5728a Revert "resolve angular routing broken when app is built"
This reverts commit e0aab7c27f.
2020-09-10 14:10:24 +10:00
Arthur Wiebe e0aab7c27f resolve angular routing broken when app is built 2020-09-10 14:10:00 +10:00
575 changed files with 14 additions and 80876 deletions
+2 -11
View File
@@ -17,17 +17,8 @@ cmd/wails/wails
.DS_Store
tmp
node_modules/
package.json.md5
v2/test/**/frontend/dist
v2/test/**/build/
v2/test/frameless/icon.png
v2/test/hidden/icon.png
v2/test/kitchensink/frontend/public/bundle.*
v2/pkg/parser/testproject/frontend/wails
v2/test/kitchensink/frontend/public
v2/internal/ffenestri/runtime.c
v2/internal/runtime/assets/desktop.js
v2/test/kitchensink/build/darwin/desktop/kitchensink
v2/test/kitchensink/frontend/package.json.md5
/v2/internal/ffenestri/windows/test/cmake-build-debug/
!v2/internal/ffenestri/windows/x64/webview2.dll
!v2/internal/ffenestri/windows/x64/WebView2Loader.dll
.idea/
+1 -5
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@@ -1,8 +1,4 @@
{
"go.formatTool": "goimports",
"eslint.alwaysShowStatus": true,
"files.associations": {
"__locale": "c",
"ios": "c"
}
"eslint.alwaysShowStatus": true
}
+1 -2
View File
@@ -40,5 +40,4 @@ Wails is what it is because of the time and effort given by these great people.
* [Balakrishna Prasad Ganne](https://github.com/aayush420)
* [Charaf Rezrazi](https://github.com/Rezrazi)
* [misitebao](https://github.com/misitebao)
* [Elie Grenon](https://github.com/DrunkenPoney)
* [Amaury Tobias Quiroz](https://github.com/amaury-tobias)
* [Elie Grenon](https://github.com/DrunkenPoney)
+1 -6
View File
@@ -147,12 +147,7 @@ This project was mainly coded to the following albums:
[![FOSSA Status](https://app.fossa.io/api/projects/git%2Bgithub.com%2Fwailsapp%2Fwails.svg?type=large)](https://app.fossa.io/projects/git%2Bgithub.com%2Fwailsapp%2Fwails?ref=badge_large)
## Special Thanks
<p align="center" style="text-align: center">
A *huge* thanks to <a href="https://pace.dev"><img src="pace.jpeg"/> Pace</a> for sponsoring the project and helping the efforts to get Wails ported to Apple Silicon!<br/><br/>
If you are looking for a Project Management tool that's powerful but quick and easy to use, check them out!<br/><br/>
</p>
## Special Thank You
<p align="center" style="text-align: center">
A special thank you to JetBrains for donating licenses to us!<br/><br/>
+1 -1
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@@ -1,4 +1,4 @@
package cmd
// Version - Wails version
const Version = "v1.11.0"
const Version = "v1.11.0"
+1 -1
View File
@@ -22,7 +22,7 @@ require (
github.com/syossan27/tebata v0.0.0-20180602121909-b283fe4bc5ba
golang.org/x/image v0.0.0-20200430140353-33d19683fad8
golang.org/x/net v0.0.0-20200625001655-4c5254603344 // indirect
golang.org/x/sys v0.0.0-20200724161237-0e2f3a69832c
golang.org/x/sys v0.0.0-20200323222414-85ca7c5b95cd
golang.org/x/text v0.3.0
gopkg.in/AlecAivazis/survey.v1 v1.8.4
gopkg.in/yaml.v3 v3.0.0-20190709130402-674ba3eaed22
-2
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@@ -81,8 +81,6 @@ golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223/go.mod h1:STP8DvDyc/dI5b8T5h
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200323222414-85ca7c5b95cd h1:xhmwyvizuTgC2qz7ZlMluP20uW+C3Rm0FD/WLDX8884=
golang.org/x/sys v0.0.0-20200323222414-85ca7c5b95cd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200724161237-0e2f3a69832c h1:UIcGWL6/wpCfyGuJnRFJRurA+yj8RrW7Q6x2YMCXt6c=
golang.org/x/sys v0.0.0-20200724161237-0e2f3a69832c/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/text v0.3.0 h1:g61tztE5qeGQ89tm6NTjjM9VPIm088od1l6aSorWRWg=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
