Add CGunWeapon

This commit is contained in:
Henrique Gemignani Passos Lima
2022-11-25 22:24:38 +02:00
parent 3bcfd86d48
commit edbfd0d305
38 changed files with 1099 additions and 175 deletions
+2 -2
View File
@@ -97,8 +97,8 @@ ClearPointGeneratorFunc__13CSkinnedModelFv:
/* 8035270C 0034F66C 90 0D AA 30 */ stw r0, lbl_805A95F0@sda21(r13)
/* 80352710 0034F670 4E 80 00 20 */ blr
.global SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v
SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v:
.global SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v
SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v:
/* 80352714 0034F674 90 8D AA 30 */ stw r4, lbl_805A95F0@sda21(r13)
/* 80352718 0034F678 90 6D AA 34 */ stw r3, lbl_805A95F4@sda21(r13)
/* 8035271C 0034F67C 4E 80 00 20 */ blr
+1 -1
View File
@@ -1123,7 +1123,7 @@ SetupHook__20CActorModelParticlesCF9TUniqueId:
/* 801E47AC 001E170C 3C 80 80 1E */ lis r4, PointGenerator__20CActorModelParticlesFUiPC9CVector3fPC9CVector3fi@ha
/* 801E47B0 001E1710 38 63 00 08 */ addi r3, r3, 8
/* 801E47B4 001E1714 38 84 4E 20 */ addi r4, r4, PointGenerator__20CActorModelParticlesFUiPC9CVector3fPC9CVector3fi@l
/* 801E47B8 001E1718 48 16 DF 5D */ bl SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v
/* 801E47B8 001E1718 48 16 DF 5D */ bl SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v
lbl_801E47BC:
/* 801E47BC 001E171C 80 01 00 24 */ lwz r0, 0x24(r1)
/* 801E47C0 001E1720 83 E1 00 1C */ lwz r31, 0x1c(r1)
+8 -8
View File
@@ -1334,7 +1334,7 @@ lbl_80115DF4:
/* 80115E28 00112D88 4B F1 6B 51 */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80115E2C 00112D8C 38 61 00 A4 */ addi r3, r1, 0xa4
/* 80115E30 00112D90 38 80 FF FF */ li r4, -1
/* 80115E34 00112D94 4B F6 1E 59 */ bl sub_80077c8c
/* 80115E34 00112D94 4B F6 1E 59 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 80115E38 00112D98 3C 60 80 11 */ lis r3, MultipassDrawCallback__10CModelDataFPCfPCfPC21SMultipassDrawContext@ha
/* 80115E3C 00112D9C 93 C1 00 08 */ stw r30, 8(r1)
/* 80115E40 00112DA0 38 83 64 48 */ addi r4, r3, MultipassDrawCallback__10CModelDataFPCfPCfPC21SMultipassDrawContext@l
@@ -1412,7 +1412,7 @@ MultiLightingDraw__10CModelDataF11EWhichModelRC12CTransform4fPC12CActorLightsRC6
/* 80115F44 00112EA4 4B F1 6A 35 */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80115F48 00112EA8 38 61 00 B8 */ addi r3, r1, 0xb8
/* 80115F4C 00112EAC 38 80 FF FF */ li r4, -1
/* 80115F50 00112EB0 4B F6 1D 3D */ bl sub_80077c8c
/* 80115F50 00112EB0 4B F6 1D 3D */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 80115F54 00112EB4 80 1F 00 0C */ lwz r0, 0xc(r31)
/* 80115F58 00112EB8 3C 60 80 11 */ lis r3, MultiLightingDrawCallback__10CModelDataFPCfPCfPC25SMultiLightingDrawContext@ha
/* 80115F5C 00112EBC 38 83 64 B8 */ addi r4, r3, MultiLightingDrawCallback__10CModelDataFPCfPCfPC25SMultiLightingDrawContext@l
@@ -1444,8 +1444,8 @@ lbl_80115FB0:
/* 80115FBC 00112F1C 38 21 01 20 */ addi r1, r1, 0x120
/* 80115FC0 00112F20 4E 80 00 20 */ blr
.global FlatDraw__10CModelDataF11EWhichModelRC12CTransform4fbRC11CModelFlags
FlatDraw__10CModelDataF11EWhichModelRC12CTransform4fbRC11CModelFlags:
.global FlatDraw__10CModelDataCF11EWhichModelRC12CTransform4fbRC11CModelFlags
FlatDraw__10CModelDataCF11EWhichModelRC12CTransform4fbRC11CModelFlags:
/* 80115FC4 00112F24 94 21 FE F0 */ stwu r1, -0x110(r1)
/* 80115FC8 00112F28 7C 08 02 A6 */ mflr r0
/* 80115FCC 00112F2C 90 01 01 14 */ stw r0, 0x114(r1)
@@ -1488,7 +1488,7 @@ FlatDraw__10CModelDataF11EWhichModelRC12CTransform4fbRC11CModelFlags:
/* 80116060 00112FC0 4B F1 69 19 */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80116064 00112FC4 38 61 00 A4 */ addi r3, r1, 0xa4
/* 80116068 00112FC8 38 80 FF FF */ li r4, -1
/* 8011606C 00112FCC 4B F6 1C 21 */ bl sub_80077c8c
/* 8011606C 00112FCC 4B F6 1C 21 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 80116070 00112FD0 3C 60 80 11 */ lis r3, FlatDrawCallback__10CModelDataFPCfPCfPC16SFlatDrawContext@ha
/* 80116074 00112FD4 93 E1 00 08 */ stw r31, 8(r1)
