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Merge branch 'master' of https://github.com/Reonu/HackerSM64
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@@ -747,23 +747,26 @@ static void puppycam_input_hold_preset3(void)
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if (gPuppyCam.mode3Flags & PUPPYCAM_MODE3_ZOOMED_OUT)
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gPuppyCam.pitchTarget = approach_s32(gPuppyCam.pitchTarget, 0x3000, 0x200, 0x200);
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if (gPlayer1Controller->buttonPressed & L_CBUTTONS)
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if ((gPlayer1Controller->buttonPressed & L_CBUTTONS && !gPuppyCam.options.analogue) || (gPuppyCam.stick2[0] > DEADZONE && !gPuppyCam.stickN[0]))
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{
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gPuppyCam.stickN[0] = 1;
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gPuppyCam.yawTarget -= 0x2000;
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play_sound(SOUND_MENU_CAMERA_TURN,gGlobalSoundSource);
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}
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if (gPlayer1Controller->buttonPressed & R_CBUTTONS)
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if ((gPlayer1Controller->buttonPressed & R_CBUTTONS && !gPuppyCam.options.analogue) || (gPuppyCam.stick2[0] < -DEADZONE && !gPuppyCam.stickN[0]))
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{
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gPuppyCam.stickN[0] = 1;
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gPuppyCam.yawTarget += 0x2000;
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play_sound(SOUND_MENU_CAMERA_TURN,gGlobalSoundSource);
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}
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}
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//Handles zooming in. Works just like vanilla.
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if (gPlayer1Controller->buttonPressed & U_CBUTTONS)
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if ((gPlayer1Controller->buttonPressed & U_CBUTTONS && !gPuppyCam.options.analogue) || (gPuppyCam.stick2[1] > DEADZONE && !gPuppyCam.stickN[1]))
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{
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if ((gPuppyCam.mode3Flags & PUPPYCAM_MODE3_ZOOMED_MED) && !(gMarioState->action & ACT_FLAG_AIR) && !(gMarioState->action & ACT_FLAG_SWIMMING))
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{
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gPuppyCam.stickN[1] = 1;
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gPuppyCam.mode3Flags |= PUPPYCAM_MODE3_ZOOMED_IN;
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gPuppyCam.mode3Flags &= ~PUPPYCAM_MODE3_ZOOMED_MED;
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gPuppyCam.zoomTarget = 200;
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@@ -774,6 +777,7 @@ static void puppycam_input_hold_preset3(void)
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else
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if (gPuppyCam.mode3Flags & PUPPYCAM_MODE3_ZOOMED_OUT)
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{
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gPuppyCam.stickN[1] = 1;
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gPuppyCam.mode3Flags |= PUPPYCAM_MODE3_ZOOMED_MED;
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gPuppyCam.mode3Flags &= ~PUPPYCAM_MODE3_ZOOMED_OUT;
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gPuppyCam.zoomTarget = gPuppyCam.zoomPoints[1];
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@@ -782,10 +786,11 @@ static void puppycam_input_hold_preset3(void)
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}
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}
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else //Otherwise handle zooming out.
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if (gPlayer1Controller->buttonPressed & D_CBUTTONS)
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if ((gPlayer1Controller->buttonPressed & D_CBUTTONS && !gPuppyCam.options.analogue) || (gPuppyCam.stick2[1] < -DEADZONE && !gPuppyCam.stickN[1]))
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{
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if (gPuppyCam.mode3Flags & PUPPYCAM_MODE3_ZOOMED_MED)
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{
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gPuppyCam.stickN[1] = 1;
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gPuppyCam.mode3Flags |= PUPPYCAM_MODE3_ZOOMED_OUT;
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gPuppyCam.mode3Flags &= ~PUPPYCAM_MODE3_ZOOMED_MED;
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gPuppyCam.zoomTarget = gPuppyCam.zoomPoints[2];
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@@ -793,10 +798,12 @@ static void puppycam_input_hold_preset3(void)
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play_sound(SOUND_MENU_CAMERA_ZOOM_OUT, gGlobalSoundSource);
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}
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}
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if (gPlayer1Controller->buttonPressed & D_CBUTTONS || gPlayer1Controller->buttonPressed & B_BUTTON || gPlayer1Controller->buttonPressed & A_BUTTON)
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if ((gPlayer1Controller->buttonPressed & D_CBUTTONS && !gPuppyCam.options.analogue) || (gPuppyCam.stick2[1] < -DEADZONE && !gPuppyCam.stickN[1]) ||
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gPlayer1Controller->buttonPressed & B_BUTTON || gPlayer1Controller->buttonPressed & A_BUTTON)
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{
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if (gPuppyCam.mode3Flags & PUPPYCAM_MODE3_ZOOMED_IN)
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{
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gPuppyCam.stickN[1] = 1;
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gPuppyCam.mode3Flags |= PUPPYCAM_MODE3_ZOOMED_MED;
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gPuppyCam.mode3Flags &= ~PUPPYCAM_MODE3_ZOOMED_IN;
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gPuppyCam.zoomTarget = gPuppyCam.zoomPoints[1];
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@@ -828,7 +835,7 @@ static void puppycam_input_hold(void)
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if (!(gPuppyCam.flags & PUPPYCAM_BEHAVIOUR_YAW_ROTATION))
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return;
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if (!gPuppyCam.options.analogue && !(gPuppyCam.flags & PUPPYCAM_BEHAVIOUR_FREE))
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if ((!gPuppyCam.options.analogue || gPuppyCam.options.inputType == 2) && !(gPuppyCam.flags & PUPPYCAM_BEHAVIOUR_FREE))
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{
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switch (gPuppyCam.options.inputType)
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{
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