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prime/include/Kyoto/Animation/CMetaAnimPhaseBlend.hpp
2026-03-27 12:46:13 -06:00

27 lines
762 B
C++

#ifndef _CMETAANIMPHASEBLEND
#define _CMETAANIMPHASEBLEND
#include "Kyoto/Animation/IMetaAnim.hpp"
#include "rstl/rc_ptr.hpp"
#include "rstl/vector.hpp"
class CMetaAnimPhaseBlend : public IMetaAnim {
rstl::rc_ptr< IMetaAnim > x4_animA;
rstl::rc_ptr< IMetaAnim > x8_animB;
float xc_blend;
bool x10_;
public:
explicit CMetaAnimPhaseBlend(CInputStream& in);
EMetaAnimType GetType() const override { return kMAT_PhaseBlend; }
void GetUniquePrimitives(rstl::set< CPrimitive >& primsOut) const override;
rstl::ncrc_ptr< CAnimTreeNode >
VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const override;
void WriteAnimData(COutputStream& out) const;
};
#endif // _CMETAANIMPHASEBLEND