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Paintings occlude silhouette
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@@ -1138,7 +1138,7 @@ void move_ddd_painting(struct Painting *painting, f32 frontPos, f32 backPos, f32
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void set_painting_layer(struct GraphNodeGenerated *gen, struct Painting *painting) {
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switch (painting->alpha) {
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case 0xFF: // Opaque
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SET_GRAPH_NODE_LAYER(gen->fnNode.node.flags, LAYER_OPAQUE);
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SET_GRAPH_NODE_LAYER(gen->fnNode.node.flags, LAYER_OCCLUDE_SILHOUETTE_OPAQUE);
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break;
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default:
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SET_GRAPH_NODE_LAYER(gen->fnNode.node.flags, LAYER_TRANSPARENT);
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