/* 80116078 00112FD8 38 83 66 40 */ addi r4, r3, FlatDrawCallback__10CModelDataFPCfPCfPC16SFlatDrawContext@l
@@ -1604,7 +1604,7 @@ DisintegrateDraw__10CModelDataF11EWhichModelRC12CTransform4fRC8CTextureRC6CColor
/* 80116210 00113170 4B F1 67 69 */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80116214 00113174 38 61 00 C0 */ addi r3, r1, 0xc0
/* 80116218 00113178 38 80 FF FF */ li r4, -1
/* 8011621C 0011317C 4B F6 1A 71 */ bl sub_80077c8c
/* 8011621C 0011317C 4B F6 1A 71 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 80116220 00113180 80 1E 00 00 */ lwz r0, 0(r30)
/* 80116224 00113184 3C 60 80 11 */ lis r3, DisintegrateDrawCallback__10CModelDataFPCfPCfPC22SOneTextureDrawContext@ha
/* 80116228 00113188 38 83 66 8C */ addi r4, r3, DisintegrateDrawCallback__10CModelDataFPCfPCfPC22SOneTextureDrawContext@l
@@ -1684,7 +1684,7 @@ RenderThermal__10CModelDataCFRC12CTransform4fRC6CColorRC6CColorRC11CModelFlags:
/* 8011633C 0011329C 4B F1 66 3D */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80116340 001132A0 38 61 00 98 */ addi r3, r1, 0x98
/* 80116344 001132A4 38 80 FF FF */ li r4, -1
/* 80116348 001132A8 4B F6 19 45 */ bl sub_80077c8c
/* 80116348 001132A8 4B F6 19 45 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 8011634C 001132AC 7F E3 FB 78 */ mr r3, r31
/* 80116350 001132B0 7F 84 E3 78 */ mr r4, r28
/* 80116354 001132B4 7F A5 EB 78 */ mr r5, r29
@@ -2143,7 +2143,7 @@ lbl_80116984:
/* 801169B8 00113918 4B F1 5F 65 */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 801169BC 0011391C 38 61 00 A0 */ addi r3, r1, 0xa0
/* 801169C0 00113920 38 80 FF FF */ li r4, -1
/* 801169C4 00113924 4B F6 12 C9 */ bl sub_80077c8c
/* 801169C4 00113924 4B F6 12 C9 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 801169C8 00113928 48 00 00 40 */ b lbl_80116A08
lbl_801169CC:
/* 801169CC 0011392C 88 1F 00 28 */ lbz r0, 0x28(r31)
+1 -1
View File
@@ -684,7 +684,7 @@ RenderShadowBuffer__16CProjectedShadowFR13CStateManagerRC10CModelDataRC12CTransf
/* 8029E0BC 0029B01C 4B D8 E8 BD */ bl "SetupRender__9CAnimDataCFRC13CSkinnedModelRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 8029E0C0 0029B020 38 61 01 64 */ addi r3, r1, 0x164
/* 8029E0C4 0029B024 38 80 FF FF */ li r4, -1
/* 8029E0C8 0029B028 4B DD 9B C5 */ bl sub_80077c8c
/* 8029E0C8 0029B028 4B DD 9B C5 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 8029E0CC 0029B02C 7F 60 00 34 */ cntlzw r0, r27
/* 8029E0D0 0029B030 C0 59 00 00 */ lfs f2, 0(r25)
/* 8029E0D4 0029B034 C0 39 00 04 */ lfs f1, 4(r25)
+5 -5
View File
@@ -3822,7 +3822,7 @@ lbl_800DDC60:
/* 800DDC70 000DABD0 4B FF F9 85 */ bl BuildSuitModelData1__10CSamusDollFQ212CPlayerState11EPlayerSuit
/* 800DDC74 000DABD4 38 7A 00 C8 */ addi r3, r26, 0xc8
/* 800DDC78 000DABD8 38 81 00 D8 */ addi r4, r1, 0xd8
/* 800DDC7C 000DABDC 48 00 01 FD */ bl sub_800dde78
/* 800DDC7C 000DABDC 48 00 01 FD */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 800DDC80 000DABE0 38 61 00 D8 */ addi r3, r1, 0xd8
/* 800DDC84 000DABE4 38 80 FF FF */ li r4, -1
/* 800DDC88 000DABE8 48 03 8D C5 */ bl __dt__10CModelDataFv
@@ -3895,7 +3895,7 @@ lbl_800DDD70:
/* 800DDD88 000DACE8 4B FF F7 65 */ bl BuildSuitModelDataBoots__10CSamusDollFQ212CPlayerState11EPlayerSuit
/* 800DDD8C 000DACEC 38 7A 01 34 */ addi r3, r26, 0x134
/* 800DDD90 000DACF0 38 81 00 8C */ addi r4, r1, 0x8c
/* 800DDD94 000DACF4 48 00 00 E5 */ bl sub_800dde78
/* 800DDD94 000DACF4 48 00 00 E5 */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 800DDD98 000DACF8 38 61 00 8C */ addi r3, r1, 0x8c
/* 800DDD9C 000DACFC 38 80 FF FF */ li r4, -1
/* 800DDDA0 000DAD00 48 03 8C AD */ bl __dt__10CModelDataFv
@@ -3934,7 +3934,7 @@ lbl_800DDDC0:
/* 800DDE20 000DAD80 48 03 8D 35 */ bl __ct__10CModelDataFRC8CAnimRes
/* 800DDE24 000DAD84 38 7A 01 84 */ addi r3, r26, 0x184
/* 800DDE28 000DAD88 38 81 00 40 */ addi r4, r1, 0x40
/* 800DDE2C 000DAD8C 48 00 00 4D */ bl sub_800dde78
/* 800DDE2C 000DAD8C 48 00 00 4D */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 800DDE30 000DAD90 38 61 00 40 */ addi r3, r1, 0x40
/* 800DDE34 000DAD94 38 80 FF FF */ li r4, -1
