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only set rooms while in a new room (#682)
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@@ -129,10 +129,10 @@ Gfx *geo_switch_area(s32 callContext, struct GraphNode *node, UNUSED void *conte
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gMarioObject->oPosZ
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);
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gMarioCurrentRoom = room;
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print_debug_top_down_objectinfo("areainfo %d", room);
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if (room > 0) {
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gMarioCurrentRoom = room;
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switchCase->selectedCase = (room - 1);
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}
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} else {
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