Fixed water surface type patch after the exposed ceiling fix messed with it

This commit is contained in:
Reonu
2021-04-28 16:12:58 +01:00
parent b6fc491dd2
commit 2526ae06f1

View File

@@ -252,12 +252,12 @@ static struct Surface *find_ceil_from_list(struct SurfaceNode *surfaceNode, s32
}
// Determine if checking for the camera or not.
if (gCheckingSurfaceCollisionsForCamera != 0) {
if (surf->flags & SURFACE_FLAG_NO_CAM_COLLISION) {
if (surf->flags & SURFACE_FLAG_NO_CAM_COLLISION || surf->type == SURFACE_NEW_WATER || surf->type == SURFACE_NEW_WATER_BOTTOM) {
continue;
}
}
// Ignore camera only surfaces.
else if (surf->type == SURFACE_CAMERA_BOUNDARY) {
else if (surf->type == SURFACE_CAMERA_BOUNDARY || surf->type == SURFACE_NEW_WATER || surf->type == SURFACE_NEW_WATER_BOTTOM) {
continue;
}
nx = surf->normal.x;
@@ -414,7 +414,7 @@ static struct Surface *find_floor_from_list(struct SurfaceNode *surfaceNode, s32
}
// Determine if we are checking for the camera or not.
if (gCheckingSurfaceCollisionsForCamera != 0) {
if (surf->flags & SURFACE_FLAG_NO_CAM_COLLISION) {
if (surf->flags & SURFACE_FLAG_NO_CAM_COLLISION || surf->type == SURFACE_NEW_WATER || surf->type == SURFACE_NEW_WATER_BOTTOM) {
continue;
}
}