Files
XBMC4Xbox/xbmc/AddonDatabase.cpp
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2024-01-08 19:01:29 +00:00

51 lines
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C++

/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "AddonDatabase.h"
#include "settings/Settings.h"
#include "FileSystem/Directory.h"
using namespace XFILE;
/*
* Returns true if the specified addon is installed on the system.
*/
bool CAddonDatabase::HasAddon(const CStdString& addonID) {
// Check if exists as full path.
// e.g. "special://home/scripts/XBMC Subtitles"
if (CDirectory::Exists(addonID)) {
return true;
}
// Check if "script.NAME" exists.
// Allows for "script.xbmc.subtitles" -> "special://home/scripts/xbmc subtitles"
if (addonID.Left(7).Equals("script.")) {
CStdString scriptName = addonID.Mid(7);
scriptName.Replace(".", " ");
CStdString scriptsFolder = g_settings.GetScriptsFolder() + "/" + scriptName;
if (CDirectory::Exists(scriptsFolder.c_str())) {
return true;
}
}
// Default
return false;
}