gopkg.in/AlecAivazis/survey.v1 v1.8.4 h1:10xXXN3wgIhPheb5NI58zFgZv32Ana7P3Tl4shW+0Qc=
BIN
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+2 -2
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@@ -3,12 +3,12 @@
"browser": true,
"es6": true,
"amd": true,
"node": true
"node": true,
},
"extends": "eslint:recommended",
"parserOptions": {
"ecmaVersion": 2016,
"sourceType": "module"
"sourceType": "module",
},
"rules": {
"indent": [
+1 -1
View File
@@ -26,7 +26,7 @@ export function OpenURL(url) {
* Opens the given filename using the system's default file handler
*
* @export
* @param {string} filename
* @param {sting} filename
* @returns
*/
export function OpenFile(filename) {
+1 -1
View File
@@ -62,7 +62,7 @@ if (window.crypto) {
export function Call(bindingName, data, timeout) {
// Timeout infinite by default
if (timeout == null) {
if (timeout == null || timeout == undefined) {
timeout = 0;
}
+1 -1
View File
@@ -45,7 +45,7 @@ function Invoke(message) {
*
* @export
* @param {string} type
* @param {Object} payload
* @param {string} payload
* @param {string=} callbackID
*/
export function SendMessage(type, payload, callbackID) {
+1 -1
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@@ -1 +1 @@
index.js
bridge.js
+1 -1
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@@ -1,7 +1,7 @@
#!/usr/bin/env bash
echo "**** Checking if Wails passes unit tests ****"
if ! go test ./lib/... ./runtime/... ./cmd/...
if ! go test ./...
then
echo ""
echo "ERROR: Unit tests failed!"
-40
View File
@@ -1,40 +0,0 @@
# Packing linux
* create app, app.desktop, app.png (512x512)
* chmod +x app!
* ./linuxdeploy-x86_64.AppImage --appdir AppDir -i react.png -d react.desktop -e react --output appimage
# Wails Doctor
Tested on:
* Debian 8
* Ubuntu 20.04
* Ubuntu 19.10
* Solus 4.1
* Centos 8
* Gentoo
* OpenSUSE/leap
* Fedora 31
### Development
Add a new package manager processor here: `v2/internal/system/packagemanager/`. IsAvailable should work even if the package is installed.
Add your new package manager to the list of package managers in `v2/internal/system/packagemanager/packagemanager.go`:
```
var db = map[string]PackageManager{
"eopkg": NewEopkg(),
"apt": NewApt(),
"yum": NewYum(),
"pacman": NewPacman(),
"emerge": NewEmerge(),
"zypper": NewZypper(),
}
```
## Gentoo
* Setup docker image using: emerge-webrsync -x -v
-5
View File
@@ -1,5 +0,0 @@
# Wails v2 ALPHA
This branch contains WORK IN PROGRESS! There are no guarantees. Use at your peril!
This document will be updated as progress is made.
@@ -1,48 +0,0 @@
# Build
The build command processes the Wails project and generates an application binary.
## Usage
`wails build <flags>`
### Flags
| Flag | Details | Default |
| :------------- | :----------- | :------ |
| -clean | Clean the bin directory before building | |
| -compiler path/to/compiler | Use a different go compiler, eg go1.15beta1 | go |
| -ldflags "custom ld flags" | Use given ldflags | |
| -o path/to/binary | Compile to given path/filename | |
| -k | Keep generated assets | |
| -package | Create a platform specific package | |
| -production | Compile in production mode: -ldflags="-w -s" + "-h windows" on Windows | |
| -tags | Build tags to pass to Go compiler (quoted and space separated) | |
| -upx | Compress final binary with UPX (if installed) | |
| -upxflags "custom flags" | Flags to pass to upx | |
| -v int | Verbosity level (0 - silent, 1 - default, 2 - verbose) | 1 |
| -delve | If true, runs delve on the compiled binary | false |
## The Build Process
The build process is as follows:
- The flags are processed, and an Options struct built containing the build context.
