Gregory Heskett
7d6579971a
Remove Wiseguy from codeowners file :( ( #490 )
...
* Remove Wiseguy from codeowners file :(
* Add ArcticJaguar725 as the primary CODEWOWNER for the moment
2022-09-21 09:10:06 -05:00
thecozies
a549e1a95a
Merge pull request #454 from HackerN64/develop/2.0.3
...
HackerSM64 2.0.3 Release: Audio Crash
2022-07-19 11:44:14 -05:00
thecozies
83fea6d310
v2.0.3
2022-07-19 11:35:48 -05:00
gheskett
8698cc0f89
Bugfix: patch_audio_bank crash (hopefully) resolved for good
2022-07-15 00:25:18 -04:00
Mr-Wiseguy
62d6ee135f
HackerSM64 2.0.2 release
2022-06-28 09:43:19 -04:00
thecozies
3d330e0b84
Merge pull request #387 from HackerN64/develop/2.0.1
...
HackerSM64 2.0.2 Release
2022-06-28 08:40:54 -05:00
Arceveti
1691e48326
Fix inverted tilting pyramids when platform displacement 2 is disabled ( #397 )
2022-06-28 09:30:49 -04:00
Reonu
e5af0e8ca5
Add :Zone_Identifier files to gitignore ( #428 )
2022-06-28 09:28:54 -04:00
Mr-Wiseguy
cf570b4406
Added dcache coherency emulation test that disables instant input if passed (fixes Ares) ( #427 )
2022-06-28 12:57:14 +01:00
Reonu
1012fb7957
Add extra hud defines ( #409 )
...
* Added extra HUD defines
* moved the defines to hud.h
2022-06-27 22:17:44 -04:00
Reonu
aa1a48afeb
Fix shindou audio bzero size ( #426 )
2022-06-27 22:15:47 -04:00
Mr-Wiseguy
5e1258e806
Merge branch 'master' into develop/2.0.1
2022-06-17 01:11:34 -04:00
Arceveti
c938bbf407
Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef ( #406 )
...
* Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef
* Add legacy shadow ids to ShadowType enum
2022-06-09 15:52:10 +01:00
KazeEmanuar
a1ab7c51f0
Made raycasts not hit backfaces
...
* Update name of lighting engine branch in readme
2022-06-09 10:04:58 -04:00
Arceveti
4cfbc656a9
Re-implement FALL_DAMAGE_HEIGHT_SMALL usage in play_far_fall_sound ( #407 )
2022-05-19 17:12:28 -04:00
Arceveti
fe6aee22e1
Remove redundant snufit offset vector (fixes gcc11 compiler warning) ( #395 )
2022-05-02 15:36:59 -04:00
Arceveti
ad3aa42eff
Fix construct_float by changing addiu to ori ( #394 )
2022-05-02 14:56:04 -04:00
Mr-Wiseguy
031cc24fa6
New profiler ( #390 )
...
* Implemented new lightweight CPU/RDP profiler
* Integrated new profiler into puppyprint debug and improved profiler visuals, removed existing puppyprint profiling code
2022-05-01 00:42:58 -04:00
thecozies
8d06db06e1
Added specific extracted assets to gitignore ( #386 )
...
* Added specific extracted assets to gitignore
* Add .orig files to gitignore
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com >
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com >
2022-04-28 17:50:27 +03:00
Arceveti
642a85fec6
Fix build warnings & errors when building non-US versions ( #305 )
...
* Fix build warnings & errors when building non-US versions
* Revert ADSR_STATE_LOOP change in adsr_update in effects.c + add fallthrough comments + clean up ifdefs
* null initialization for loadedPool in heap.c
* Better placement of null initialization of arg0 in alloc_bank_or_seq
2022-04-15 12:46:17 -04:00
Reonu
3092929822
Tie JRB dark skybox with ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS ( #378 )
...
The JRB skybox is darkened if you haven't collected JRB's first star. This behaviour should be under `ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS`
2022-04-14 18:53:11 -04:00
CrashOveride95
51f8ccfbb0
Comment out username printing during debug builds because people use their real names on their computers
...
I still wanna give people the option so
2022-04-10 17:37:14 -04:00
CrashOveride95
2118234f9b
Remove datetime from version.c to make debug builds reproducible
2022-04-10 17:37:14 -04:00
Gregory Heskett
ac0299e5b5
Bugfix: 2x+ skyboxes given insufficient memory space ( #372 )
2022-03-30 18:41:22 -04:00
Fazana
f98d43c9de
Puppycamera hotfixes ( #367 )
...
* fixed some embarassing typos
2022-03-27 03:20:28 -04:00