Move assets -> build dir. Bundle assets in CLI binary.

This commit is contained in:
Lea Anthony
2021-05-13 20:12:19 +10:00
parent 7d0ff8b1a2
commit e9deb248f9
40 changed files with 298 additions and 79 deletions
+2
View File
@@ -28,4 +28,6 @@ v2/test/kitchensink/frontend/public
v2/test/kitchensink/build/darwin/desktop/kitchensink
v2/test/kitchensink/frontend/package.json.md5
/v2/internal/ffenestri/windows/test/cmake-build-debug/
!v2/internal/ffenestri/windows/x64/webview2.dll
!v2/internal/ffenestri/windows/x64/WebView2Loader.dll
.idea/
-13
View File
@@ -1,13 +0,0 @@
{
"files.associations": {
"ios": "c",
"typeinfo": "c",
"sstream": "c",
"__functional_03": "c",
"functional": "c",
"__locale": "c",
"locale": "c",
"chrono": "c",
"system_error": "c"
}
}
@@ -2,6 +2,7 @@ package initialise
import (
"fmt"
"github.com/wailsapp/wails/v2/pkg/buildassets"
"io"
"strings"
"time"
@@ -40,7 +41,7 @@ func AddSubcommand(app *clir.Cli, w io.Writer) error {
// Quiet Init
quiet := false
command.BoolFlag("q", "Supress output to console", &quiet)
command.BoolFlag("q", "Suppress output to console", &quiet)
initGit := false
gitInstalled := git.IsInstalled()
@@ -129,6 +130,12 @@ func initProject(options *templates.Options) error {
return err
}
// Install the default assets
err = buildassets.Install(options.TargetDir, options.ProjectName)
if err != nil {
return err
}
if options.InitGit {
err = initGit(options)
if err != nil {
+2 -1
View File
@@ -10,10 +10,11 @@ require (
github.com/imdario/mergo v0.3.11
github.com/jackmordaunt/icns v1.0.0
github.com/leaanthony/clir v1.0.4
github.com/leaanthony/debme v1.1.2
github.com/leaanthony/debme v1.2.0
github.com/leaanthony/go-ansi-parser v1.0.1
github.com/leaanthony/gosod v1.0.1
github.com/leaanthony/slicer v1.5.0
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0
github.com/matryer/is v1.4.0
github.com/nfnt/resize v0.0.0-20180221191011-83c6a9932646 // indirect
github.com/olekukonko/tablewriter v0.0.4
+6 -2
View File
@@ -42,14 +42,16 @@ github.com/klauspost/compress v1.10.3/go.mod h1:aoV0uJVorq1K+umq18yTdKaF57EivdYs
github.com/leaanthony/clir v1.0.4 h1:Dov2y9zWJmZr7CjaCe86lKa4b5CSxskGAt2yBkoDyiU=
github.com/leaanthony/clir v1.0.4/go.mod h1:k/RBkdkFl18xkkACMCLt09bhiZnrGORoxmomeMvDpE0=
github.com/leaanthony/debme v1.1.1/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
github.com/leaanthony/debme v1.1.2 h1:dGeQuj0+xPIlDQzGIjmAU52+yRg85u5pWaaqrdLBjD0=
github.com/leaanthony/debme v1.1.2/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
github.com/leaanthony/debme v1.2.0 h1:i7JUQhuv7PtJ/7qV+SIa5QARTGBcojUZ+2eCiV9begU=
github.com/leaanthony/debme v1.2.0/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
github.com/leaanthony/go-ansi-parser v1.0.1 h1:97v6c5kYppVsbScf4r/VZdXyQ21KQIfeQOk2DgKxGG4=
github.com/leaanthony/go-ansi-parser v1.0.1/go.mod h1:7arTzgVI47srICYhvgUV4CGd063sGEeoSlych5yeSPM=
github.com/leaanthony/gosod v1.0.1 h1:F+4c3DmEBfigi7oAswCV2RpQ+k4DcNbhuCZUGdBHacQ=
github.com/leaanthony/gosod v1.0.1/go.mod h1:W8RyeSFBXu7RpIxPGEJfW4moSyGGEjlJMLV25wEbAdU=
github.com/leaanthony/slicer v1.5.0 h1:aHYTN8xbCCLxJmkNKiLB6tgcMARl4eWmH9/F+S/0HtY=
github.com/leaanthony/slicer v1.5.0/go.mod h1:FwrApmf8gOrpzEWM2J/9Lh79tyq8KTX5AzRtwV7m4AY=
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0 h1:FPGYnfxuuxqCZhrGq8nKjthEcYHgHmFbyY953Xv9cNI=
github.com/leaanthony/winicon v0.0.0-20200606125418-4419cea822a0/go.mod h1:en5xhijl92aphrJdmRPlh4NI1L6wq3gEm0LpXAPghjU=
github.com/leodido/go-urn v1.2.0 h1:hpXL4XnriNwQ/ABnpepYM/1vCLWNDfUNts8dX3xTG6Y=
github.com/leodido/go-urn v1.2.0/go.mod h1:+8+nEpDfqqsY+g338gtMEUOtuK+4dEMhiQEgxpxOKII=
github.com/matryer/is v1.4.0 h1:sosSmIWwkYITGrxZ25ULNDeKiMNzFSr4V/eqBQP0PeE=
@@ -92,6 +94,8 @@ github.com/yuin/goldmark v1.2.1/go.mod h1:3hX8gzYuyVAZsxl0MRgGTJEmQBFcNTphYh9dec
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
golang.org/x/image v0.0.0-20200430140353-33d19683fad8 h1:6WW6V3x1P/jokJBpRQYUJnMHRP6isStQwCozxnU7XQw=
golang.org/x/image v0.0.0-20200430140353-33d19683fad8/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
golang.org/x/mod v0.3.0 h1:RM4zey1++hCTbCVQfnWeKs9/IEsaBLA8vTkd0WVtmH4=
golang.org/x/mod v0.3.0/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
+4 -4
View File
@@ -79,7 +79,7 @@ func (a *App) Run() error {
// Default app options
var port = 8080
var ip = "localhost"
var supressLogging = false
var SuppressLogging = false
var debugMode = false
// Create CLI
@@ -89,7 +89,7 @@ func (a *App) Run() error {
cli.IntFlag("p", "Port to serve on", &port)
cli.StringFlag("i", "IP to serve on", &ip)
cli.BoolFlag("d", "Debug mode", &debugMode)
cli.BoolFlag("q", "Supress logging", &supressLogging)
cli.BoolFlag("q", "Suppress logging", &SuppressLogging)
// Setup main action
cli.Action(func() error {
@@ -98,8 +98,8 @@ func (a *App) Run() error {
a.webserver.SetPort(port)
a.webserver.SetIP(ip)
a.webserver.SetBindings(a.bindings)
// Log information (if we aren't supressing it)
if !supressLogging {
// Log information (if we aren't Suppressing it)
if !SuppressLogging {
cli.PrintBanner()
a.logger.Info("Running server at %s", a.webserver.URL())
}
@@ -1,7 +1,6 @@
cmake_minimum_required(VERSION 3.19)
project(test C)
project(test)
set(CMAKE_C_STANDARD 99)
set(SOURCES ../../ffenestri_windows.cpp)
set(CMAKE_CXX_STANDARD 14)
add_executable(test ${SOURCES} main.c)
add_executable(test main.cpp)
@@ -1 +0,0 @@
g++ main.c ..\..\ffenestri_windows.cpp -lgdi32 -std=c++11
+4 -4
View File
@@ -25,8 +25,8 @@ type Project struct {
// The path to the project directory
Path string
// Assets directory
AssetsDir string `json:"assetsdir"`
// Build directory
BuildDir string `json:"builddir"`
// The output filename
OutputFilename string `json:"outputfilename"`
@@ -76,8 +76,8 @@ func Load(projectPath string) (*Project, error) {
}
// Set default assets directory if none given
if result.AssetsDir == "" {
result.AssetsDir = filepath.Join(result.Path, "assets")
if result.BuildDir == "" {
result.BuildDir = filepath.Join(result.Path, "build")
}
// Fix up OutputFilename
+52
View File
@@ -0,0 +1,52 @@
# Assets Directory
The assets directory is used to house all the assets of your application.
The structure is:
* dialog - Icons for dialogs
* tray - Icons for the system tray
* mac - MacOS specific files
* linux - Linux specific files
* windows - Windows specific files
## Dialog Icons
Place any PNG file in this directory to be able to use them in message dialogs.
The files should have names in the following format: `name[-(light|dark)][2x].png`
Examples:
* `mypic.png` - Standard definition icon with ID `mypic`
* `mypic-light.png` - Standard definition icon with ID `mypic`, used when system theme is light
* `mypic-dark.png` - Standard definition icon with ID `mypic`, used when system theme is dark
* `mypic2x.png` - High definition icon with ID `mypic`
* `mypic-light2x.png` - High definition icon with ID `mypic`, used when system theme is light
* `mypic-dark2x.png` - High definition icon with ID `mypic`, used when system theme is dark
### Order of preference
Icons are selected with the following order of preference:
For High Definition displays:
* name-(theme)2x.png
* name2x.png
* name-(theme).png
* name.png
For Standard Definition displays:
* name-(theme).png
* name.png
## Tray
Place any PNG file in this directory to be able to use them as tray icons.
The name of the filename will be the ID to reference the image.
Example:
* `mypic.png` - May be referenced using `runtime.Tray.SetIcon("mypic")`
## Mac
The `mac` directory holds files specific to Mac builds, such as `Info.plist`. These may be edited and used as part of the build.
Binary file not shown.

