lsteamclient: Add steamworks sdk 1.44 support

This commit is contained in:
Andrew Eikum
2019-05-17 10:50:12 -05:00
parent dfdd3d0d78
commit 528d5d26cf
167 changed files with 15834 additions and 1001 deletions
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_143/isteamappticket.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/isteamappticket.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamClient_SteamClient018.h"
HSteamPipe cppISteamClient_SteamClient018_CreateSteamPipe(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamController_SteamController007.h"
bool cppISteamController_SteamController007_Init(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_143/isteamgamecoordinator.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/isteamgamecoordinator.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_143/isteamgameserverstats.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/isteamgameserverstats.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_143/isteamgameserver.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/isteamgameserver.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer012.h"
bool cppISteamGameServer_SteamGameServer012_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamInput_SteamInput001.h"
bool cppISteamInput_SteamInput001_Init(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_next/steam_api.h"
#include "steamworks_sdk_next/isteamnetworkingsocketsserialized.h"
#include "steamworks_sdk_143x/steam_api.h"
#include "steamworks_sdk_143x/isteamnetworkingsocketsserialized.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_next
#define SDKVER_143x
#include "struct_converters.h"
#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.h"
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(void *linux_side, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void * pMsgRendezvous, uint32 cbRendezvous)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_next2/steam_api.h"
#include "steamworks_sdk_next2/isteamnetworkingsocketsserialized.h"
#include "steamworks_sdk_143y/steam_api.h"
#include "steamworks_sdk_143y/isteamnetworkingsocketsserialized.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_next2
#define SDKVER_143y
#include "struct_converters.h"
#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.h"
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(void *linux_side, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void * pMsgRendezvous, uint32 cbRendezvous)
@@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking005.h"
bool cppISteamNetworking_SteamNetworking005_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)

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