Move assets -> build dir. Bundle assets in CLI binary.
@@ -28,4 +28,6 @@ v2/test/kitchensink/frontend/public
|
||||
v2/test/kitchensink/build/darwin/desktop/kitchensink
|
||||
v2/test/kitchensink/frontend/package.json.md5
|
||||
/v2/internal/ffenestri/windows/test/cmake-build-debug/
|
||||
!v2/internal/ffenestri/windows/x64/webview2.dll
|
||||
!v2/internal/ffenestri/windows/x64/WebView2Loader.dll
|
||||
.idea/
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"ios": "c",
|
||||
"typeinfo": "c",
|
||||
"sstream": "c",
|
||||
"__functional_03": "c",
|
||||
"functional": "c",
|
||||
"__locale": "c",
|
||||
"locale": "c",
|
||||
"chrono": "c",
|
||||
"system_error": "c"
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ package initialise
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/wailsapp/wails/v2/pkg/buildassets"
|
||||
"io"
|
||||
"strings"
|
||||
"time"
|
||||
@@ -40,7 +41,7 @@ func AddSubcommand(app *clir.Cli, w io.Writer) error {
|
||||
|
||||
// Quiet Init
|
||||
quiet := false
|
||||
command.BoolFlag("q", "Supress output to console", &quiet)
|
||||
command.BoolFlag("q", "Suppress output to console", &quiet)
|
||||
|
||||
initGit := false
|
||||
gitInstalled := git.IsInstalled()
|
||||
@@ -129,6 +130,12 @@ func initProject(options *templates.Options) error {
|
||||
return err
|
||||
}
|
||||
|
||||
// Install the default assets
|
||||
err = buildassets.Install(options.TargetDir, options.ProjectName)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if options.InitGit {
|
||||
err = initGit(options)
|
||||
if err != nil {
|
||||
|
||||
@@ -10,10 +10,11 @@ require (
|
||||
github.com/imdario/mergo v0.3.11
|
||||
github.com/jackmordaunt/icns v1.0.0
|
||||
github.com/leaanthony/clir v1.0.4
|
||||
github.com/leaanthony/debme v1.1.2
|
||||
github.com/leaanthony/debme v1.2.0
|
||||
github.com/leaanthony/go-ansi-parser v1.0.1
|
||||
github.com/leaanthony/gosod v1.0.1
|
||||
github.com/leaanthony/slicer v1.5.0
|
||||
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0
|
||||
github.com/matryer/is v1.4.0
|
||||
github.com/nfnt/resize v0.0.0-20180221191011-83c6a9932646 // indirect
|
||||
github.com/olekukonko/tablewriter v0.0.4
|
||||
|
||||
@@ -42,14 +42,16 @@ github.com/klauspost/compress v1.10.3/go.mod h1:aoV0uJVorq1K+umq18yTdKaF57EivdYs
|
||||
github.com/leaanthony/clir v1.0.4 h1:Dov2y9zWJmZr7CjaCe86lKa4b5CSxskGAt2yBkoDyiU=
|
||||
github.com/leaanthony/clir v1.0.4/go.mod h1:k/RBkdkFl18xkkACMCLt09bhiZnrGORoxmomeMvDpE0=
|
||||
github.com/leaanthony/debme v1.1.1/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
|
||||
github.com/leaanthony/debme v1.1.2 h1:dGeQuj0+xPIlDQzGIjmAU52+yRg85u5pWaaqrdLBjD0=
|
||||
github.com/leaanthony/debme v1.1.2/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
|
||||
github.com/leaanthony/debme v1.2.0 h1:i7JUQhuv7PtJ/7qV+SIa5QARTGBcojUZ+2eCiV9begU=
|
||||
github.com/leaanthony/debme v1.2.0/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
|
||||
github.com/leaanthony/go-ansi-parser v1.0.1 h1:97v6c5kYppVsbScf4r/VZdXyQ21KQIfeQOk2DgKxGG4=
|
||||
github.com/leaanthony/go-ansi-parser v1.0.1/go.mod h1:7arTzgVI47srICYhvgUV4CGd063sGEeoSlych5yeSPM=
|
||||
github.com/leaanthony/gosod v1.0.1 h1:F+4c3DmEBfigi7oAswCV2RpQ+k4DcNbhuCZUGdBHacQ=
|
||||
github.com/leaanthony/gosod v1.0.1/go.mod h1:W8RyeSFBXu7RpIxPGEJfW4moSyGGEjlJMLV25wEbAdU=
|
||||
github.com/leaanthony/slicer v1.5.0 h1:aHYTN8xbCCLxJmkNKiLB6tgcMARl4eWmH9/F+S/0HtY=
|
||||
github.com/leaanthony/slicer v1.5.0/go.mod h1:FwrApmf8gOrpzEWM2J/9Lh79tyq8KTX5AzRtwV7m4AY=