After

Width:  |  Height:  |  Size: 44 KiB

@@ -0,0 +1,14 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"><dict>
<key>CFBundlePackageType</key><string>APPL</string>
<key>CFBundleName</key><string>{{.Name}}</string>
<key>CFBundleExecutable</key><string>{{.Name}}</string>
<key>CFBundleIdentifier</key><string>com.wails.{{.Name}}</string>
<key>CFBundleVersion</key><string>1.0.0</string>
<key>CFBundleGetInfoString</key><string>Built using Wails (https://wails.app)</string>
<key>CFBundleShortVersionString</key><string>1.0.0</string>
<key>CFBundleIconFile</key><string>iconfile</string>
<key>LSMinimumSystemVersion</key><string>10.13.0</string>
<key>NSHighResolutionCapable</key><string>true</string>
<key>NSHumanReadableCopyright</key><string>Copyright.........</string>
</dict></plist>
@@ -0,0 +1,3 @@
# Default Dialog Icons
This directory contains the default dialog icons. These are pre-compiled into a single C file (`defaultDialogIcons.c`) which resides in the `ffenestri` directory. If these icons are ever updated, then there is a need to run: `go run build.go` in this directory. This will generate a new `defaultDialogIcons.c` file in the `ffenestri` directory.
Binary file not shown.

After

Width:  |  Height:  |  Size: 780 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 764 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 941 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 930 B

Some files were not shown because too many files have changed in this diff Show More