From b225c91d58fc557fe83dd930574a392e8586ce7f Mon Sep 17 00:00:00 2001 From: Reonu Date: Tue, 9 Aug 2022 17:08:49 +0100 Subject: [PATCH] fix level mesh not updating (#477) --- Makefile | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Makefile b/Makefile index c3f63f92..18736d0a 100644 --- a/Makefile +++ b/Makefile @@ -819,10 +819,7 @@ $(BUILD_DIR)/src/game/version_data.h: tools/make_version.sh ifeq ($(FIXLIGHTS),1) # This must not be run multiple times at once, so we run it ahead of time rather than in a rule DUMMY != $(FIXLIGHTS_PY) actors -# Modify the leveldata build rule to fix lights for any files in that level's folder -$(BUILD_DIR)/levels/%/leveldata.o: levels/%/leveldata.c - $(V)$(FIXLIGHTS_PY) $(dir $<) - $(V)$(CC) -c $(CFLAGS) -MMD -MF $(BUILD_DIR)/$*.d -o $@ $< +DUMMY != $(FIXLIGHTS_PY) levels endif $(BUILD_DIR)/%.o: %.c $(call print,Compiling:,$<,$@)