Add second pocsag proc for experimenting (#1428)

This commit is contained in:
Kyle Reed
2023-08-31 08:05:49 +02:00
committed by GitHub
parent 900086c1c9
commit 5d602ece5c
10 changed files with 820 additions and 30 deletions
+8 -2
View File
@@ -54,7 +54,8 @@ POCSAGSettingsView::POCSAGSettingsView(
POCSAGSettings& settings)
: settings_{settings} {
add_children(
{&check_log,
{&check_beta,
&check_log,
&check_log_raw,
&check_small_font,
&check_hide_bad,
@@ -63,6 +64,7 @@ POCSAGSettingsView::POCSAGSettingsView(
&field_ignore,
&button_save});
check_beta.set_value(settings_.use_new_proc);
check_log.set_value(settings_.enable_logging);
check_log_raw.set_value(settings_.enable_raw_log);
check_small_font.set_value(settings_.enable_small_font);
@@ -72,6 +74,7 @@ POCSAGSettingsView::POCSAGSettingsView(
field_ignore.set_value(settings_.address_to_ignore);
button_save.on_select = [this, &nav](Button&) {
settings_.use_new_proc = check_beta.value();
settings_.enable_logging = check_log.value();
settings_.enable_raw_log = check_log_raw.value();
settings_.enable_small_font = check_small_font.value();
@@ -86,7 +89,10 @@ POCSAGSettingsView::POCSAGSettingsView(
POCSAGAppView::POCSAGAppView(NavigationView& nav)
: nav_{nav} {
baseband::run_image(portapack::spi_flash::image_tag_pocsag);
if (settings_.use_new_proc)
baseband::run_image(portapack::spi_flash::image_tag_pocsag2);
else
baseband::run_image(portapack::spi_flash::image_tag_pocsag);
add_children(
{&rssi,
+16 -13
View File
@@ -60,6 +60,7 @@ struct POCSAGSettings {
bool hide_bad_data = false;
bool hide_addr_only = false;
uint32_t address_to_ignore = 0;
bool use_new_proc = false;
};
class POCSAGSettingsView : public View {
@@ -67,45 +68,46 @@ class POCSAGSettingsView : public View {
POCSAGSettingsView(NavigationView& nav, POCSAGSettings& settings);
std::string title() const override { return "POCSAG Config"; };
void focus() override { button_save.focus(); }
private:
POCSAGSettings& settings_;
Checkbox check_beta{
{0 * 8 + 2, 18 * 16 - 4},
6,
"Beta",
true /*small*/};
Checkbox check_log{
{2 * 8, 2 * 16},
10,
"Enable Log",
false};
"Enable Log"};
Checkbox check_log_raw{
{2 * 8, 4 * 16},
12,
"Log Raw Data",
false};
"Log Raw Data"};
Checkbox check_small_font{
{2 * 8, 6 * 16},
4,
"Use Small Font",
false};
"Use Small Font"};
Checkbox check_hide_bad{
{2 * 8, 8 * 16},
22,
"Hide Bad Data",
false};
"Hide Bad Data"};
Checkbox check_hide_addr_only{
{2 * 8, 10 * 16},
22,
"Hide Addr Only",
false};
"Hide Addr Only"};
Checkbox check_ignore{
{2 * 8, 12 * 16},
22,
"Enable Ignored Address",
false};
"Enable Ignored Address"};
NumberField field_ignore{
{7 * 8, 13 * 16 + 8},
@@ -115,7 +117,7 @@ class POCSAGSettingsView : public View {
'0'};
Button button_save{
{12 * 8, 16 * 16, 10 * 8, 2 * 16},
{11 * 8, 16 * 16, 10 * 8, 2 * 16},
"Save"};
};
@@ -150,6 +152,7 @@ class POCSAGAppView : public View {
{"address_to_ignore"sv, &settings_.address_to_ignore},
{"hide_bad_data"sv, &settings_.hide_bad_data},
{"hide_addr_only"sv, &settings_.hide_addr_only},
{"use_new_proc"sv, &settings_.use_new_proc},
}};
void refresh_ui();
+7
View File
@@ -444,6 +444,13 @@ set(MODE_CPPSRC
)
DeclareTargets(PPOC pocsag)
### POCSAG2 RX
set(MODE_CPPSRC
proc_pocsag2.cpp
)
DeclareTargets(PPOC pocsag2)
### RDS
set(MODE_CPPSRC
+6
View File
@@ -36,6 +36,7 @@ bool FMSquelch::execute(const buffer_f32_t& audio) {
squelch_energy_buffer.size()};
non_audio_hpf.execute(audio, squelch_energy);
// "Non-audio" implies "noise" here. Find the loudest noise sample.
float non_audio_max_squared = 0;
for (const auto sample : squelch_energy_buffer) {
const float sample_squared = sample * sample;
@@ -44,9 +45,14 @@ bool FMSquelch::execute(const buffer_f32_t& audio) {
}
}
// Is the noise less than the threshold?
return (non_audio_max_squared < threshold_squared);
}
void FMSquelch::set_threshold(const float new_value) {
threshold_squared = new_value * new_value;
}
bool FMSquelch::enabled() const {
return threshold_squared > 0.0;
}
+3
View File
@@ -31,9 +31,12 @@
class FMSquelch {
public:
/* Check if noise level is lower than threshold.
