Remove the checks for whether or not we need to transmit, and whether
or not a reply has been received. Those are already handled in
call_transmit() itself.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When we shift to using the transmit queue, then the task that holds the
write lock will not necessarily be the same as the one being transmitted.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Fix up the back channel code to recognise that it has already been
transmitted, so does not need to be called again.
Also ensure that we set req->rq_task.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When storing a struct rpc_rqst on the slot allocation list, we currently
use the same field 'rq_list' as we use to store the request on the
receive queue. Since the structure is never on both lists at the same
time, this is OK.
However, for clarity, let's make that a union with different names for
the different lists so that we can more easily distinguish between
the two states.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Allow the caller in clnt.c to call into the code to wait for a reply
after calling xprt_transmit(). Again, the reason is that the backchannel
code does not need this functionality.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Separate out the action of adding a request to the reply queue so that the
backchannel code can simply skip calling it altogether.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Rather than waking up the entire queue of RPC messages a second time,
just wake up the task that was put to sleep.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When asked to wake up an RPC task, it makes sense to test whether or not
the task is still queued.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Add a helper that will wake up a task that is sleeping on a specific
queue, and will set the value of task->tk_status. This is mainly
intended for use by the transport layer to notify the task of an
error condition.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If the previous message was only partially transmitted, we need to close
the socket in order to avoid corruption of the message stream. To do so,
we currently hijack the unlocking of the socket in order to schedule
the close.
Now that we track the message offset in the socket state, we can move
that kind of checking out of the socket lock code, which is needed to
allow messages to remain queued after dropping the socket lock.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Rather than resetting state variables in socket state_change() callback,
do it in the sunrpc TCP connect function itself.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Since we will want to introduce similar TCP state variables for the
transmission of requests, let's rename the existing ones to label
that they are for the receive side.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Currently, we grab the socket bit lock before we allow the message
to be XDR encoded. That significantly slows down the transmission
rate, since we serialise on a potentially blocking operation.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If a message has been encoded using RPCSEC_GSS, the server is
maintaining a window of sequence numbers that it considers valid.
The client should normally be tracking that window, and needs to
verify that the sequence number used by the message being transmitted
still lies inside the window of validity.
So far, we've been able to assume this condition would be realised
automatically, since the client has been encoding the message only
after taking the socket lock. Once we change that condition, we
will need the explicit check.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>