- The type of target is determined, and a custom build process is followed for target.
### Desktop Target
- The frontend dependencies are installed. The command is read from the project file `wails.json` under the key `frontend:install` and executed in the `frontend` directory. If this is not defined, it is ignored.
- The frontend is then built. This command is read from the project file `wails.json` under the key `frontend:install` and executed in the `frontend` directory. If this is not defined, it is ignored.
- The project directory is checked to see if the `build` directory exists. If not, it is created and default project assets are copied to it.
- An asset bundle is then created by reading the `html` key from `wails.json` and loading the referenced file. This is then parsed, looking for local Javascript and CSS references. Those files are in turn loaded into memory, converted to C data and saved into the asset bundle located at `build/assets.h`, which also includes the original HTML.
- The application icon is then processed: if there is no `build/appicon.png`, a default icon is copied. On Windows, an `app.ico` file is generated from this png. On Mac, `icons.icns` is generated.
- If there are icons in the `build/tray` directory, these are processed, converted to C data and saved as `build/trayicons.h`, ready for the compilation step.
- If there are icons in the `build/dialog` directory, these are processed, converted to C data and saved as `build/userdialogicons.h`, ready for the compilation step.
- If the `-package` flag is given for a Windows target, the Windows assets in the `build/windows` directory are processed: manifest + icons compiled to a `.syso` file (deleted after compilation).
- If we are building a universal binary for Mac, the application is compiled for both `arm64` and `amd64`. The `lipo` tool is then executed to create the universal binary.
- If we are not building a universal binary for Mac, the application is built using `go build`, using build tags to indicate type of application and build mode (debug/production).
- If the `-upx` flag was provided, `upx` is invoked to compress the binary. Custom flags may be provided using the `-upxflags` flag.
- If the `package` flag is given for a non Windows target, the application is bundled for the platform. On Mac, this creates a `.app` with the processed icons, the `Info.plist` in `build/darwin` and the compiled binary.
@@ -1,284 +0,0 @@
package build
import (
"fmt"
"io"
"os"
"os/exec"
"runtime"
"strings"
"text/tabwriter"
"time"
"github.com/wailsapp/wails/v2/internal/system"
"github.com/wailsapp/wails/v2/internal/shell"
"github.com/leaanthony/clir"
"github.com/leaanthony/slicer"
"github.com/wailsapp/wails/v2/pkg/clilogger"
"github.com/wailsapp/wails/v2/pkg/commands/build"
)
// AddBuildSubcommand adds the `build` command for the Wails application
func AddBuildSubcommand(app *clir.Cli, w io.Writer) {
outputType := "desktop"
validTargetTypes := slicer.String([]string{"desktop", "hybrid", "server"})
command := app.NewSubCommand("build", "Builds the application")
// Setup production flag
production := false
command.BoolFlag("production", "Build in production mode", &production)
// Setup pack flag
pack := false
command.BoolFlag("package", "Create a platform specific package", &pack)
compilerCommand := "go"
command.StringFlag("compiler", "Use a different go compiler to build, eg go1.15beta1", &compilerCommand)
compress := false
command.BoolFlag("upx", "Compress final binary with UPX (if installed)", &compress)
compressFlags := ""