* Returns true if noise is below threshold. */
bool execute(const buffer_f32_t& audio);
void set_threshold(const float new_value);
bool enabled() const;
private:
static constexpr size_t N = 32;
+25 -14
View File
@@ -3,6 +3,7 @@
* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* Copyright (C) 2016 Kyle Reed
*
* This file is part of PortaPack.
*
@@ -41,16 +42,29 @@ void POCSAGProcessor::execute(const buffer_c8_t& buffer) {
const auto channel_out = channel_filter.execute(decim_1_out, dst_buffer);
auto audio = demod.execute(channel_out, audio_buffer);
// When use_squelch_ is true, AudioOutput applies filters
// which should eliminate the need to do this smoothing.
if (use_squelch_ == false)
smooth.Process(audio.p, audio.count);
// NB: This applies audio filters in-place when use_squelch_ is true.
audio_output.write(audio);
// If squelching, check for audio before smoothing because smoothing
// causes the squelch noise detection to fail. Likely because squelch
// looks for HF noise and smoothing is basically a lowpass filter.
// NB: Squelch in this processor is only for the the audio output.
// Squelching will likely drop data "noise" and break processing.
if (squelch_.enabled()) {
bool has_audio = squelch_.execute(audio);
squelch_history = (squelch_history << 1) | (has_audio ? 1 : 0);
}
smooth.Process(audio.p, audio.count);
processDemodulatedSamples(audio.p, 16);
extractFrames();
// Clear the output before sending to audio chip.
// Only clear the audio buffer when there hasn't been any audio for a while.
if (squelch_.enabled() && squelch_history == 0) {
for (size_t i = 0; i < audio.count; ++i) {
audio.p[i] = 0.0;
}
}
audio_output.write(audio);
}
// ====================================================================
@@ -83,13 +97,7 @@ void POCSAGProcessor::on_message(const Message* const message) {
case Message::ID::NBFMConfigure: {
auto config = reinterpret_cast<const NBFMConfigureMessage*>(message);
use_squelch_ = config->squelch_level > 0;
audio_output.configure(
audio_24k_hpf_300hz_config,
audio_24k_lpf_2400hz_config,
config->squelch_level / 100.0);
audio_output.configure(use_squelch_);
squelch_.set_threshold(config->squelch_level / 100.0);
break;
}
@@ -119,6 +127,9 @@ void POCSAGProcessor::configure() {
// 24k / 3.2k = 7.5
smooth.SetSize(8);
// Don't have audio process the stream.
audio_output.configure(false);
// Set up the frame extraction, limits of baud
setFrameExtractParams(demod_input_fs, 4000, 300, 32);
+3 -1
View File
@@ -3,6 +3,7 @@
* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* Copyright (C) 2023 Kyle Reed
*
* This file is part of PortaPack.
*
@@ -215,7 +216,8 @@ class POCSAGProcessor : public BasebandProcessor {
int m_numCode{0};
bool m_inverted{false};
bool use_squelch_ = false;
FMSquelch squelch_{};
uint64_t squelch_history = 0;
/* NB: Threads should be the last members in the class definition. */
BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
File diff suppressed because it is too large Load Diff
+227
View File
@@ -0,0 +1,227 @@
/*
* Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu)
* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* Copyright (C) 2023 Kyle Reed
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __PROC_POCSAG2_H__
#define __PROC_POCSAG2_H__
#include "baseband_processor.hpp"
#include "baseband_thread.hpp"
#include "rssi_thread.hpp"
#include "dsp_decimate.hpp"
#include "dsp_demodulate.hpp"
#include "pocsag_packet.hpp"
#include "pocsag.hpp"
#include "message.hpp"
#include "audio_output.hpp"
#include "portapack_shared_memory.hpp"
#include <cstdint>
#include <bitset>
using namespace std;
// Class used to smooth demodulated waveform prior to decoding
// -----------------------------------------------------------
template <class ValType, class CalcType>
class SmoothVals {
protected:
ValType* m_lastVals; // Previous N values
int m_size; // The size N
CalcType m_sumVal; // Running sum of lastVals
int m_pos; // Current position in last vals ring buffer
int m_count; //
public:
SmoothVals()
: m_lastVals(NULL), m_size(1), m_sumVal(0), m_pos(0), m_count(0) {
m_lastVals = new ValType[m_size];
}
// --------------------------------------------------
// --------------------------------------------------
virtual ~SmoothVals() {
delete[] m_lastVals;
}
SmoothVals(const SmoothVals<float, float>&) {
}
SmoothVals& operator=(const SmoothVals<float, float>&) {