/* 800DDE38 000DAD98 48 03 8C 15 */ bl __dt__10CModelDataFv
@@ -3955,8 +3955,8 @@ lbl_800DDE64:
/* 800DDE70 000DADD0 38 21 01 90 */ addi r1, r1, 0x190
/* 800DDE74 000DADD4 4E 80 00 20 */ blr
.global sub_800dde78
sub_800dde78:
.global "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
"__as__Q24rstl29optional_object<10CModelData>FRC10CModelData":
/* 800DDE78 000DADD8 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 800DDE7C 000DADDC 7C 08 02 A6 */ mflr r0
/* 800DDE80 000DADE0 90 01 00 14 */ stw r0, 0x14(r1)
+3 -3
View File
@@ -40,7 +40,7 @@ lbl_805A789C:
.section .bss
.balign 8
.lcomm lbl_8046C7D0, 0x78, 4
.comm lbl_805719E8, 0xD4, 4
.comm skChargedShotCameraShakeData__16CCameraShakeData, 0xD4, 4
.comm lbl_80571ABC, 0xD4, 4 # MWCC .comm bug
.comm lbl_80571B90, 0xD4, 4
@@ -1476,12 +1476,12 @@ __sinit_CCameraShakeData_cpp:
/* 8015DD54 0015ACB4 4B FF F4 FD */ bl __ct__22CCameraShakerComponentFiRC17SCameraShakePointRC17SCameraShakePoint
/* 8015DD58 0015ACB8 38 61 00 BC */ addi r3, r1, 0xbc
/* 8015DD5C 0015ACBC 4B FF F3 D5 */ bl __ct__22CCameraShakerComponentFv
/* 8015DD60 0015ACC0 3C 60 80 57 */ lis r3, lbl_805719E8@ha
/* 8015DD60 0015ACC0 3C 60 80 57 */ lis r3, skChargedShotCameraShakeData__16CCameraShakeData@ha
/* 8015DD64 0015ACC4 3C 80 80 5A */ lis r4, sZeroVector__9CVector3f@ha
/* 8015DD68 0015ACC8 38 A4 66 A0 */ addi r5, r4, sZeroVector__9CVector3f@l
/* 8015DD6C 0015ACCC C0 22 9F 18 */ lfs f1, lbl_805ABC38@sda21(r2)
/* 8015DD70 0015ACD0 C0 42 9E F4 */ lfs f2, lbl_805ABC14@sda21(r2)
/* 8015DD74 0015ACD4 38 63 19 E8 */ addi r3, r3, lbl_805719E8@l
/* 8015DD74 0015ACD4 38 63 19 E8 */ addi r3, r3, skChargedShotCameraShakeData__16CCameraShakeData@l
/* 8015DD78 0015ACD8 38 C1 01 34 */ addi r6, r1, 0x134
/* 8015DD7C 0015ACDC 38 E1 00 F8 */ addi r7, r1, 0xf8
/* 8015DD80 0015ACE0 39 01 00 BC */ addi r8, r1, 0xbc
+2 -2
View File
@@ -5023,7 +5023,7 @@ Render__12COmegaPirateCFRC13CStateManager:
/* 8028F518 0028C478 4B D9 D4 05 */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 8028F51C 0028C47C 38 61 01 20 */ addi r3, r1, 0x120
/* 8028F520 0028C480 38 80 FF FF */ li r4, -1
/* 8028F524 0028C484 4B DE 87 69 */ bl sub_80077c8c
/* 8028F524 0028C484 4B DE 87 69 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_8028F528:
/* 8028F528 0028C488 88 1E 09 A0 */ lbz r0, 0x9a0(r30)
/* 8028F52C 0028C48C 28 00 00 00 */ cmplwi r0, 0
@@ -5081,7 +5081,7 @@ lbl_8028F580:
/* 8028F5F8 0028C558 4B D9 D3 25 */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 8028F5FC 0028C55C 38 61 00 D4 */ addi r3, r1, 0xd4
/* 8028F600 0028C560 38 80 FF FF */ li r4, -1
/* 8028F604 0028C564 4B DE 86 89 */ bl sub_80077c8c
/* 8028F604 0028C564 4B DE 86 89 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_8028F608:
/* 8028F608 0028C568 7F C3 F3 78 */ mr r3, r30
/* 8028F60C 0028C56C 7F E4 FB 78 */ mr r4, r31
+3 -3
View File
@@ -1208,7 +1208,7 @@ RenderIceModelWithFlags__10CPatternedCFRC11CModelFlags:
/* 80077C60 00074BC0 4B FB 4C BD */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 80077C64 00074BC4 38 61 00 10 */ addi r3, r1, 0x10
/* 80077C68 00074BC8 38 80 FF FF */ li r4, -1
/* 80077C6C 00074BCC 48 00 00 21 */ bl sub_80077c8c
/* 80077C6C 00074BCC 48 00 00 21 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_80077C70:
/* 80077C70 00074BD0 80 01 00 74 */ lwz r0, 0x74(r1)
/* 80077C74 00074BD4 83 E1 00 6C */ lwz r31, 0x6c(r1)
@@ -1218,8 +1218,8 @@ lbl_80077C70:
/* 80077C84 00074BE4 38 21 00 70 */ addi r1, r1, 0x70
/* 80077C88 00074BE8 4E 80 00 20 */ blr
.global sub_80077c8c
sub_80077c8c:
.global "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
"__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv":
/* 80077C8C 00074BEC 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 80077C90 00074BF0 7C 08 02 A6 */ mflr r0
/* 80077C94 00074BF4 90 01 00 14 */ stw r0, 0x14(r1)
+1 -1
View File
@@ -1377,7 +1377,7 @@ sub_8023c688:
/* 8023C714 00239674 48 11 65 E5 */ bl "Calculate__13CSkinnedModelFRC17CPoseAsTransformsRCQ24rstl37optional_object<18CVertexMorphEffect>PCfPf"
