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fix level mesh not updating (#477)
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5
Makefile
5
Makefile
@@ -819,10 +819,7 @@ $(BUILD_DIR)/src/game/version_data.h: tools/make_version.sh
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ifeq ($(FIXLIGHTS),1)
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# This must not be run multiple times at once, so we run it ahead of time rather than in a rule
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DUMMY != $(FIXLIGHTS_PY) actors
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# Modify the leveldata build rule to fix lights for any files in that level's folder
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$(BUILD_DIR)/levels/%/leveldata.o: levels/%/leveldata.c
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$(V)$(FIXLIGHTS_PY) $(dir $<)
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$(V)$(CC) -c $(CFLAGS) -MMD -MF $(BUILD_DIR)/$*.d -o $@ $<
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DUMMY != $(FIXLIGHTS_PY) levels
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endif
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$(BUILD_DIR)/%.o: %.c
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$(call print,Compiling:,$<,$@)
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