command.StringFlag("upxflags", "Flags to pass to upx", &compressFlags)
// Setup Platform flag
platform := runtime.GOOS
command.StringFlag("platform", "Platform to target", &platform)
// Verbosity
verbosity := 1
command.IntFlag("v", "Verbosity level (0 - silent, 1 - default, 2 - verbose)", &verbosity)
// ldflags to pass to `go`
ldflags := ""
command.StringFlag("ldflags", "optional ldflags", &ldflags)
// tags to pass to `go`
tags := ""
command.StringFlag("tags", "tags to pass to Go compiler (quoted and space separated)", &tags)
// Retain assets
keepAssets := false
command.BoolFlag("k", "Keep generated assets", &keepAssets)
// Retain assets
outputFilename := ""
command.StringFlag("o", "Output filename", &outputFilename)
// Clean build directory
cleanBuildDirectory := false
command.BoolFlag("clean", "Clean the build directory before building", &cleanBuildDirectory)
webview2 := "download"
command.StringFlag("webview2", "WebView2 installer strategy: download,embed,browser,error.", &webview2)
runDelve := false
command.BoolFlag("delve", "Runs the built binary in delve for debugging", &runDelve)
command.Action(func() error {
quiet := verbosity == 0
// Create logger
logger := clilogger.New(w)
logger.Mute(quiet)
// Validate output type
if !validTargetTypes.Contains(outputType) {
return fmt.Errorf("output type '%s' is not valid", outputType)
}
if !quiet {
app.PrintBanner()
}
// Setup mode
mode := build.Debug
if production {
mode = build.Production
}
// Check platform
validPlatformArch := slicer.String([]string{
"darwin",
"darwin/amd64",
"darwin/arm64",
"darwin/universal",
"linux",
//"linux/amd64",
//"linux/arm-7",
"windows",
"windows/amd64",
})
if !validPlatformArch.Contains(platform) {
return fmt.Errorf("platform %s is not supported", platform)
}
if compress && platform == "darwin/universal" {
println("Warning: compress flag unsupported for universal binaries. Ignoring.")
compress = false
}
// Lookup compiler path
compilerPath, err := exec.LookPath(compilerCommand)
if err != nil {
return fmt.Errorf("unable to find compiler: %s", compilerCommand)
}
// Tags
userTags := []string{}
for _, tag := range strings.Split(tags, " ") {
thisTag := strings.TrimSpace(tag)
if thisTag != "" {
userTags = append(userTags, thisTag)
}
}
// Webview2 installer strategy (download by default)
wv2rtstrategy := ""
webview2 = strings.ToLower(webview2)
if webview2 != "" {
validWV2Runtime := slicer.String([]string{"download", "embed", "browser", "error"})
if !validWV2Runtime.Contains(webview2) {
return fmt.Errorf("invalid option for flag 'webview2': %s", webview2)
}
// These are the build tags associated with the strategies
switch webview2 {
case "embed":
wv2rtstrategy = "wv2runtime.embed"
case "error":
wv2rtstrategy = "wv2runtime.error"
case "browser":
wv2rtstrategy = "wv2runtime.browser"
}
}
// If we want to use delve we need to compile in DEBUG mode
if runDelve {
mode = build.Debug
}
// Create BuildOptions
buildOptions := &build.Options{
Logger: logger,
OutputType: outputType,
OutputFile: outputFilename,
CleanBuildDirectory: cleanBuildDirectory,
Mode: mode,
Pack: pack,
LDFlags: ldflags,
Compiler: compilerCommand,
KeepAssets: keepAssets,
Verbosity: verbosity,
Compress: compress,
CompressFlags: compressFlags,
UserTags: userTags,
WebView2Strategy: wv2rtstrategy,
RunDelve: runDelve,
}
// Calculate platform and arch
platformSplit := strings.Split(platform, "/")
buildOptions.Platform = platformSplit[0]
if system.IsAppleSilicon() {
buildOptions.Arch = "arm64"
} else {
buildOptions.Arch = runtime.GOARCH
}
if len(platformSplit) == 2 {
