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Signedness fix
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@@ -178,7 +178,7 @@ void puppylights_iterate(struct PuppyLight *light, Lights1 *src, struct Object *
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//Main function. Run this in the object you wish to illuminate, and just give it its light, object pointer and any potential flags if you want to use them.
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//If the object has multiple lights, then you run this for each light.
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void puppylights_run(Lights1 *src, struct Object *obj, s32 flags, s32 baseColour)
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void puppylights_run(Lights1 *src, struct Object *obj, s32 flags, u32 baseColour)
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{
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s32 i;
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@@ -40,7 +40,7 @@ extern u16 gNumLights;
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extern u8 levelAmbient;
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extern struct PuppyLight *gPuppyLights[MAX_LIGHTS];
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extern struct MemoryPool *gLightsPool;
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extern void puppylights_run(Lights1 *src, struct Object *obj, s32 flags, s32 baseColour);
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extern void puppylights_run(Lights1 *src, struct Object *obj, s32 flags, u32 baseColour);
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extern void puppylights_object_emit(struct Object *obj);
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extern void cur_obj_enable_light(void);
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extern void cur_obj_disable_light(void);
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