Commit Graph
775 Commits
Author SHA1 Message Date
Andrew Eikum 4b08e7a1ae proton: Be quiet if steamvr is missing 2020-01-13 13:56:36 -06:00
Andrew Eikum 2ff8644b5b update FAudio to 20.01 2020-01-13 13:56:36 -06:00
Andrew Eikum 7332b60672 update wine 2020-01-13 13:56:36 -06:00
Andrew Eikum 6b73ee7735 update dxvk to v1.5.1 2020-01-13 08:25:10 -06:00
Andrew Eikum 4338fb517a proton: Remove python2 case
Python2 is dead, and we explicitly invoke python3 in the shebang anyway.
2020-01-13 08:25:10 -06:00
Andrew Eikum 9cf68a1c5e vrclient: Support openvr v1.8.19 2020-01-10 08:35:33 -06:00
Andrew Eikum fc3fcd51f8 vrclient: Support openvr v1.7.15 2020-01-10 08:35:33 -06:00
Andrew Eikum f35f663a1b vrclient: Handle NULL texture argument to IVRRenderModels::LoadIntoTextureD3D11_Async 2020-01-10 08:35:33 -06:00
Andrew Eikum 115b422c8f vrclient: Support IVRRenderModels::LoadTextureD3D11_Async 2020-01-10 08:35:33 -06:00
Andrew Eikum 113770b5f4 update licenses 2020-01-10 08:35:33 -06:00
Andrew Eikum 1bfc03a2c5 steamclient: generate 1.47 support 2020-01-10 07:49:46 -06:00
Andrew Eikum a2317ff230 steamclient: Clean up 1.47 for generating 2020-01-10 07:49:46 -06:00
Andrew Eikum 03ed34405a steamclient: import steamworks 1.47 2020-01-10 07:49:45 -06:00
Andrew Eikum f7f6f6b4db build: Use new dxvk_config library instead of importing into wined3d 2020-01-10 07:49:13 -06:00
Andrew Eikum 17ae1c4447 Revert "build: Build c++ files with -fno-gnu-unique"
This reverts commit bd8efaa9a6.
2019-12-18 09:39:02 -06:00
Andrew Eikum 9e542fada6 build: Ship d9vk from dxvk 2019-12-18 08:40:45 -06:00
Andrew Eikum 7d07e03631 update dxvk to v1.5 2019-12-18 08:40:45 -06:00
Andrew Eikum 2b8b274c5b update wine 2019-12-18 08:40:45 -06:00
Andrew Eikum c02769a84d update d9vk to 0.40-rc-p 2019-12-09 13:33:34 -06:00
Andrew Eikum 8320aaa9e6 update dxvk to v1.4.4-5-g823181c2 (release-1.4.4.x branch) 2019-12-09 13:33:34 -06:00
Andrew Eikum 022f40b3b6 update vkd3d 2019-12-09 13:33:34 -06:00
Andrew Eikum 97509ee5c7 update wine 2019-12-09 13:33:34 -06:00
Andrew Eikum baf96d838a update FAudio to 19.12 2019-12-06 11:25:45 -06:00
Andrew Eikum b6462471bf Revert "build: Pass bison in PATH" 2019-11-26 14:12:28 -06:00
Zhiyi Zhang aee1b47925 build: Move environment variables to the end of configure script.
"ENV=VAR ./configure" is different from "./configure ENV=VAR".
The latter caches command line variables in config.status.
So "config.status --recheck" succeeds executing configure script
Otherwise, "config.status --recheck" often fails when only source
is updated because some variables are not cached. Examples include
being not able to find bison or vkd3d.h when they are obviously present,
which are because of missing BISON and VKD3D_CFLAGS variables.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00