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added more cool defines!
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11
config.h
11
config.h
@@ -32,10 +32,15 @@ extern u32 s2d_timer;
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extern char *proutSprintf(char *dst, const char *src, size_t count);
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// texture glyph width and height
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#define TEX_WIDTH 16
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#define TEX_HEIGHT 16
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// tab glyph width and height
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#define TAB_WIDTH_H TEX_WIDTH * 2
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#define TAB_WIDTH_V TEX_WIDTH / 2
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// Set these to optimize s2d texture "cache"
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#define TEX_WIDTH 16
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#define TEX_HEIGHT 16
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#define TEX_BITDEPTH 8
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#define _NUM_CACHE (4096 / (TEX_WIDTH * TEX_HEIGHT * (TEX_BITDEPTH / 8)))
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#endif
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3
s2d_cache.c
Normal file
3
s2d_cache.c
Normal file
@@ -0,0 +1,3 @@
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#include "init.h"
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#include "config.h"
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