|
||||
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0 h1:FPGYnfxuuxqCZhrGq8nKjthEcYHgHmFbyY953Xv9cNI=
|
||||
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0/go.mod h1:en5xhijl92aphrJdmRPlh4NI1L6wq3gEm0LpXAPghjU=
|
||||
github.com/leodido/go-urn v1.2.0 h1:hpXL4XnriNwQ/ABnpepYM/1vCLWNDfUNts8dX3xTG6Y=
|
||||
github.com/leodido/go-urn v1.2.0/go.mod h1:+8+nEpDfqqsY+g338gtMEUOtuK+4dEMhiQEgxpxOKII=
|
||||
github.com/matryer/is v1.4.0 h1:sosSmIWwkYITGrxZ25ULNDeKiMNzFSr4V/eqBQP0PeE=
|
||||
@@ -92,6 +94,8 @@ github.com/yuin/goldmark v1.2.1/go.mod h1:3hX8gzYuyVAZsxl0MRgGTJEmQBFcNTphYh9dec
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
|
||||
golang.org/x/image v0.0.0-20200430140353-33d19683fad8 h1:6WW6V3x1P/jokJBpRQYUJnMHRP6isStQwCozxnU7XQw=
|
||||
golang.org/x/image v0.0.0-20200430140353-33d19683fad8/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
|
||||
golang.org/x/mod v0.3.0 h1:RM4zey1++hCTbCVQfnWeKs9/IEsaBLA8vTkd0WVtmH4=
|
||||
golang.org/x/mod v0.3.0/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
|
||||
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
|
||||
@@ -79,7 +79,7 @@ func (a *App) Run() error {
|
||||
// Default app options
|
||||
var port = 8080
|
||||
var ip = "localhost"
|
||||
var supressLogging = false
|
||||
var SuppressLogging = false
|
||||
var debugMode = false
|
||||
|
||||
// Create CLI
|
||||
@@ -89,7 +89,7 @@ func (a *App) Run() error {
|
||||
cli.IntFlag("p", "Port to serve on", &port)
|
||||
cli.StringFlag("i", "IP to serve on", &ip)
|
||||
cli.BoolFlag("d", "Debug mode", &debugMode)
|
||||
cli.BoolFlag("q", "Supress logging", &supressLogging)
|
||||
cli.BoolFlag("q", "Suppress logging", &SuppressLogging)
|
||||
|
||||
// Setup main action
|
||||
cli.Action(func() error {
|
||||
@@ -98,8 +98,8 @@ func (a *App) Run() error {
|
||||
a.webserver.SetPort(port)
|
||||
a.webserver.SetIP(ip)
|
||||
a.webserver.SetBindings(a.bindings)
|
||||
// Log information (if we aren't supressing it)
|
||||
if !supressLogging {
|
||||
// Log information (if we aren't Suppressing it)
|
||||
if !SuppressLogging {
|
||||
cli.PrintBanner()
|
||||
a.logger.Info("Running server at %s", a.webserver.URL())
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
cmake_minimum_required(VERSION 3.19)
|
||||
project(test C)
|
||||
project(test)
|
||||
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
set(SOURCES ../../ffenestri_windows.cpp)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
add_executable(test ${SOURCES} main.c)
|
||||
add_executable(test main.cpp)
|
||||
@@ -1 +0,0 @@
|
||||
g++ main.c ..\..\ffenestri_windows.cpp -lgdi32 -std=c++11
|
||||
@@ -25,8 +25,8 @@ type Project struct {
|
||||
// The path to the project directory
|
||||
Path string
|
||||
|
||||
// Assets directory
|
||||
AssetsDir string `json:"assetsdir"`
|
||||
// Build directory
|
||||
BuildDir string `json:"builddir"`
|
||||
|
||||
// The output filename
|
||||
OutputFilename string `json:"outputfilename"`
|
||||
@@ -76,8 +76,8 @@ func Load(projectPath string) (*Project, error) {
|
||||
}
|
||||
|
||||
// Set default assets directory if none given
|
||||
if result.AssetsDir == "" {
|
||||
result.AssetsDir = filepath.Join(result.Path, "assets")
|
||||
if result.BuildDir == "" {
|
||||
result.BuildDir = filepath.Join(result.Path, "build")
|
||||
}
|
||||
|
||||
// Fix up OutputFilename
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
# Assets Directory
|
||||
|
||||
The assets directory is used to house all the assets of your application.
