Commit Graph
229 Commits
Author SHA1 Message Date
Andrew Eikum 905880eb9d update wine 2018-08-09 07:47:39 -05:00
Andrew Eikum 9cae619993 proton: Change waitforexit to waitforexitandrun 2018-08-08 08:01:55 -05:00
Andrew Eikum b217d71c8e update dxvk to 0.64 2018-08-06 12:30:13 -05:00
Andrew Eikum 934ff992f8 update wine 2018-08-06 12:29:55 -05:00
Andrew Eikum 17294f3b4a proton: Add waitforexit verb
The Steam client only sets critical environment variables for the game
process itself, not for getcompatpath etc. This verb lets the Steam
client wait for the prefix to shut down so it can restart the prefix
with the variables set.

Required to avoid duplicate controllers when controller config support
is enabled, for example.
2018-08-06 08:12:01 -05:00
Andrew Eikum 234edf70f5 update wine 2018-07-31 12:26:09 -05:00
Józef Kucia 9344fea359 vclient: Add tests for C API thunks. 2018-07-30 18:04:25 +02:00
Józef Kucia d8f1c49922 vrclient: Move source files to separate directory.
In preparation for the next commit.
2018-07-30 17:43:32 +02:00
Józef Kucia cef5122550 vrclient: Fix x64 C API thunks for methods returning records. 2018-07-30 17:43:32 +02:00
Józef Kucia 304a3d8b76 vrclient: Fix float parameters in x64 C API thunks. 2018-07-30 17:43:19 +02:00
Józef Kucia 92f395ddd5 vrclient/gen_wrapper: Introduce get_params() helper function. 2018-07-30 12:49:50 +02:00
Józef Kucia d687b83fcb vrclient: Generate call_flat_method() functions.
In order to remove hardcoded limit for parameter count in C API
functions.
2018-07-30 09:34:15 +02:00
Józef Kucia 23ffdc5ec8 vrclient: Fix x64 thunks for C API.
* Clean up the stack properly.
* Do not push parameters after shadow register space.
2018-07-26 12:19:15 -05:00
Andrew Eikum 5c4e0ab079 update dxvk to 0.63 2018-07-24 13:46:05 -05:00
Andrew Eikum e0c7bf0862 Update wine 2018-07-24 13:45:58 -05:00
Andrew Eikum 18d2ee9a1e update dxvk to 0.62 2018-07-20 10:03:03 -05:00
Andrew Eikum 1846fe4260 Copy default prefix into place even if files are already present there
Steam cloud sync places save files into pfx/ before proton is ever
invoked. Previously we would assume the prefix is valid if pfx/ exists
and run wine, which lead to very broken prefixes. Instead we should
check for files that cloud sync will never create (user.reg) and merge
the default prefix into any existing prefix tree.
2018-07-20 09:48:32 -05:00
Andrew Eikum 226e401dd3 update wine 2018-07-13 11:41:09 -05:00
Andrew Eikum 8360110d62 build_proton: Place wine-gecko installers into the right place 2018-07-13 11:40:33 -05:00
Andrew Eikum f4bc7b91bb Also trace +module by default
This can be useful to determine what graphics API a game is using, for
example.
2018-07-12 13:55:04 -05:00
Andrew Eikum b3fac00b62 update wine 2018-07-12 11:16:45 -05:00
Andrew Eikum cf10d17310 proton: Handle errors in user_settings better 2018-07-12 11:16:45 -05:00
Andrew Eikum 39d80d114c copy openvr_api.dll into place for DXVK
DXVK needs to make some calls to openvr_api, but the game may not ship
it in a predictable location. So we provide a fallback called
openvr_api_dxvk.dll, which DXVK knows to load.
2018-07-12 11:16:45 -05:00
Andrew Eikum cd0a871656 add openvr submodule at v1.0.15 2018-07-12 11:16:45 -05:00
Andrew Eikum cfe9f525d6 build_proton: Build DXVK on debian again 2018-07-12 11:16:45 -05:00