buildOptions.Arch = platformSplit[1]
}
println("Build arch =", buildOptions.Arch)
// Start a new tabwriter
w := new(tabwriter.Writer)
w.Init(os.Stdout, 8, 8, 0, '\t', 0)
buildModeText := "debug"
if production {
buildModeText = "production"
}
// Write out the system information
fmt.Fprintf(w, "\n")
fmt.Fprintf(w, "App Type: \t%s\n", buildOptions.OutputType)
fmt.Fprintf(w, "Platform: \t%s\n", buildOptions.Platform)
fmt.Fprintf(w, "Arch: \t%s\n", buildOptions.Arch)
fmt.Fprintf(w, "Compiler: \t%s\n", compilerPath)
fmt.Fprintf(w, "Compress: \t%t\n", buildOptions.Compress)
fmt.Fprintf(w, "Build Mode: \t%s\n", buildModeText)
fmt.Fprintf(w, "Package: \t%t\n", buildOptions.Pack)
fmt.Fprintf(w, "Clean Build Dir: \t%t\n", buildOptions.CleanBuildDirectory)
fmt.Fprintf(w, "KeepAssets: \t%t\n", buildOptions.KeepAssets)
fmt.Fprintf(w, "LDFlags: \t\"%s\"\n", buildOptions.LDFlags)
fmt.Fprintf(w, "Tags: \t[%s]\n", strings.Join(buildOptions.UserTags, ","))
if len(buildOptions.OutputFile) > 0 {
fmt.Fprintf(w, "Output File: \t%s\n", buildOptions.OutputFile)
}
fmt.Fprintf(w, "\n")
w.Flush()
return doBuild(buildOptions)
})
}
// doBuild is our main build command
func doBuild(buildOptions *build.Options) error {
// Start Time
start := time.Now()
outputFilename, err := build.Build(buildOptions)
if err != nil {
return err
}
// Output stats
elapsed := time.Since(start)
buildOptions.Logger.Println("")
buildOptions.Logger.Println(fmt.Sprintf("Built '%s' in %s.", outputFilename, elapsed.Round(time.Millisecond).String()))
buildOptions.Logger.Println("")
if buildOptions.RunDelve {
// Check delve exists
delveExists := shell.CommandExists("dlv")
if !delveExists {
return fmt.Errorf("cannot launch delve (Is it installed?)")
}
// Get cwd
cwd, err := os.Getwd()
if err != nil {
return err
}
// Launch delve
buildOptions.Logger.Println("Launching Delve on port 2345...")
cmdArgs := slicer.String([]string{"--listen=:2345", "--headless=true", "--api-version=2", "--accept-multiclient", "exec", outputFilename})
if buildOptions.Verbosity == build.VERBOSE {
buildOptions.Logger.Println("\tRunning: dlv %s", cmdArgs.Join(" "))
}
stdout, stderr, err := shell.RunCommand(cwd, "dlv", cmdArgs.AsSlice()...)
if buildOptions.Verbosity == build.VERBOSE || err != nil {
trimstdout := strings.TrimSpace(stdout)
if trimstdout != "" {
buildOptions.Logger.Println(trimstdout)
}
trimstderr := strings.TrimSpace(stderr)
if trimstderr != "" {
buildOptions.Logger.Println(trimstderr)
}
}
if err != nil {
return err
}
}
return nil
}
@@ -1,22 +0,0 @@
# Dev
The dev command allows you to develop your application through a standard browser.
## Usage
`wails dev <flags>`
### Flags
| Flag | Details | Default |
| :------------- | :----------- | :------ |
| -compiler path/to/compiler | Use a different go compiler, eg go1.15beta1 | go |
| -ldflags "custom ld flags" | Use given ldflags | |
| -e list,of,extensions | File extensions to trigger rebuilds | go |
| -w | Show warnings | false |
| -v int | Verbosity level (0 - silent, 1 - default, 2 - verbose) | 1 |
| -loglevel | Loglevel to pass to the application - Trace, Debug, Info, Warning, Error | Debug |
## How it works
The project is built using a special mode that starts a webserver and starts listening to port 34115. When the frontend project is run independently, so long as the JS is wrapped with the runtime method `ready`, then the frontend will connect to the backend code via websockets. The interface should be present in your browser, and you should be able to interact with the backend as you would in a desktop app.
