Eladash
e10c6cbaf7
SPU: cpu_work() fixup, fix recursion in AV handler
2021-09-18 19:43:55 +03:00
Eladash
bd66dfedc9
Do not allow to unpause after fatal error occured in emulation
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* Plus fix #10590
2021-09-09 19:30:54 +02:00
Nekotekina
5ba8daf518
Fix thread time/cycles report with respect to thread pool
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Fix all RUSAGE stats as well (POSIX)
2021-08-01 09:59:00 +03:00
Nekotekina
160b131de3
types.hpp: implement smin, smax, amin, amax
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Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.
Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Eladash
638f20c80f
Improve get_current_cpu_thread()
2021-05-20 09:25:51 +03:00
David Carlier
b09970f159
couple of warning build fixes
2021-05-09 09:25:40 +02:00
Eladash
daa53b77cf
Simplify named_thread construction
2021-05-01 18:08:03 +03:00
David Carlier
b6732fbae9
MacOs build fix proposal.
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Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
p01arst0rm
c9d2aed286
small collection of fixes
2021-04-15 11:05:15 +03:00
Megamouse
a16d8ba3ea
More random changes
2021-04-11 14:01:51 +03:00
Eladash
73320d4180
Output all fatal log messages to Console/debugger as well
2021-04-03 08:47:58 +02:00
Eladash
5a3c218239
thread-pool: Fix default rounding mode
2021-03-30 11:13:47 +03:00
xddxd
9d895e6b15
Scheduler overhaul
2021-03-26 00:29:44 +03:00
Eladash
a67b347966
debugger: Fix SPU memory viewing ( #10007 )
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* debugger: Fix SPU memory viewing
* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Eladash
a5bb925a3d
Thread.cpp: Add missing newline
2021-03-15 20:41:33 +03:00
Eladash and Nekotekina
cd6ef2958b
Add information about unnamed/main threads in logs and fatal dialog
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* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.
Co-authored-by: Nekotekina <nekotekina@gmail.com >
2021-03-11 22:55:06 +03:00
Nekotekina
a4fdbf0a88
Enable -Wstrict-aliasing=1 (GCC)
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Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
3609eb25c9
Implement thread_ctrl::is_main()
2021-03-06 23:10:31 +03:00
Nekotekina
55c75d2c87
Implement thread_ctrl::get_tid()
2021-03-06 23:10:31 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Nekotekina
bbf52f3cea
named_thread: fix bugs in std::forward usage
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Fix few misused threads and other bugs.
2021-03-02 16:08:14 +03:00
Eladash and Nekotekina
48cd56acc2
Report deadlocked thread names in failures to stop emulation ( #9865 )
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* Report deadlocked thread names in failures to stop emulation
Co-authored-by: Nekotekina <nekotekina@gmail.com >
2021-03-01 01:06:48 +03:00
Nekotekina
de9d859f4a
named_thread: implement task queue
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atomic_ptr: implement push_head()
thread_ctrl::state() triggers task queue execution.
2021-02-28 20:20:17 +03:00
Nekotekina
3aaa0172d5
named_thread: implement "default" event loop
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Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00