Files
Microtransactions64/src/buffers/buffers.h
Gregory Heskett d702f188c6 Bugfix: Stack sizes moved to main.h (#573)
Crash screen does not enjoy importing buffers/buffers.h
2023-01-24 09:19:53 -05:00

40 lines
940 B
C

#ifndef BUFFERS_H
#define BUFFERS_H
#include <PR/ultratypes.h>
#include <hvqm2dec.h>
#include "game/save_file.h"
#include "game/game_init.h"
#include "game/main.h"
#include "config.h"
extern u8 gDecompressionHeap[];
extern u8 gAudioHeap[];
extern u8 gIdleThreadStack[THREAD1_STACK];
extern u8 gThread3Stack[THREAD3_STACK];
extern u8 gThread4Stack[THREAD4_STACK];
extern u8 gThread5Stack[THREAD5_STACK];
#if ENABLE_RUMBLE
extern u8 gThread6Stack[THREAD6_STACK];
#endif
extern u8 gGfxSPTaskYieldBuffer[];
extern struct SaveBuffer gSaveBuffer;
extern u8 gGfxSPTaskStack[];
extern struct GfxPool gGfxPools[2];
extern u8 adpcmbuf[]; /* Buffer for audio records ADPCM) */
extern u64 hvq_yieldbuf[]; /* RSP task yield buffer */
extern HVQM2Info hvq_spfifo[]; /* Data area for HVQM2 microcode */
extern u16 hvqwork[]; /* Work buffer for HVQM2 decoder */
extern u8 hvqbuf[]; /* Buffer for video records (HVQM2) */
#endif // BUFFERS_H