Update README.md

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Larry Bank
2024-12-16 12:17:12 +00:00
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Features:<br>
---------<br>
- C API and C++ wrapper class with all of the usual graphics functions<br>
- Supports any bit depth of graphics (currently 2/3/7/16 color & grayscale)<br>
- Supports a large number of panels in a consistent way, without tons of repeated code<br>
- Supports any number of simultaneous displays of any type (mix and match)<br>
- Includes a unique compressed bitmap font format<br>
- Includes support for a unique compressed font and bitmap format<br>
- Includes command line tools to convert and compress TTF fonts and WinBMP files<br>
- Text cursor position with optional line wrap<br>
- A function to load a Windows BMP file<br>
- Optimized Bresenham line drawing<br>
- Optimized Bresenham outline and filled ellipse drawing<br>
- Optimized outline and filled rectangle drawing<br>
- Optimized pixel pipeline customized for each supported bit depth<br>
<br>
This code depends on my Group5 data compression library (included).<br>
The compmressed font handling depends on my Group5 data compression library (included).<br>
See the Wiki for help getting started<br>
https://github.com/bitbank2/bb_epaper/wiki <br>
<br>
@@ -35,7 +35,7 @@ https://github.com/bitbank2/bb_epaper/wiki <br>
A few words about fonts<br>
-----------------------<br>
The library includes 3 fixed fonts (6x8, 8x8 and 12x16). The 12x16 is really a stretched+smoothed version of the 6x8 to save FLASH space. To use more elaborate fonts with more extensive character support, use my BB_FONT format compressed bitmap fonts. This functionality is part of my Group5 compression library.<br>
The library includes 4 fixed fonts (6x8, 8x8, 16x16 and 12x16). The 16x16 and 12x16 are really a stretched+smoothed version of the 6x8 to save FLASH space. To use more elaborate fonts with more extensive character support, use my BB_FONT format compressed bitmap fonts. This functionality is part of my Group5 compression library.<br>
Black & White (& Red)<br>
------------------------<br>