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20 lines
413 B
C
20 lines
413 B
C
#ifndef S2D_DRAW_H
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#define S2D_DRAW_H
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#include <ultra64.h>
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extern int myScale;
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extern int myDegrees;
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extern int drop_shadow;
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extern uObjMtx final_mtx, rot_mtx;
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extern int s2d_red, s2d_green, s2d_blue, s2d_alpha;
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extern void s2d_rdp_init(void);
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extern void setup_font_texture(int idx);
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extern void mtx_pipeline(uObjMtx *m, int x, int y);
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extern void draw_s2d_glyph(char c, int x, int y, uObjMtx *mt);
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#endif |