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skip goddard screen if goddard isn't built
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@@ -45,6 +45,9 @@ const LevelScript level_intro_splash_screen[] = {
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const LevelScript level_intro_mario_head_regular[] = {
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INIT_LEVEL(),
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#ifndef GODDARD
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EXIT_AND_EXECUTE(/*seg*/ 0x14, _menuSegmentRomStart, _menuSegmentRomEnd, level_main_menu_entry_1),
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#endif
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BLACKOUT(/*active*/ TRUE),
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FIXED_LOAD(/*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd),
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#ifdef GODDARD
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