Update README.md

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Reonu
2021-06-27 17:26:01 +01:00
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@@ -31,7 +31,7 @@ This is a fork of the ultrasm64 repo by CrashOveride which includes the followin
- 16 bit model IDs by someone2639. This means you can have up to 65536 models (lol)
- s2dex engine by someone2639! To use it, compile with `make TEXT_ENGINE=s2dex_text_engine` or just set `TEXT_ENGINE` to `s2dex_text_engine` in the makefile.
- haveyourcake, also known as cake screen fix. Made by Wiseguy and ported/PR'd by Cheezepin
- Coordinate overflow fix by falcobuster. Your levels will render correctly on console and LLE emulators even when using 2x or 4x bounds, while not hurting anything on HLE plugins.
- Coordinate overflow fix by falcobuster. Your levels will render correctly on console and LLE emulators even when using 2x or 4x bounds, while not hurting anything on HLE plugins. **This is automatic now, you don't have to set WORLD_SCALE manually.**
It also uncringes the way that apply_patch.sh works, and removes the black border.
# UltraSM64