/* 8023C718 00239678 38 61 00 AC */ addi r3, r1, 0xac
/* 8023C71C 0023967C 38 80 FF FF */ li r4, -1
/* 8023C720 00239680 4B E3 B5 6D */ bl sub_80077c8c
/* 8023C720 00239680 4B E3 B5 6D */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_8023C724:
/* 8023C724 00239684 7F 03 C3 78 */ mr r3, r24
/* 8023C728 00239688 48 00 1C 5D */ bl sub_8023e384
+2 -2
View File
@@ -2633,7 +2633,7 @@ lbl_801E98C4:
/* 801E9924 001E6884 48 16 93 D5 */ bl "Calculate__13CSkinnedModelFRC17CPoseAsTransformsRCQ24rstl37optional_object<18CVertexMorphEffect>PCfPf"
/* 801E9928 001E6888 38 61 00 88 */ addi r3, r1, 0x88
/* 801E992C 001E688C 38 80 FF FF */ li r4, -1
/* 801E9930 001E6890 4B E8 E3 5D */ bl sub_80077c8c
/* 801E9930 001E6890 4B E8 E3 5D */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_801E9934:
/* 801E9934 001E6894 80 6D A0 68 */ lwz r3, gpRender@sda21(r13)
/* 801E9938 001E6898 38 97 00 40 */ addi r4, r23, 0x40
@@ -2716,7 +2716,7 @@ lbl_801E9934:
/* 801E9A6C 001E69CC 4B E4 2E B1 */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 801E9A70 001E69D0 38 61 00 3C */ addi r3, r1, 0x3c
/* 801E9A74 001E69D4 38 80 FF FF */ li r4, -1
/* 801E9A78 001E69D8 4B E8 E2 15 */ bl sub_80077c8c
/* 801E9A78 001E69D8 4B E8 E2 15 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 801E9A7C 001E69DC 48 00 00 B4 */ b lbl_801E9B30
lbl_801E9A80:
/* 801E9A80 001E69E0 57 20 06 3F */ clrlwi. r0, r25, 0x18
+10 -10
View File
@@ -271,7 +271,7 @@ RenderXRayModel__11CGrappleArmFRC13CStateManagerRC12CTransform4fRC11CModelFlags:
/* 8011D5FC 0011A55C 4B F0 F3 21 */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 8011D600 0011A560 38 61 00 A4 */ addi r3, r1, 0xa4
/* 8011D604 0011A564 38 80 FF FF */ li r4, -1
/* 8011D608 0011A568 4B F5 A6 85 */ bl sub_80077c8c
/* 8011D608 0011A568 4B F5 A6 85 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 8011D60C 0011A56C 48 22 C9 A1 */ bl White__6CColorFv
/* 8011D610 0011A570 7C 64 1B 78 */ mr r4, r3
/* 8011D614 0011A574 80 6D A0 68 */ lwz r3, gpRender@sda21(r13)
@@ -535,7 +535,7 @@ lbl_8011D95C:
/* 8011D99C 0011A8FC 4B FF 91 B9 */ bl __ct__10CModelDataFRC8CAnimRes
/* 8011D9A0 0011A900 38 7F 00 50 */ addi r3, r31, 0x50
/* 8011D9A4 0011A904 38 81 00 24 */ addi r4, r1, 0x24
/* 8011D9A8 0011A908 4B FC 04 D1 */ bl sub_800dde78
/* 8011D9A8 0011A908 4B FC 04 D1 */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 8011D9AC 0011A90C 38 61 00 24 */ addi r3, r1, 0x24
/* 8011D9B0 0011A910 38 80 FF FF */ li r4, -1
/* 8011D9B4 0011A914 4B FF 90 99 */ bl __dt__10CModelDataFv
@@ -583,7 +583,7 @@ LoadSuitPoll__11CGrappleArmFv:
/* 8011DA50 0011A9B0 4B FF 91 05 */ bl __ct__10CModelDataFRC8CAnimRes
/* 8011DA54 0011A9B4 7F E3 FB 78 */ mr r3, r31
/* 8011DA58 0011A9B8 38 81 00 24 */ addi r4, r1, 0x24
/* 8011DA5C 0011A9BC 4B FC 04 1D */ bl sub_800dde78
/* 8011DA5C 0011A9BC 4B FC 04 1D */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 8011DA60 0011A9C0 38 61 00 24 */ addi r3, r1, 0x24
/* 8011DA64 0011A9C4 38 80 FF FF */ li r4, -1
/* 8011DA68 0011A9C8 4B FF 8F E5 */ bl __dt__10CModelDataFv
@@ -710,7 +710,7 @@ AsyncLoadSuit__11CGrappleArmFR13CStateManager:
/* 8011DC10 0011AB70 7F C3 F3 78 */ mr r3, r30
/* 8011DC14 0011AB74 98 01 00 74 */ stb r0, 0x74(r1)
/* 8011DC18 0011AB78 38 81 00 28 */ addi r4, r1, 0x28
/* 8011DC1C 0011AB7C 48 00 01 31 */ bl sub_8011dd4c
/* 8011DC1C 0011AB7C 48 00 01 31 */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 8011DC20 0011AB80 88 01 00 74 */ lbz r0, 0x74(r1)
/* 8011DC24 0011AB84 28 00 00 00 */ cmplwi r0, 0
/* 8011DC28 0011AB88 41 82 00 10 */ beq lbl_8011DC38
@@ -795,8 +795,8 @@ lbl_8011DD2C:
/* 8011DD44 0011ACA4 38 21 00 90 */ addi r1, r1, 0x90
/* 8011DD48 0011ACA8 4E 80 00 20 */ blr
.global sub_8011dd4c
sub_8011dd4c:
.global "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
"__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>":
/* 8011DD4C 0011ACAC 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 8011DD50 0011ACB0 7C 08 02 A6 */ mflr r0
/* 8011DD54 0011ACB4 90 01 00 14 */ stw r0, 0x14(r1)
@@ -944,7 +944,7 @@ ReturnToDefault__11CGrappleArmFR13CStateManagerf:
