skip goddard screen if goddard isn't built

This commit is contained in:
Reonu
2021-06-29 20:56:38 +01:00
parent 8181edd10f
commit 689c70d25a

View File

@@ -45,6 +45,9 @@ const LevelScript level_intro_splash_screen[] = {
const LevelScript level_intro_mario_head_regular[] = {
INIT_LEVEL(),
#ifndef GODDARD
EXIT_AND_EXECUTE(/*seg*/ 0x14, _menuSegmentRomStart, _menuSegmentRomEnd, level_main_menu_entry_1),
#endif
BLACKOUT(/*active*/ TRUE),
FIXED_LOAD(/*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd),
#ifdef GODDARD