You've already forked Microtransactions64
mirror of
https://github.com/Print-and-Panic/Microtransactions64.git
synced 2026-01-21 10:17:19 -08:00
* Implemented native Gamecube controller support and corresponding emulator hint in ROM header * Added X and Y buttons to VALID_BUTTONS in sm64.h * Added workaround in controller type detection for mupen bug * read GC controllers from port 2 * L to Z logic for GC controller uses a threshold * Changed threshold for L trig to around 33% Changed threshold based on feedback * Added gGamecubeControllerPort * fixed wrong check * Bugfix: Game crashes when less than 2 controllers are connected * Suppress compiler warnings * Bugfix: button swapping still takes place on non-GC controllers * Wrap port 2 stuff in console check aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa * GC console check * Funny emulator crash moment * block comment moment * Added centering for the gamecube controller, support reset command (#511) * Added centering for the gamecube controller, support reset command * Use struct 'ControllerCenters' for 'gGamecubeControllerCenters' * Store gamecube controller centers per controller * Clamp GC controller stick values to s8 * the formatting changes Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com> Co-authored-by: Reonu <danileon95@gmail.com> Co-authored-by: Denis Kopyrin <aglab3@gmail.com>
18 KiB
Executable File
18 KiB
Executable File