brand new impact font

This commit is contained in:
farisawan-2000
2021-04-20 01:27:59 -04:00
parent 6c8acc2d39
commit bd29ff7f70
5 changed files with 677 additions and 680 deletions

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@@ -6,7 +6,7 @@
/**
* SET YOUR FONT NAME HERE
*/
#define FONTNAME comicsans
#define FONTNAME impact
/***********

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@@ -1,9 +1,8 @@
#include <PR/ultratypes.h>
#include <PR/gs2dex.h>
extern uObjTxtr impact_tex[];
extern uObjTxtrBlock_t impact_tex[];
extern uObjMtx impact_mtx;
extern uObjSprite impact_obj;
extern uObjSprite impact_obj_dropshadow;
extern void call_impact_sprite_dl(int idx, int x, int y, uObjMtx *buffer, int buf_idx);
extern u8 impact_tex_0[];
extern u8 impact_tex_1[];
@@ -133,3 +132,5 @@ extern u8 impact_tex_124[];
extern u8 impact_tex_125[];
extern u8 impact_tex_126[];
extern u8 impact_tex_127[];
extern char impact_obj_dropshadow[];

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@@ -1,7 +1,7 @@
#include <ultra64.h>
#include <PR/gs2dex.h>
#define SCALE "\x80" // SCALE (some scale)
#define SCALE "\x80" // SCALE (an integer percentage; 100 -> 100%, 25 -> 25%, etc.)
#define ROTATE "\x81" // ROTATE (degrees) // TODO: maybe add axis?
#define TRANSLATE "\x82" // TRANSLATE (x) (y)
#define COLOR "\x83" // COLOR (r) (g) (b) (a)