-316
View File
@@ -1,316 +0,0 @@
package dev
import (
"fmt"
"io"
"log"
"os"
"os/signal"
"path/filepath"
"runtime"
"strings"
"syscall"
"time"
"github.com/wailsapp/wails/v2/internal/colour"
"github.com/fsnotify/fsnotify"
"github.com/leaanthony/clir"
"github.com/wailsapp/wails/v2/internal/fs"
"github.com/wailsapp/wails/v2/internal/process"
"github.com/wailsapp/wails/v2/pkg/clilogger"
"github.com/wailsapp/wails/v2/pkg/commands/build"
)
func LogGreen(message string, args ...interface{}) {
text := fmt.Sprintf(message, args...)
println(colour.Green(text))
}
func LogRed(message string, args ...interface{}) {
text := fmt.Sprintf(message, args...)
println(colour.Red(text))
}
func LogDarkYellow(message string, args ...interface{}) {
text := fmt.Sprintf(message, args...)
println(colour.DarkYellow(text))
}
// AddSubcommand adds the `dev` command for the Wails application
func AddSubcommand(app *clir.Cli, w io.Writer) error {
command := app.NewSubCommand("dev", "Development mode")
// Passthrough ldflags
ldflags := ""
command.StringFlag("ldflags", "optional ldflags", &ldflags)
// compiler command
compilerCommand := "go"
command.StringFlag("compiler", "Use a different go compiler to build, eg go1.15beta1", &compilerCommand)
// extensions to trigger rebuilds
extensions := "go"
command.StringFlag("e", "Extensions to trigger rebuilds (comma separated) eg go,js,css,html", &extensions)
// extensions to trigger rebuilds
showWarnings := false
command.BoolFlag("w", "Show warnings", &showWarnings)
// Verbosity
verbosity := 1
command.IntFlag("v", "Verbosity level (0 - silent, 1 - default, 2 - verbose)", &verbosity)
loglevel := ""
command.StringFlag("loglevel", "Loglevel to use - Trace, Debug, Info, Warning, Error", &loglevel)
command.Action(func() error {
// Create logger
logger := clilogger.New(w)
app.PrintBanner()
// TODO: Check you are in a project directory
watcher, err := fsnotify.NewWatcher()
if err != nil {
return err
}
defer func(watcher *fsnotify.Watcher) {
err := watcher.Close()
if err != nil {
log.Fatal(err)
}
}(watcher)
var debugBinaryProcess *process.Process = nil
var extensionsThatTriggerARebuild = strings.Split(extensions, ",")
// Setup signal handler
quitChannel := make(chan os.Signal, 1)
signal.Notify(quitChannel, os.Interrupt, os.Kill, syscall.SIGTERM)
debounceQuit := make(chan bool, 1)
var passthruArgs []string
//if len(os.Args) > 2 {
// passthruArgs = os.Args[2:]
//}
// Do initial build
logger.Println("Building application for development...")
newProcess, appBinary, err := restartApp(logger, ldflags, compilerCommand, debugBinaryProcess, loglevel, passthruArgs, verbosity)
if newProcess != nil {
debugBinaryProcess = newProcess
}
if err != nil {
return err
}
var newBinaryProcess *process.Process
go debounce(100*time.Millisecond, watcher.Events, debounceQuit, func(event fsnotify.Event) {
// logger.Println("event: %+v", event)
// Check for new directories
if event.Op&fsnotify.Create == fsnotify.Create {
// If this is a folder, add it to our watch list
if fs.DirExists(event.Name) {
if !strings.Contains(event.Name, "node_modules") {
err := watcher.Add(event.Name)
if err != nil {
logger.Fatal("%s", err.Error())
}
LogGreen("[New Directory] Watching new directory: %s", event.Name)
}
}
return
}
// Check for file writes
if event.Op&fsnotify.Write == fsnotify.Write {
var rebuild bool = false
// Iterate all file patterns
for _, pattern := range extensionsThatTriggerARebuild {
if strings.HasSuffix(event.Name, pattern) {
rebuild = true
break
}
}
if !rebuild {
if showWarnings {
LogDarkYellow("[File change] %s did not match extension list (%s)", event.Name, extensions)
