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prime/include/Kyoto/Animation/CMetaTransPhaseTrans.hpp

25 lines
780 B
C++

#ifndef _CMETATRANSPHASETRANS
#define _CMETATRANSPHASETRANS
#include "Kyoto/Animation/CCharAnimTime.hpp"
#include "Kyoto/Animation/IMetaTrans.hpp"
class CMetaTransPhaseTrans : public IMetaTrans {
CCharAnimTime x4_transDur;
bool xc_;
bool xd_runA;
uint x10_flags;
public:
explicit CMetaTransPhaseTrans(CInputStream& in);
EMetaTransType GetType() const override { return kMTT_PhaseTrans; }
rstl::rc_ptr< CAnimTreeNode > VGetTransitionTree(const rstl::ncrc_ptr< CAnimTreeNode >& a,
const rstl::ncrc_ptr< CAnimTreeNode >& b,
const CAnimSysContext& animSys) const override;
void WriteTransData(COutputStream&) const override;
};
#endif // _CMETATRANSPHASETRANS