Vitaly Prosyak f62b09b134 drm/amd/display: Reuse MPC OGRAM for 1D blender
[Why & How]
Reuse existent code path and in order to do that apply de gamma
in 1D blender LUT and re use MPC OGAM.
Follow up is required.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Vitaly Prosyak <Vitaly.Prosyak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2019-05-24 12:21:00 -05:00
2019-05-16 15:51:55 -07:00
2019-05-19 15:47:09 -07:00

Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
S
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