This patch introduces the generic vGPU MMIO emulation intercept
framework. The MPT modules will request GVT-g core logic to
emulate MMIO read/write through IO emulation operations
callback when hypervisor trapped a guest GTTMMIO read/write.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces vGPU PCI configuration space virtualization.
- Adjust the trapped GPFN(Guest Page Frame Number) window of virtual GEN
PCI BAR 0 when guest initializes PCI BAR 0 address.
- Emulate OpRegion when guest touches OpRegion.
- Pass-through a part of aperture to guest when guest initializes
aperture BAR.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The vGPU graphics memory emulation framework is responsible for graphics
memory table virtualization. Under virtualization environment, a VM will
populate the page table entry with guest page frame number(GPFN/GFN), while
HW needs a page table filled with MFN(Machine frame number). The
relationship between GFN and MFN(Machine frame number) is managed by
hypervisor, while GEN HW doesn't have such knowledge to translate a GFN.
To solve this gap, shadow GGTT/PPGTT page table is introdcued.
For GGTT, the GFN inside the guest GGTT page table entry will be translated
into MFN and written into physical GTT MMIO registers when guest write
virtual GTT MMIO registers.
For PPGTT, a shadow PPGTT page table will be created and write-protected
translated from guest PPGTT page table. And the shadow page table root
pointers will be written into the shadow context after a guest workload
is shadowed.
vGPU graphics memory emulation framework consists:
- Per-GEN HW platform page table entry bits extract/de-extract routines.
- GTT MMIO register emulation handlers, which will call hypercall to do
GFN->MFN translation when guest write GTT MMIO register
- PPGTT shadow page table routines, e.g. shadow create/destroy/out-of-sync
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces vGPU interrupt emulation framework.
The vGPU intrerrupt emulation framework is an event-based interrupt
emulation framework. It's responsible for emulating GEN hardware interrupts
during emulating other HW behaviour.
It consists several components:
- Descriptions of interrupt register bit
- Upper level <-> lower level interrupt mapping
- GEN HW IER/IMR/IIR register emulation routines
- Event-based interrupt propagation interface
When a GVT-g component wants to inject an interrupt to a VM during a
emulation, first it should specify the event needs to be emulated and the
framework will deal with the rest of emulation:
- Generating related virtual IIR bit according to virtual IER and IMRs,
- Generate related virtual upper level virtual IIR bit accodring to the
per-platform interrupt mapping
- Injecting a MSI to VM
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
A vGPU represents a virtual Intel GEN hardware, which consists following
virtual resources:
- Configuration space (virtualized)
- HW registers (virtualized)
- GGTT memory space (partitioned)
- GPU page table (shadowed)
- Fence registers (partitioned)
* virtualized: fully emulated by GVT-g.
* partitioned: Only a part of the HW resource is allowed to be accessed
by VM.
* shadowed: Resource needs to be translated and shadowed before getting
applied into HW.
This patch introduces vGPU life cycle management framework, which is
responsible for creating/destroying a vGPU and preparing/free resources
related to a vGPU.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Each vGPU expects a golden virtual HW state, which is just the state after
system is freshly powered on. GVT-g will try to load the golden virtual HW
state via kernel firmware interface.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces a framework for tracking HW registers on different
GEN platforms.
Accesses to GEN HW registers from VMs will be trapped by hypervisor. It
will forward these emulation requests to GVT-g device model, which
requires this framework to search for related register descriptions.
Each MMIO entry in this framework describes a GEN HW registers, e.g.
offset, length, whether it contains RO bits, whether it can be accessed by
LRIs...and also emulation handlers for emulating register reading and
writing.
- Use i915 MMIO register definition & statement.(Joonas)
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This patch introduces the GVT-g vGPU HW resource management. Under
GVT-g virtualizaion environment, each vGPU requires portions HW
resources, including aperture, hidden GM space, and fence registers.
When creating a vGPU, GVT-g will request these HW resources from host,
and return them to host after a vGPU is destroyed.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
If the user requests a mappable binding to the global GTT, we will first
unbind an existing mapping if it doesn't match. We will unbind even if
there is no possibility that the object can fit in the mappable
aperture. This may lead to a ping-pong migration of the object, for
example igt/gem_exec_big.
v2: Comment upon the reasoning, or lack thereof!, behind the choice of
magic numbers.
Testcase: igt/gem_exec_big
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20161013085504.30705-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com
Pack the struct _sdvo_cmd_name to save 736 bytes of .rodata.
This is fine since the name pointers are used only for debug.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
unsigned long is too wide - use smaller types in
struct cxsr_latency to save 800-something bytes of .rodata.
v2: All data even fits in u16 for even more saving. (Ville Syrjala)
v3: Move bitfields to the end of the struct. (Joonas Lahtinen)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
The current meaning of whether an object has a GGTT vma is very
ill-defined (and note we don't check for any partials either), it just
means that at some point it was in the GGTT but it may not be now. The
information we really care about here is whether it is taking up
precious mappable aperture space. This is the obj->fault_mappable flag.
We have a redundant long form reprinting of this information, so remove
that in favour of the compact flag.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012114827.17031-2-chris@chris-wilson.co.uk