removed fillrect func for now

This commit is contained in:
farisawan-2000
2020-12-12 22:03:04 -05:00
parent ce1f5b38e7
commit e1a732adb0

View File

@@ -36,16 +36,6 @@ void setup_font(int idx) {
gSPObjLoadTxtr(gdl_head++, &s2d_tex[idx]);
}
void draw_rect(int ulx, int uly, int drx, int dry, u32 color) {
gDPPipeSync(gdl_head++);
gDPSetRenderMode(gdl_head++, G_RM_NOOP, G_RM_NOOP2);
gDPSetCycleType(gdl_head++,G_CYC_FILL);
gDPSetFillColor(gdl_head++, color);
gDPFillRectangle(gdl_head++, ulx, uly, drx, dry);
gDPPipeSync(gdl_head++);
gDPSetCycleType(gdl_head++, G_CYC_1CYCLE);
}
// Original Mtx Pipeline
// Distorts when rotating, but is faster
void mtx_pipeline(uObjMtx *m, int x, int y) {