}
return
}
LogGreen("[Attempting rebuild] %s updated", event.Name)
// Do a rebuild
// Try and build the app
newBinaryProcess, _, err = restartApp(logger, ldflags, compilerCommand, debugBinaryProcess, loglevel, passthruArgs, verbosity)
if err != nil {
fmt.Printf("Error during build: %s", err.Error())
return
}
// If we have a new process, save it
if newBinaryProcess != nil {
debugBinaryProcess = newBinaryProcess
}
}
})
// Get project dir
projectDir, err := os.Getwd()
if err != nil {
return err
}
// Get all subdirectories
dirs, err := fs.GetSubdirectories(projectDir)
if err != nil {
return err
}
LogGreen("Watching (sub)/directory: %s", projectDir)
// Setup a watcher for non-node_modules directories
dirs.Each(func(dir string) {
if strings.Contains(dir, "node_modules") {
return
}
// Ignore build directory
if strings.HasPrefix(dir, filepath.Join(projectDir, "build")) {
return
}
err = watcher.Add(dir)
if err != nil {
logger.Fatal(err.Error())
}
})
// Wait until we get a quit signal
quit := false
for quit == false {
select {
case <-quitChannel:
LogGreen("\nCaught quit")
// Notify debouncer to quit
debounceQuit <- true
quit = true
}
}
// Kill the current program if running
if debugBinaryProcess != nil {
err := debugBinaryProcess.Kill()
if err != nil {
return err
}
}
// Remove dev binary
err = os.Remove(appBinary)
if err != nil {
return err
}
LogGreen("Development mode exited")
return nil
})
return nil
}
// Credit: https://drailing.net/2018/01/debounce-function-for-golang/
func debounce(interval time.Duration, input chan fsnotify.Event, quitChannel chan bool, cb func(arg fsnotify.Event)) {
var item fsnotify.Event
timer := time.NewTimer(interval)
exit:
for {
select {
case item = <-input:
timer.Reset(interval)
case <-timer.C:
if item.Name != "" {
cb(item)
}
case <-quitChannel:
break exit
}
}
}
func restartApp(logger *clilogger.CLILogger, ldflags string, compilerCommand string, debugBinaryProcess *process.Process, loglevel string, passthruArgs []string, verbosity int) (*process.Process, string, error) {
appBinary, err := buildApp(logger, ldflags, compilerCommand, verbosity)
println()
if err != nil {
LogRed("Build error - continuing to run current version")
LogDarkYellow(err.Error())
return nil, "", nil
}
// Kill existing binary if need be
if debugBinaryProcess != nil {
killError := debugBinaryProcess.Kill()
if killError != nil {
logger.Fatal("Unable to kill debug binary (PID: %d)!", debugBinaryProcess.PID())
}
debugBinaryProcess = nil
}
// TODO: Generate `backend.js`
// Start up new binary with correct args
var args = []string{"-loglevel", loglevel}
if len(passthruArgs) > 0 {
args = append(args, passthruArgs...)
}
newProcess := process.NewProcess(logger, appBinary, args...)
err = newProcess.Start()
if err != nil {
// Remove binary
deleteError := fs.DeleteFile(appBinary)
if deleteError != nil {
logger.Fatal("Unable to delete app binary: " + appBinary)
}
logger.Fatal("Unable to start application: %s", err.Error())
}
return newProcess, appBinary, nil
}
func buildApp(logger *clilogger.CLILogger, ldflags string, compilerCommand string, verbosity int) (string, error) {
// Create random output file
outputFile := "wailsdev"
if runtime.GOOS == "windows" {
outputFile += ".exe"
}
// Create BuildOptions
buildOptions := &build.Options{
Logger: logger,
OutputType: "dev",
Mode: build.Debug,
Pack: false,
Platform: runtime.GOOS,
LDFlags: ldflags,
Compiler: compilerCommand,
OutputFile: outputFile,
IgnoreFrontend: true,
Verbosity: verbosity,
}
return build.Build(buildOptions)
}

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