|
||||
|
||||
The structure is:
|
||||
|
||||
* dialog - Icons for dialogs
|
||||
* tray - Icons for the system tray
|
||||
* mac - MacOS specific files
|
||||
* linux - Linux specific files
|
||||
* windows - Windows specific files
|
||||
|
||||
## Dialog Icons
|
||||
|
||||
Place any PNG file in this directory to be able to use them in message dialogs.
|
||||
The files should have names in the following format: `name[-(light|dark)][2x].png`
|
||||
|
||||
Examples:
|
||||
|
||||
* `mypic.png` - Standard definition icon with ID `mypic`
|
||||
* `mypic-light.png` - Standard definition icon with ID `mypic`, used when system theme is light
|
||||
* `mypic-dark.png` - Standard definition icon with ID `mypic`, used when system theme is dark
|
||||
* `mypic2x.png` - High definition icon with ID `mypic`
|
||||
* `mypic-light2x.png` - High definition icon with ID `mypic`, used when system theme is light
|
||||
* `mypic-dark2x.png` - High definition icon with ID `mypic`, used when system theme is dark
|
||||
|
||||
### Order of preference
|
||||
|
||||
Icons are selected with the following order of preference:
|
||||
|
||||
For High Definition displays:
|
||||
* name-(theme)2x.png
|
||||
* name2x.png
|
||||
* name-(theme).png
|
||||
* name.png
|
||||
|
||||
For Standard Definition displays:
|
||||
* name-(theme).png
|
||||
* name.png
|
||||
|
||||
## Tray
|
||||
|
||||
Place any PNG file in this directory to be able to use them as tray icons.
|
||||
The name of the filename will be the ID to reference the image.
|
||||
|
||||
Example:
|
||||
|
||||
* `mypic.png` - May be referenced using `runtime.Tray.SetIcon("mypic")`
|
||||
|
||||
## Mac
|
||||
|
||||
The `mac` directory holds files specific to Mac builds, such as `Info.plist`. These may be edited and used as part of the build.
|
||||
|
After Width: | Height: | Size: 44 KiB |
@@ -0,0 +1,14 @@
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0"><dict>
|
||||
<key>CFBundlePackageType</key><string>APPL</string>
|
||||
<key>CFBundleName</key><string>{{.Name}}</string>
|
||||
<key>CFBundleExecutable</key><string>{{.Name}}</string>
|
||||
<key>CFBundleIdentifier</key><string>com.wails.{{.Name}}</string>
|
||||
<key>CFBundleVersion</key><string>1.0.0</string>
|
||||
<key>CFBundleGetInfoString</key><string>Built using Wails (https://wails.app)</string>
|
||||
<key>CFBundleShortVersionString</key><string>1.0.0</string>
|
||||
<key>CFBundleIconFile</key><string>iconfile</string>
|
||||
<key>LSMinimumSystemVersion</key><string>10.13.0</string>
|
||||
<key>NSHighResolutionCapable</key><string>true</string>
|
||||
<key>NSHumanReadableCopyright</key><string>Copyright.........</string>
|
||||
</dict></plist>
|
||||
@@ -0,0 +1,3 @@
|
||||
# Default Dialog Icons
|
||||
|
||||
This directory contains the default dialog icons. These are pre-compiled into a single C file (`defaultDialogIcons.c`) which resides in the `ffenestri` directory. If these icons are ever updated, then there is a need to run: `go run build.go` in this directory. This will generate a new `defaultDialogIcons.c` file in the `ffenestri` directory.
|
||||
|
After Width: | Height: | Size: 780 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 764 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 941 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 930 B |