Fazana
f20e5a24b2
Light polish
...
Which sounds conceptually impossible, given what light is.
2021-09-09 10:59:50 +01:00
Fazana
cc0d19592c
tweak ☎️
2021-09-08 20:34:24 +01:00
Fazana
c663ad90ed
Area node fix
2021-09-08 19:42:25 +01:00
Fazana
2a78404ef5
Puppylights
2021-09-07 12:13:40 +01:00
Mineqwerty
e248621a55
Added area number define, fixed undefined init value
2021-09-05 11:35:35 -04:00
Mineqwerty
93f163fb56
Merge https://github.com/Reonu/HackerSM64 into skybox
2021-09-05 11:14:15 -04:00
Mineqwerty
aa8c033e2b
Clear pointers + misc recommended fixes
2021-09-05 11:00:11 -04:00
Mineqwerty
33fa7013b0
Added a level script function to easily set a skybox for each area
...
In your level script add the function
CHANGE_AREA_SKYBOX(Area ID, Skybox Segment Start, Skybox Segment End) .
2021-09-04 20:27:21 -04:00
Fazana
710256e9f1
TLB clears fixed for real for real
...
man.
2021-08-23 18:38:43 +01:00
Fazana
bc903a73fc
Further TLB fix
...
Imagine testing 2 segments and having them work perfectly fine, and then you go for the third, and it somehow doesn't work, because clearly you can't trust a system that loads 3 things in a row to just map it to the first 3 :^)
So guess we have a mapping segment table now to track it.
2021-08-23 14:06:27 +01:00
Fazana
bc1fac4b9e
Farcall tweaks
...
You can now safely store code in global banks without the game murdering it. Also fixed some `memory.c` warnings
2021-08-23 12:10:03 +01:00
Fazana
ccfa157455
Farcall
2021-08-22 13:39:47 +01:00
Fazana
5dc75cf792
Ifdefs and config
2021-08-15 15:15:16 +01:00
Fazana
111d2609fc
Widescreen option change, puppyvolumes
2021-08-10 21:53:43 +01:00
Reonu
a589e17a17
Refresh 14
2021-07-13 16:52:38 +01:00
CrashOveride95
3b6eb5b5e1
Merge branch 'master' of https://github.com/n64decomp/sm64
2021-07-13 11:40:46 -04:00
n64
f9982e0ef5
Refresh 14
2021-07-12 23:17:54 -04:00
someone2639
d9712b078c
revert model ID to u16
2021-05-27 13:43:46 -04:00
someone2639
6beb1dfa9e
made the level script code more clear in what it was comparing
2021-05-27 01:21:05 -04:00
someone2639
0ee319a300
more modularity; fixed an assert in sm64.ld so it doesnt trip if ext ram is defined
2021-05-27 00:34:53 -04:00
someone2639
bd79934f00
make model count a define so it's easier to change in case you need memory
2021-05-27 00:21:37 -04:00
someone2639
2da776c9c0
s32 model ID to make the code cleaner
2021-05-27 00:15:06 -04:00
someone2639
a4a6a85312
updated level script commands to take u16 models
2021-05-26 18:01:34 -04:00
someone2639
a45f38f06d
model id structure is u16
2021-05-26 18:01:30 -04:00
Reonu
4ec84ad51c
Added mario head skip as a toggle in config.h
2021-05-26 14:55:59 +01:00