return *this;
}
// --------------------------------------------------
// Set size of smoothing
// --------------------------------------------------
void SetSize(int size) {
m_size = std::max(size, 1);
m_pos = 0;
delete[] m_lastVals;
m_lastVals = new ValType[m_size];
m_sumVal = 0;
}
// --------------------------------------------------
// Get size of smoothing
// --------------------------------------------------
int Size() { return m_size; }
// --------------------------------------------------
// In place processing
// --------------------------------------------------
void Process(ValType* valBuff, int numVals) {
ValType tmpVal;
if (m_count > (1024 * 10)) {
// Recalculate the sum value occasionaly, stops accumulated errors when using float
m_count = 0;
m_sumVal = 0;
for (int i = 0; i < m_size; ++i) {
m_sumVal += (CalcType)m_lastVals[i];
}
}
// Use a rolling smoothed value while processing the buffer
for (int buffPos = 0; buffPos < numVals; ++buffPos) {
m_pos++;
if (m_pos >= m_size) {
m_pos = 0;
}
m_sumVal -= (CalcType)m_lastVals[m_pos]; // Subtract the oldest value
m_lastVals[m_pos] = valBuff[buffPos]; // Store the new value
m_sumVal += (CalcType)m_lastVals[m_pos]; // Add on the new value
tmpVal = (ValType)(m_sumVal / m_size); // Scale by number of values smoothed
valBuff[buffPos] = tmpVal;
}
m_count += numVals;
}
};
// --------------------------------------------------
// Class to process base band data to pocsag frames
// --------------------------------------------------
class POCSAGProcessor : public BasebandProcessor {
public:
void execute(const buffer_c8_t& buffer) override;
void on_message(const Message* const message) override;
int OnDataFrame(int len, int baud);
int OnDataWord(uint32_t word, int pos);
private:
static constexpr size_t baseband_fs = 3072000;
std::array<complex16_t, 512> dst{};
const buffer_c16_t dst_buffer{
dst.data(),
dst.size()};
std::array<float, 32> audio{};
const buffer_f32_t audio_buffer{
audio.data(),
audio.size()};
dsp::decimate::FIRC8xR16x24FS4Decim8 decim_0{};
dsp::decimate::FIRC16xR16x32Decim8 decim_1{};
dsp::decimate::FIRAndDecimateComplex channel_filter{};
dsp::demodulate::FM demod{};
SmoothVals<float, float> smooth = {};
AudioOutput audio_output{};
bool configured = false;
pocsag::POCSAGPacket packet{};
void configure();
// ----------------------------------------
// Frame extractraction methods and members
// ----------------------------------------
void initFrameExtraction();
struct FIFOStruct {
unsigned long codeword;
int numBits;
};
#define BIT_BUF_SIZE (64)
void resetVals();
void setFrameExtractParams(long a_samplesPerSec, long a_maxBaud = 8000, long a_minBaud = 200, long maxRunOfSameValue = 32);
int processDemodulatedSamples(float* sampleBuff, int noOfSamples);
int extractFrames();
void storeBit();
short getBit();
int getNoOfBits();
uint32_t getRate();
uint32_t m_averageSymbolLen_1024{0};
uint32_t m_lastStableSymbolLen_1024{0};
uint32_t m_samplesPerSec{0};
uint32_t m_goodTransitions{0};
uint32_t m_badTransitions{0};
uint32_t m_sampleNo{0};
float m_sample{0};
float m_valMid{0.0f};
float m_lastSample{0.0f};
uint32_t m_lastTransPos_1024{0};
uint32_t m_lastSingleBitPos_1024{0};
uint32_t m_nextBitPosInt{0}; // Integer rounded up version to save on ops
uint32_t m_nextBitPos_1024{0};
uint32_t m_lastBitPos_1024{0};
uint32_t m_shortestGoodTrans_1024{0};
uint32_t m_minSymSamples_1024{0};
uint32_t m_maxSymSamples_1024{0};
uint32_t m_maxRunOfSameValue{0};
bitset<(size_t)BIT_BUF_SIZE> m_bits{0};
long m_bitsStart{0};
long m_bitsEnd{0};
FIFOStruct m_fifo{0, 0};
bool m_gotSync{false};
int m_numCode{0};
bool m_inverted{false};
FMSquelch squelch_{};
uint64_t squelch_history = 0;
/* NB: Threads should be the last members in the class definition. */
BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
RSSIThread rssi_thread{};
};
#endif /*__PROC_POCSAG2_H__*/
+1
View File
@@ -86,6 +86,7 @@ constexpr image_tag_t image_tag_capture{'P', 'C', 'A', 'P'};
constexpr image_tag_t image_tag_ert{'P', 'E', 'R', 'T'};
constexpr image_tag_t image_tag_nfm_audio{'P', 'N', 'F', 'M'};
constexpr image_tag_t image_tag_pocsag{'P', 'P', 'O', 'C'};
constexpr image_tag_t image_tag_pocsag2{'P', 'P', 'O', '2'};
constexpr image_tag_t image_tag_sonde{'P', 'S', 'O', 'N'};
constexpr image_tag_t image_tag_tpms{'P', 'T', 'P', 'M'};
constexpr image_tag_t image_tag_wfm_audio{'P', 'W', 'F', 'M'};