mirror of
https://github.com/Team-Resurgent/XboxOriginalSDL230.git
synced 2026-08-15 11:18:04 -07:00
removed errors
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+1
-1
@@ -72,7 +72,7 @@ SDL_MostSignificantBitIndex32(Uint32 x)
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return -1;
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}
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return _SDL_bsr_watcom(x);
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#elif defined(_MSC_VER)
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#elif !defined(_XBOX) && defined(_MSC_VER)
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unsigned long index;
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if (_BitScanReverse(&index, x)) {
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return index;
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@@ -540,7 +540,7 @@ static int SDLCALL mem_close(SDL_RWops *context)
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/* Functions to create SDL_RWops structures from various data sources */
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#if defined(HAVE_STDIO_H) && !(defined(__WIN32__) || defined(__GDK__))
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#if defined(HAVE_STDIO_H) && !(defined(__WIN32__) || defined(__GDK__) || defined(__XBOX__))
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static SDL_bool IsRegularFileOrPipe(FILE *f)
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{
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#ifdef __WINRT__
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