Reonu
a15db3c56b
2.0.7 (fix compiler warnings) ( #542 )
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2.0.7
2022-12-05 16:28:01 +01:00
thecozies
e87dfa74d8
v2.0.7
2022-12-05 08:39:28 -06:00
thecozies
e3e1aa02ac
Add GCC opt flag to suppress warnings
2022-12-05 08:38:41 -06:00
axollyon
d3d2bb9247
Update VERSION.txt
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HackerSM64 2.0.6
2022-12-04 11:50:20 +01:00
Gregory Heskett
dc1a824ce9
HackerSM64 2.0.6 ( #539 )
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* revert random_u16 to be a u16 (#538 )
* Added safety gcc math flags (#537 )
* removed useless compilation flags that could cause performance loss
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com >
Co-authored-by: thecozies <collinpferguson@gmail.com >
2022-12-04 23:05:59 +13:00
axollyon
efd4e3f9dc
Update VERSION.txt ( #534 )
2022-11-24 02:46:09 +01:00
Gregory Heskett
b1146308a7
HackerSM64 2.0.5 ( #517 )
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* Bugfix: race condition with accessing cleared audio memory pools
* Bugfix: skyboxes access tiles out of range when looking straight down (#518 )
* Vscode fixes (#516 )
* Revert s32 angles and remove Angle typedef usage (#529 )
* Fix some surface shadowing (#531 )
* Delete rtc.h
* Remove `wait_for_audio_frames()`
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com >
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com >
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com >
2022-11-24 09:57:44 +13:00
axollyon
b8e22f2fbd
Update version to 2.0.4 ( #515 )
2022-10-27 01:17:08 -04:00
arthurtilly
1a71619f47
Imminent fixes for bugs found on master branch ( #512 )
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* The vanilla level checks define for Yoshi is inverted, causing him to require 120 stars when it is off and appear at 0 stars when it's on
* The downwarp fix results in Mario levitating in midair when grabbing Bowser midair. While downwarps should still be fixed, the change should be reverted immediately until a better fix is made.
* Some checks of Mario's floor class were using the wrong defines, which can lead to unexpected behavior in the event anyone wants to reorder surface types. By default the SURFACE_CLASS_SLIPPERY and SURFACE_SLIPPERY defines have the same value, which is why this mistake is hard to notice.
* The firsty frames define was implemented poorly, not allowing for vanilla firsty behavior no matter what the values were set to. This has been reverted, while avoiding the UB in the original vanilla code.
* Removed the ledge grab changes that fix QSLGs and change the false ledgegrab define since Arceveti wanted to in his PR
2022-10-26 19:12:29 +13:00
Gregory Heskett
7d6579971a
Remove Wiseguy from codeowners file :( ( #490 )
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* Remove Wiseguy from codeowners file :(
* Add ArcticJaguar725 as the primary CODEWOWNER for the moment
2022-09-21 09:10:06 -05:00
thecozies
a549e1a95a
Merge pull request #454 from HackerN64/develop/2.0.3
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HackerSM64 2.0.3 Release: Audio Crash
2022-07-19 11:44:14 -05:00
thecozies
83fea6d310
v2.0.3
2022-07-19 11:35:48 -05:00
gheskett
8698cc0f89
Bugfix: patch_audio_bank crash (hopefully) resolved for good
2022-07-15 00:25:18 -04:00
Mr-Wiseguy
62d6ee135f
HackerSM64 2.0.2 release
2022-06-28 09:43:19 -04:00
thecozies
3d330e0b84
Merge pull request #387 from HackerN64/develop/2.0.1
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HackerSM64 2.0.2 Release
2022-06-28 08:40:54 -05:00
Arceveti
1691e48326
Fix inverted tilting pyramids when platform displacement 2 is disabled ( #397 )
2022-06-28 09:30:49 -04:00
Reonu
e5af0e8ca5
Add :Zone_Identifier files to gitignore ( #428 )
2022-06-28 09:28:54 -04:00
Mr-Wiseguy
cf570b4406
Added dcache coherency emulation test that disables instant input if passed (fixes Ares) ( #427 )
2022-06-28 12:57:14 +01:00
Reonu
1012fb7957
Add extra hud defines ( #409 )
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* Added extra HUD defines
* moved the defines to hud.h
2022-06-27 22:17:44 -04:00
Reonu
aa1a48afeb
Fix shindou audio bzero size ( #426 )
2022-06-27 22:15:47 -04:00
Mr-Wiseguy
5e1258e806
Merge branch 'master' into develop/2.0.1
2022-06-17 01:11:34 -04:00
Arceveti
c938bbf407
Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef ( #406 )
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* Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef
* Add legacy shadow ids to ShadowType enum
2022-06-09 15:52:10 +01:00
KazeEmanuar
a1ab7c51f0
Made raycasts not hit backfaces
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* Update name of lighting engine branch in readme
2022-06-09 10:04:58 -04:00
Arceveti
4cfbc656a9
Re-implement FALL_DAMAGE_HEIGHT_SMALL usage in play_far_fall_sound ( #407 )
2022-05-19 17:12:28 -04:00
Arceveti
fe6aee22e1
Remove redundant snufit offset vector (fixes gcc11 compiler warning) ( #395 )
2022-05-02 15:36:59 -04:00