Commit Graph
775 Commits
Author SHA1 Message Date
Zhiyi Zhang c448cd61ce build: Remove unused variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Andrew Eikum 3454fff8d3 build-mingw-w64.sh: Document my findings 2019-11-26 11:03:32 -06:00
Andrew Eikum 2ba034409c Vagrantfile: Remove system mingw-w64 after installing ours
Just to ensure we don't use the wrong one.
2019-11-26 10:53:16 -06:00
Andrew Eikum 354428c2c5 build-mingw-w64.sh: Adjust mingw-w64 configure to closer match Arch Linux 2019-11-26 10:53:16 -06:00
Andrew Eikum 68162a8fc1 build-mingw-w64.sh: Adjust gcc configure to closer match Arch Linux 2019-11-26 10:53:16 -06:00
Andrew Eikum 7600c157b4 build-mingw-w64.sh: Make configure args easier to read 2019-11-26 10:53:16 -06:00
Andrew Eikum 0bdd04209c build-mingw-w64.sh: Build libstdc++v3 twice
The first build is missing a bunch of libc functions because libstdc++
is missing (obviously). Building again lets it find these libc functions
and take better codepaths. This fixes D9VK performance regressions, for
example in Rocket League.
2019-11-26 10:53:16 -06:00
Andrew Eikum 4cc3856885 update wine 2019-11-26 10:53:16 -06:00
Andrew Eikum afe8a0e705 Makefile: add d9vk target 2019-11-15 09:57:43 -06:00
Andrew Eikum fd5b6b2a0e README: Document redist target 2019-11-08 12:54:43 -06:00
Andrew Eikum 0aff3986b6 update dxvk 2019-11-07 13:36:27 -06:00
Andrew Eikum 1a460ade01 proton: Set up VR paths after waiting for wineserver to exit
We need the server to exit before calling winepath in case the ESYNC or
FSYNC settings changed between run and waitforexitandrun calls.
2019-11-07 13:36:27 -06:00
Andrew Eikum bd8efaa9a6 build: Build c++ files with -fno-gnu-unique
Wine requires dlclose() to be functional, and g++ breaks it by default.
This manifested as wined3d failing to load a 2nd time after being
unloaded.
2019-11-07 13:36:27 -06:00
Andrew Eikum faf2b8271a build: Pass bison in PATH
When Wine re-runs configure (e.g. during bisect with an existing build
tree), it won't remember the previous BISON variable.
2019-11-07 13:36:27 -06:00
Andrew Eikum 2c896e5f4f build: Build vkd3d with NDEBUG and strip it 2019-11-07 13:36:27 -06:00
Andrew Eikum 7d37963faf user_settings.py: Add default VKD3D_DEBUG logging 2019-11-07 13:36:27 -06:00
Andrew Eikum c3554e80e4 update wine 2019-11-07 13:36:27 -06:00
Andrew Eikum c87e94540c update wine-mono to 4.9.4 2019-11-07 13:36:27 -06:00
Andrew Eikum 2be264a9d1 update FAudio to 19.11 2019-11-07 13:36:27 -06:00
Andrew Eikum 22e9fc4f8b update dxvk to v1.4.4 2019-11-07 13:36:27 -06:00
Andrew Eikum d90ac38f75 update d9vk to 0.30 2019-11-07 13:36:27 -06:00
Andrew Eikum 842acf6a35 update wine 2019-11-07 13:36:27 -06:00
Andrew Eikum a2c0812e49 update vkd3d 2019-11-07 13:36:27 -06:00
Andrew Eikum 5dca355718 build and ship vkd3d for d3d12 support
SPIRV-Headers at 1.5.1
Vulkan-Headers at v1.1.126
2019-11-07 13:36:27 -06:00
Andrew Eikum 6fc7e9580c proton: Use Wine's DXGI by default
Required for vkd3d support. You can still use DXVK's DXGI with
WINEDLLOVERRIDES="dxgi=n".
2019-10-22 11:15:47 -05:00