/* 8011DF34 0011AE94 54 00 F7 FF */ rlwinm. r0, r0, 0x1e, 0x1f, 0x1f
/* 8011DF38 0011AE98 40 82 00 0C */ bne lbl_8011DF44
/* 8011DF3C 0011AE9C 80 63 03 28 */ lwz r3, 0x328(r3)
/* 8011DF40 0011AEA0 48 0A E3 B9 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerf
/* 8011DF40 0011AEA0 48 0A E3 B9 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerfb
lbl_8011DF44:
/* 8011DF44 0011AEA4 80 01 00 14 */ lwz r0, 0x14(r1)
/* 8011DF48 0011AEA8 7C 08 03 A6 */ mtlr r0
@@ -1048,7 +1048,7 @@ LoadAnimations__11CGrappleArmFv:
/* 8011E094 0011AFF4 7F E3 FB 78 */ mr r3, r31
/* 8011E098 0011AFF8 98 01 00 54 */ stb r0, 0x54(r1)
/* 8011E09C 0011AFFC 38 81 00 08 */ addi r4, r1, 8
/* 8011E0A0 0011B000 4B FF FC AD */ bl sub_8011dd4c
/* 8011E0A0 0011B000 4B FF FC AD */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 8011E0A4 0011B004 88 01 00 54 */ lbz r0, 0x54(r1)
/* 8011E0A8 0011B008 28 00 00 00 */ cmplwi r0, 0
/* 8011E0AC 0011B00C 41 82 00 10 */ beq lbl_8011E0BC
@@ -2083,7 +2083,7 @@ lbl_8011EF44:
/* 8011EF54 0011BEB4 38 7E 00 50 */ addi r3, r30, 0x50
/* 8011EF58 0011BEB8 98 01 01 34 */ stb r0, 0x134(r1)
/* 8011EF5C 0011BEBC 38 81 00 E8 */ addi r4, r1, 0xe8
/* 8011EF60 0011BEC0 4B FF ED ED */ bl sub_8011dd4c
/* 8011EF60 0011BEC0 4B FF ED ED */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 8011EF64 0011BEC4 88 01 01 34 */ lbz r0, 0x134(r1)
/* 8011EF68 0011BEC8 28 00 00 00 */ cmplwi r0, 0
/* 8011EF6C 0011BECC 41 82 00 10 */ beq lbl_8011EF7C
@@ -2638,7 +2638,7 @@ lbl_8011F728:
/* 8011F73C 0011C69C 41 82 00 10 */ beq lbl_8011F74C
/* 8011F740 0011C6A0 3C 80 80 12 */ lis r4, PointGenerator__11CGrappleArmFPvPC9CVector3fPC9CVector3fi@ha
/* 8011F744 0011C6A4 38 84 D5 0C */ addi r4, r4, PointGenerator__11CGrappleArmFPvPC9CVector3fPC9CVector3fi@l
/* 8011F748 0011C6A8 48 23 2F CD */ bl SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v
/* 8011F748 0011C6A8 48 23 2F CD */ bl SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v
lbl_8011F74C:
/* 8011F74C 0011C6AC 7F 83 E3 78 */ mr r3, r28
/* 8011F750 0011C6B0 7F A4 EB 78 */ mr r4, r29
+2 -2
View File
@@ -5681,7 +5681,7 @@ lbl_800F1C54:
/* 800F1CE4 000EEC44 38 E1 00 18 */ addi r7, r1, 0x18
/* 800F1CE8 000EEC48 38 80 00 00 */ li r4, 0
/* 800F1CEC 000EEC4C 38 C0 00 00 */ li r6, 0
/* 800F1CF0 000EEC50 48 02 42 D5 */ bl FlatDraw__10CModelDataF11EWhichModelRC12CTransform4fbRC11CModelFlags
/* 800F1CF0 000EEC50 48 02 42 D5 */ bl FlatDraw__10CModelDataCF11EWhichModelRC12CTransform4fbRC11CModelFlags
/* 800F1CF4 000EEC54 3B FF 00 01 */ addi r31, r31, 1
/* 800F1CF8 000EEC58 2C 1F 00 05 */ cmpwi r31, 5
/* 800F1CFC 000EEC5C 41 80 FF 58 */ blt lbl_800F1C54
@@ -6250,7 +6250,7 @@ lbl_800F2500:
/* 800F2514 000EF474 41 82 00 10 */ beq lbl_800F2524
/* 800F2518 000EF478 3C 80 80 0F */ lis r4, PointGenerator__10CMorphBallFPvPC9CVector3fPC9CVector3fi@ha
/* 800F251C 000EF47C 38 84 E7 88 */ addi r4, r4, PointGenerator__10CMorphBallFPvPC9CVector3fPC9CVector3fi@l
/* 800F2520 000EF480 48 26 01 F5 */ bl SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v
/* 800F2520 000EF480 48 26 01 F5 */ bl SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v
lbl_800F2524:
/* 800F2524 000EF484 C0 22 91 5C */ lfs f1, lbl_805AAE7C@sda21(r2)
/* 800F2528 000EF488 C0 1D 1C 34 */ lfs f0, 0x1c34(r29)
+1 -1
View File
@@ -2216,7 +2216,7 @@ sub_801cff50:
/* 801CFFDC 001CCF3C 48 18 2D 1D */ bl "Calculate__13CSkinnedModelFRC17CPoseAsTransformsRCQ24rstl37optional_object<18CVertexMorphEffect>PCfPf"
/* 801CFFE0 001CCF40 38 61 00 5C */ addi r3, r1, 0x5c
/* 801CFFE4 001CCF44 38 80 FF FF */ li r4, -1
/* 801CFFE8 001CCF48 4B EA 7C A5 */ bl sub_80077c8c
/* 801CFFE8 001CCF48 4B EA 7C A5 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
lbl_801CFFEC:
/* 801CFFEC 001CCF4C C0 38 00 04 */ lfs f1, 4(r24)
/* 801CFFF0 001CCF50 3C 60 80 5A */ lis r3, sUpVector__9CVector3f@ha
@@ -5429,7 +5429,7 @@ lbl_8021A3FC:
/* 8021A458 002173B8 4B EC DE 41 */ bl sub_800e8298
/* 8021A45C 002173BC 38 7E 04 A4 */ addi r3, r30, 0x4a4
/* 8021A460 002173C0 38 81 00 B4 */ addi r4, r1, 0xb4
