Commit Graph

18 Commits

Author SHA1 Message Date
Arceveti
de0d09500c More OBJ_FLAG_UCODE_LARGE usage 2021-09-19 00:29:16 -07:00
Arceveti
1d052879b8 More objects use OBJ_FLAG_UCODE_LARGE 2021-09-18 19:31:25 -07:00
Fazana
a40cf7f7ef Small order fix 2021-09-15 15:05:44 +01:00
Fazana
9d1329f245 F3DLX2.Rej integration
The master displaylist has been split into two, one for things to render in F3DZEX, and one that renders in F3DLX2.Rej, with the aim to save performance when rendering smaller things.
2021-09-14 21:43:55 +01:00
Arceveti
423e42d697 Name a bunch of stuff 2021-09-13 19:57:26 -07:00
Arceveti
b80529d0e9 Add OBJ_FLAG_VELOCITY_PLATFORM for velocity-based platform displacement for certain objects like the TTC treadmills 2021-09-09 12:09:13 -07:00
Arceveti
0e8c3c9003 Fixed many hardcoded object flags to use defines 2021-08-07 18:49:10 -07:00
Reonu
a589e17a17 Refresh 14 2021-07-13 16:52:38 +01:00
n64
f9982e0ef5 Refresh 14 2021-07-12 23:17:54 -04:00
Reonu
7f47086df9 Included actors/group0.c in behavior_data.c 2021-05-26 18:23:09 +01:00
n64
6d87c424b8 Refresh 13 2020-12-03 14:26:38 -05:00
n64
d43d9b7f20 Refresh 10 2020-06-02 12:44:34 -04:00
n64
c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00
n64
06ec56df7f Refresh 7 2020-03-01 22:42:52 -05:00
n64
9a801cb96d refresh 6 2020-02-03 00:51:26 -05:00
n64
9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
n64
04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64
a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00