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40 lines
1.7 KiB
C++
40 lines
1.7 KiB
C++
#pragma once
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#include "xboxinternals.h"
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#include <xtl.h>
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#include <winsockx.h>
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#define RECV_SOCKET_BUFFER_SIZE_IN_K 64
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#define RECV_SOCKET_BUFFER_SIZE RECV_SOCKET_BUFFER_SIZE_IN_K * 1024
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#define SEND_SOCKET_BUFFER_SIZE_IN_K 64
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#define SEND_SOCKET_BUFFER_SIZE SEND_SOCKET_BUFFER_SIZE_IN_K * 1024
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class socketUtility
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{
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public:
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static bool createSocket(int af, int type, int protocol, uint64_t& result);
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static uint64_t createSocket(sockaddr_in sockaddr_in, bool allow_reuse);
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static bool connectSocket(uint64_t socket, sockaddr_in* socket_addr_in);
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static bool connectSocket(uint64_t socket, sockaddr* socket_addr);
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static bool acceptSocket(uint64_t socket, uint64_t&result);
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static bool acceptSocket(uint64_t socket, sockaddr_in* socket_addr_in, uint64_t& result);
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static bool acceptSocket(uint64_t socket, sockaddr* socket_addr, uint64_t& result);
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static bool setSocketRecvSize(uint64_t socket, uint32_t &recv_size);
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static bool setSocketSendSize(uint64_t socket, uint32_t &send_size);
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static bool getReadQueueLength(uint64_t socket, int &queue_length);
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static bool bindSocket(uint64_t socket, sockaddr_in*socket_addr_in);
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static bool bindSocket(uint64_t socket, sockaddr* socket_addr);
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static bool listenSocket(uint64_t socket, int count);
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static bool closeSocket(uint64_t& socket);
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static bool getSocketName(uint64_t socket, sockaddr_in* socket_addr_in);
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static bool getSocketName(uint64_t socket, sockaddr* socket_addr);
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static int getAvailableDataSize(const uint64_t socket);
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static int receiveSocketData(uint64_t socket, char* buffer, int size);
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static int sendSocketData(uint64_t socket, const char* buffer, int size);
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static int getReadStatus(const uint64_t socket);
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static int endBrokerSocket(uint64_t socket);
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};
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