/* 8021A464 002173C4 4B F0 38 E9 */ bl sub_8011dd4c
/* 8021A464 002173C4 4B F0 38 E9 */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 8021A468 002173C8 88 01 01 00 */ lbz r0, 0x100(r1)
/* 8021A46C 002173CC 28 00 00 00 */ cmplwi r0, 0
/* 8021A470 002173D0 41 82 00 10 */ beq lbl_8021A480
+2 -2
View File
@@ -327,8 +327,8 @@ lbl_801B8D14:
/* 801B8D24 001B5C84 38 E0 00 4A */ li r7, 0x4a
/* 801B8D28 001B5C88 48 0D 1D D1 */ bl play_sfx__12NWeaponTypesFUsbbs
/* 801B8D2C 001B5C8C 80 01 00 28 */ lwz r0, 0x28(r1)
/* 801B8D30 001B5C90 3C 60 80 57 */ lis r3, lbl_805719E8@ha
/* 801B8D34 001B5C94 38 83 19 E8 */ addi r4, r3, lbl_805719E8@l
/* 801B8D30 001B5C90 3C 60 80 57 */ lis r3, skChargedShotCameraShakeData__16CCameraShakeData@ha
/* 801B8D34 001B5C94 38 83 19 E8 */ addi r4, r3, skChargedShotCameraShakeData__16CCameraShakeData@l
/* 801B8D38 001B5C98 38 A0 00 00 */ li r5, 0
/* 801B8D3C 001B5C9C 90 1C 00 7C */ stw r0, 0x7c(r28)
/* 801B8D40 001B5CA0 80 7F 08 70 */ lwz r3, 0x870(r31)
+54 -54
View File
@@ -3,8 +3,8 @@
.section .data
.balign 8
.global lbl_803E52B0
lbl_803E52B0:
.global __vt__10CGunWeapon
__vt__10CGunWeapon:
# ROM: 0x3E22B0
.4byte 0
.4byte 0
@@ -590,9 +590,9 @@ LoadSuitArm__10CGunWeaponFR13CStateManager:
/* 801BA4BC 001B741C 41 82 00 88 */ beq lbl_801BA544
/* 801BA4C0 001B7420 7C 83 23 78 */ mr r3, r4
/* 801BA4C4 001B7424 48 0D 05 09 */ bl get_current_suit__12NWeaponTypesFRC13CStateManager
/* 801BA4C8 001B7428 3C 80 80 3D */ lis r4, lbl_803D17DC@ha
/* 801BA4C8 001B7428 3C 80 80 3D */ lis r4, skSuitArmNames@ha
/* 801BA4CC 001B742C 54 60 10 3A */ slwi r0, r3, 2
/* 801BA4D0 001B7430 38 64 17 DC */ addi r3, r4, lbl_803D17DC@l
/* 801BA4D0 001B7430 38 64 17 DC */ addi r3, r4, skSuitArmNames@l
/* 801BA4D4 001B7434 7C 63 00 2E */ lwzx r3, r3, r0
/* 801BA4D8 001B7438 48 0D 0F 71 */ bl get_asset_id_from_name__12NWeaponTypesFPCc
/* 801BA4DC 001B743C 90 61 00 08 */ stw r3, 8(r1)
@@ -607,7 +607,7 @@ LoadSuitArm__10CGunWeaponFR13CStateManager:
/* 801BA500 001B7460 4B F5 C8 5D */ bl __ct__10CModelDataFRC10CStaticRes
/* 801BA504 001B7464 38 7F 00 B0 */ addi r3, r31, 0xb0
/* 801BA508 001B7468 38 81 00 18 */ addi r4, r1, 0x18
/* 801BA50C 001B746C 4B F2 39 6D */ bl sub_800dde78
/* 801BA50C 001B746C 4B F2 39 6D */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 801BA510 001B7470 38 61 00 18 */ addi r3, r1, 0x18
/* 801BA514 001B7474 38 80 FF FF */ li r4, -1
/* 801BA518 001B7478 4B F5 C5 35 */ bl __dt__10CModelDataFv
@@ -643,7 +643,7 @@ AsyncLoadSuitArm__10CGunWeaponFR13CStateManager:
/* 801BA580 001B74E0 98 01 00 64 */ stb r0, 0x64(r1)
/* 801BA584 001B74E4 38 7E 00 B0 */ addi r3, r30, 0xb0
/* 801BA588 001B74E8 38 81 00 18 */ addi r4, r1, 0x18
/* 801BA58C 001B74EC 4B F6 37 C1 */ bl sub_8011dd4c
/* 801BA58C 001B74EC 4B F6 37 C1 */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 801BA590 001B74F0 88 01 00 64 */ lbz r0, 0x64(r1)
/* 801BA594 001B74F4 28 00 00 00 */ cmplwi r0, 0
/* 801BA598 001B74F8 41 82 00 10 */ beq lbl_801BA5A8
@@ -652,11 +652,11 @@ AsyncLoadSuitArm__10CGunWeaponFR13CStateManager:
/* 801BA5A4 001B7504 4B F5 C4 A9 */ bl __dt__10CModelDataFv
lbl_801BA5A8:
/* 801BA5A8 001B7508 38 00 00 00 */ li r0, 0
/* 801BA5AC 001B750C 3C 60 80 3D */ lis r3, lbl_803D17DC@ha
/* 801BA5AC 001B750C 3C 60 80 3D */ lis r3, skSuitArmNames@ha
/* 801BA5B0 001B7510 98 01 00 64 */ stb r0, 0x64(r1)
/* 801BA5B4 001B7514 57 E0 10 3A */ slwi r0, r31, 2
/* 801BA5B8 001B7518 80 8D A0 64 */ lwz r4, gpSimplePool@sda21(r13)
/* 801BA5BC 001B751C 38 A3 17 DC */ addi r5, r3, lbl_803D17DC@l
/* 801BA5BC 001B751C 38 A3 17 DC */ addi r5, r3, skSuitArmNames@l
/* 801BA5C0 001B7520 38 61 00 10 */ addi r3, r1, 0x10
/* 801BA5C4 001B7524 7C A5 00 2E */ lwzx r5, r5, r0
/* 801BA5C8 001B7528 81 84 00 00 */ lwz r12, 0(r4)
@@ -733,10 +733,10 @@ AsyncLoadFidget__10CGunWeaponFR13CStateManagerQ28SamusGun11EFidgetTypei:
BuildDependencyList__10CGunWeaponFQ212CPlayerState7EBeamId:
/* 801BA6B8 001B7618 94 21 FF C0 */ stwu r1, -0x40(r1)
/* 801BA6BC 001B761C 7C 08 02 A6 */ mflr r0
