Andrew Eikum
4b08e7a1ae
proton: Be quiet if steamvr is missing
2020-01-13 13:56:36 -06:00
Andrew Eikum
2ff8644b5b
update FAudio to 20.01
2020-01-13 13:56:36 -06:00
Andrew Eikum
7332b60672
update wine
2020-01-13 13:56:36 -06:00
Andrew Eikum
6b73ee7735
update dxvk to v1.5.1
2020-01-13 08:25:10 -06:00
Andrew Eikum
4338fb517a
proton: Remove python2 case
...
Python2 is dead, and we explicitly invoke python3 in the shebang anyway.
2020-01-13 08:25:10 -06:00
Andrew Eikum
9cf68a1c5e
vrclient: Support openvr v1.8.19
2020-01-10 08:35:33 -06:00
Andrew Eikum
fc3fcd51f8
vrclient: Support openvr v1.7.15
2020-01-10 08:35:33 -06:00
Andrew Eikum
f35f663a1b
vrclient: Handle NULL texture argument to IVRRenderModels::LoadIntoTextureD3D11_Async
2020-01-10 08:35:33 -06:00
Andrew Eikum
115b422c8f
vrclient: Support IVRRenderModels::LoadTextureD3D11_Async
2020-01-10 08:35:33 -06:00
Andrew Eikum
113770b5f4
update licenses
2020-01-10 08:35:33 -06:00
Andrew Eikum
1bfc03a2c5
steamclient: generate 1.47 support
2020-01-10 07:49:46 -06:00
Andrew Eikum
a2317ff230
steamclient: Clean up 1.47 for generating
2020-01-10 07:49:46 -06:00
Andrew Eikum
03ed34405a
steamclient: import steamworks 1.47
2020-01-10 07:49:45 -06:00
Andrew Eikum
f7f6f6b4db
build: Use new dxvk_config library instead of importing into wined3d
2020-01-10 07:49:13 -06:00
Andrew Eikum
17ae1c4447
Revert "build: Build c++ files with -fno-gnu-unique"
...
This reverts commit bd8efaa9a6 .
2019-12-18 09:39:02 -06:00
Andrew Eikum
9e542fada6
build: Ship d9vk from dxvk
2019-12-18 08:40:45 -06:00
Andrew Eikum
7d07e03631
update dxvk to v1.5
2019-12-18 08:40:45 -06:00
Andrew Eikum
2b8b274c5b
update wine
2019-12-18 08:40:45 -06:00
Andrew Eikum
c02769a84d
update d9vk to 0.40-rc-p
2019-12-09 13:33:34 -06:00
Andrew Eikum
8320aaa9e6
update dxvk to v1.4.4-5-g823181c2 (release-1.4.4.x branch)
2019-12-09 13:33:34 -06:00
Andrew Eikum
022f40b3b6
update vkd3d
2019-12-09 13:33:34 -06:00
Andrew Eikum
97509ee5c7
update wine
2019-12-09 13:33:34 -06:00
Andrew Eikum
baf96d838a
update FAudio to 19.12
2019-12-06 11:25:45 -06:00
Andrew Eikum
b6462471bf
Revert "build: Pass bison in PATH"
2019-11-26 14:12:28 -06:00
Zhiyi Zhang
aee1b47925
build: Move environment variables to the end of configure script.
...
"ENV=VAR ./configure" is different from "./configure ENV=VAR".
The latter caches command line variables in config.status.
So "config.status --recheck" succeeds executing configure script
Otherwise, "config.status --recheck" often fails when only source
is updated because some variables are not cached. Examples include
being not able to find bison or vkd3d.h when they are obviously present,
which are because of missing BISON and VKD3D_CFLAGS variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com >
2019-11-26 14:07:01 -06:00