/* 801BA6C0 001B7620 3C A0 80 3D */ lis r5, lbl_803D17C8@ha
/* 801BA6C0 001B7620 3C A0 80 3D */ lis r5, skDependencyNames@ha
/* 801BA6C4 001B7624 90 01 00 44 */ stw r0, 0x44(r1)
/* 801BA6C8 001B7628 7C 80 23 78 */ mr r0, r4
/* 801BA6CC 001B762C 38 A5 17 C8 */ addi r5, r5, lbl_803D17C8@l
/* 801BA6CC 001B762C 38 A5 17 C8 */ addi r5, r5, skDependencyNames@l
/* 801BA6D0 001B7630 93 E1 00 3C */ stw r31, 0x3c(r1)
/* 801BA6D4 001B7634 93 C1 00 38 */ stw r30, 0x38(r1)
/* 801BA6D8 001B7638 54 1E 10 3A */ slwi r30, r0, 2
@@ -761,8 +761,8 @@ BuildDependencyList__10CGunWeaponFQ212CPlayerState7EBeamId:
/* 801BA724 001B7684 90 01 00 2C */ stw r0, 0x2c(r1)
/* 801BA728 001B7688 48 18 67 19 */ bl __dt__6CTokenFv
/* 801BA72C 001B768C 80 8D A0 64 */ lwz r4, gpSimplePool@sda21(r13)
/* 801BA730 001B7690 3C 60 80 3D */ lis r3, lbl_803D17B4@ha
/* 801BA734 001B7694 38 A3 17 B4 */ addi r5, r3, lbl_803D17B4@l
/* 801BA730 001B7690 3C 60 80 3D */ lis r3, skAnimDependencyNames@ha
/* 801BA734 001B7694 38 A3 17 B4 */ addi r5, r3, skAnimDependencyNames@l
/* 801BA738 001B7698 38 61 00 08 */ addi r3, r1, 8
/* 801BA73C 001B769C 81 84 00 00 */ lwz r12, 0(r4)
/* 801BA740 001B76A0 7C A5 F0 2E */ lwzx r5, r5, r30
@@ -790,11 +790,11 @@ BuildDependencyList__10CGunWeaponFQ212CPlayerState7EBeamId:
/* 801BA798 001B76F8 7F E3 FB 78 */ mr r3, r31
/* 801BA79C 001B76FC 38 9D 01 2C */ addi r4, r29, 0x12c
/* 801BA7A0 001B7700 38 A0 00 01 */ li r5, 1
/* 801BA7A4 001B7704 48 00 00 49 */ bl "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>"
/* 801BA7A4 001B7704 48 00 00 49 */ bl "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>b"
/* 801BA7A8 001B7708 7F C3 F3 78 */ mr r3, r30
/* 801BA7AC 001B770C 38 9D 01 2C */ addi r4, r29, 0x12c
/* 801BA7B0 001B7710 38 A0 00 00 */ li r5, 0
/* 801BA7B4 001B7714 48 00 00 39 */ bl "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>"
/* 801BA7B4 001B7714 48 00 00 39 */ bl "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>b"
/* 801BA7B8 001B7718 38 61 00 18 */ addi r3, r1, 0x18
/* 801BA7BC 001B771C 38 80 00 00 */ li r4, 0
/* 801BA7C0 001B7720 48 18 66 81 */ bl __dt__6CTokenFv
@@ -809,8 +809,8 @@ BuildDependencyList__10CGunWeaponFQ212CPlayerState7EBeamId:
/* 801BA7E4 001B7744 38 21 00 40 */ addi r1, r1, 0x40
/* 801BA7E8 001B7748 4E 80 00 20 */ blr
.global "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>"
"FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>":
.global "FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>b"
"FillTokenVector__10CGunWeaponFRCQ24rstl47vector<10SObjectTag,Q24rstl17rmemory_allocator>RQ24rstl42vector<6CToken,Q24rstl17rmemory_allocator>b":
/* 801BA7EC 001B774C 94 21 FF D0 */ stwu r1, -0x30(r1)
/* 801BA7F0 001B7750 7C 08 02 A6 */ mflr r0
/* 801BA7F4 001B7754 90 01 00 34 */ stw r0, 0x34(r1)
@@ -1545,11 +1545,11 @@ AllocResPools__10CGunWeaponFQ212CPlayerState7EBeamId:
/* 801BB1A8 001B8108 7C 96 23 78 */ mr r22, r4
/* 801BB1AC 001B810C 80 6D A1 48 */ lwz r3, gpTweakGunRes@sda21(r13)
/* 801BB1B0 001B8110 4B F0 07 A9 */ bl GetWeaponResourcePair__12CTweakGunResCFi
/* 801BB1B4 001B8114 3C A0 80 3D */ lis r5, lbl_803D1750@ha
/* 801BB1B4 001B8114 3C A0 80 3D */ lis r5, skMuzzleNames@ha
/* 801BB1B8 001B8118 3C 80 57 50 */ lis r4, 0x57505343@ha
/* 801BB1BC 001B811C 56 DA 18 38 */ slwi r26, r22, 3
/* 801BB1C0 001B8120 7C 7F 1B 78 */ mr r31, r3
/* 801BB1C4 001B8124 38 05 17 50 */ addi r0, r5, lbl_803D1750@l
/* 801BB1C4 001B8124 38 05 17 50 */ addi r0, r5, skMuzzleNames@l
/* 801BB1C8 001B8128 3B 98 01 70 */ addi r28, r24, 0x170
/* 801BB1CC 001B812C 7F C0 D2 14 */ add r30, r0, r26
/* 801BB1D0 001B8130 3B 78 01 48 */ addi r27, r24, 0x148
@@ -1628,9 +1628,9 @@ lbl_801BB2BC:
/* 801BB2E8 001B8248 2C 19 00 02 */ cmpwi r25, 2
/* 801BB2EC 001B824C 3B DE 00 04 */ addi r30, r30, 4
/* 801BB2F0 001B8250 41 80 FE F0 */ blt lbl_801BB1E0
/* 801BB2F4 001B8254 3C 60 80 3D */ lis r3, lbl_803D1778@ha
/* 801BB2F4 001B8254 3C 60 80 3D */ lis r3, skFrozenNames@ha
/* 801BB2F8 001B8258 3B 38 01 8C */ addi r25, r24, 0x18c
/* 801BB2FC 001B825C 38 03 17 78 */ addi r0, r3, lbl_803D1778@l
/* 801BB2FC 001B825C 38 03 17 78 */ addi r0, r3, skFrozenNames@l
/* 801BB300 001B8260 3B 60 00 00 */ li r27, 0
/* 801BB304 001B8264 7E E0 D2 14 */ add r23, r0, r26
lbl_801BB308:
@@ -1695,7 +1695,7 @@ Unload__10CGunWeaponFR13CStateManager:
/* 801BB3D4 001B8334 38 81 00 A8 */ addi r4, r1, 0xa8
/* 801BB3D8 001B8338 90 1F 02 04 */ stw r0, 0x204(r31)
/* 801BB3DC 001B833C 98 01 00 F4 */ stb r0, 0xf4(r1)
/* 801BB3E0 001B8340 4B F6 29 6D */ bl sub_8011dd4c
/* 801BB3E0 001B8340 4B F6 29 6D */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 801BB3E4 001B8344 88 01 00 F4 */ lbz r0, 0xf4(r1)
/* 801BB3E8 001B8348 28 00 00 00 */ cmplwi r0, 0
/* 801BB3EC 001B834C 41 82 00 10 */ beq lbl_801BB3FC
@@ -1708,7 +1708,7 @@ lbl_801BB3FC:
/* 801BB404 001B8364 98 01 00 F4 */ stb r0, 0xf4(r1)
/* 801BB408 001B8368 38 81 00 58 */ addi r4, r1, 0x58
/* 801BB40C 001B836C 98 01 00 A4 */ stb r0, 0xa4(r1)
/* 801BB410 001B8370 4B F6 29 3D */ bl sub_8011dd4c
/* 801BB410 001B8370 4B F6 29 3D */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 801BB414 001B8374 88 01 00 A4 */ lbz r0, 0xa4(r1)
/* 801BB418 001B8378 28 00 00 00 */ cmplwi r0, 0
/* 801BB41C 001B837C 41 82 00 10 */ beq lbl_801BB42C
@@ -1721,7 +1721,7 @@ lbl_801BB42C:
/* 801BB434 001B8394 98 01 00 A4 */ stb r0, 0xa4(r1)
/* 801BB438 001B8398 38 81 00 08 */ addi r4, r1, 8
/* 801BB43C 001B839C 98 01 00 54 */ stb r0, 0x54(r1)
/* 801BB440 001B83A0 4B F6 29 0D */ bl sub_8011dd4c
/* 801BB440 001B83A0 4B F6 29 0D */ bl "__as__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData>"
/* 801BB444 001B83A4 88 01 00 54 */ lbz r0, 0x54(r1)
/* 801BB448 001B83A8 28 00 00 00 */ cmplwi r0, 0
/* 801BB44C 001B83AC 41 82 00 10 */ beq lbl_801BB45C
@@ -2030,7 +2030,7 @@ ReturnToDefault__10CGunWeaponFR13CStateManager:
/* 801BB868 001B87C8 38 A0 00 00 */ li r5, 0
/* 801BB86C 001B87CC 90 01 00 14 */ stw r0, 0x14(r1)
/* 801BB870 001B87D0 80 63 01 00 */ lwz r3, 0x100(r3)
/* 801BB874 001B87D4 48 01 0A 85 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerf
/* 801BB874 001B87D4 48 01 0A 85 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerfb
/* 801BB878 001B87D8 80 01 00 14 */ lwz r0, 0x14(r1)
/* 801BB87C 001B87DC 7C 08 03 A6 */ mtlr r0
/* 801BB880 001B87E0 38 21 00 10 */ addi r1, r1, 0x10
@@ -2219,8 +2219,8 @@ lbl_801BBB08:
/* 801BBB18 001B8A78 50 60 36 72 */ rlwimi r0, r3, 6, 0x19, 0x19
/* 801BBB1C 001B8A7C 38 A0 00 00 */ li r5, 0
/* 801BBB20 001B8A80 98 17 02 18 */ stb r0, 0x218(r23)
/* 801BBB24 001B8A84 3C 60 80 57 */ lis r3, lbl_805719E8@ha
/* 801BBB28 001B8A88 38 83 19 E8 */ addi r4, r3, lbl_805719E8@l
/* 801BBB24 001B8A84 3C 60 80 57 */ lis r3, skChargedShotCameraShakeData__16CCameraShakeData@ha
/* 801BBB28 001B8A88 38 83 19 E8 */ addi r4, r3, skChargedShotCameraShakeData__16CCameraShakeData@l
/* 801BBB2C 001B8A8C 80 7B 08 70 */ lwz r3, 0x870(r27)
/* 801BBB30 001B8A90 4B E4 EE F1 */ bl AddCameraShaker__14CCameraManagerFRC16CCameraShakeDatab
lbl_801BBB34:
@@ -2281,7 +2281,7 @@ DrawHologram__10CGunWeaponCFRC13CStateManagerRC12CTransform4fRC11CModelFlags:
/* 801BBC00 001B8B60 38 7E 00 60 */ addi r3, r30, 0x60
/* 801BBC04 001B8B64 38 80 00 00 */ li r4, 0
/* 801BBC08 001B8B68 38 C0 00 00 */ li r6, 0
/* 801BBC0C 001B8B6C 4B F5 A3 B9 */ bl FlatDraw__10CModelDataF11EWhichModelRC12CTransform4fbRC11CModelFlags
/* 801BBC0C 001B8B6C 4B F5 A3 B9 */ bl FlatDraw__10CModelDataCF11EWhichModelRC12CTransform4fbRC11CModelFlags
/* 801BBC10 001B8B70 48 00 00 E0 */ b lbl_801BBCF0
lbl_801BBC14:
/* 801BBC14 001B8B74 C0 5E 00 10 */ lfs f2, 0x10(r30)
@@ -2330,7 +2330,7 @@ lbl_801BBC14:
/* 801BBCC0 001B8C20 4B E7 0C 5D */ bl "Render__9CAnimDataCFRC13CSkinnedModelRC11CModelFlagsRCQ24rstl37optional_object<18CVertexMorphEffect>PCf"
/* 801BBCC4 001B8C24 38 61 00 A4 */ addi r3, r1, 0xa4
/* 801BBCC8 001B8C28 38 80 FF FF */ li r4, -1
/* 801BBCCC 001B8C2C 4B EB BF C1 */ bl sub_80077c8c
/* 801BBCCC 001B8C2C 4B EB BF C1 */ bl "__dt__Q24rstl37optional_object<18CVertexMorphEffect>Fv"
/* 801BBCD0 001B8C30 48 18 E2 DD */ bl White__6CColorFv
/* 801BBCD4 001B8C34 7C 64 1B 78 */ mr r4, r3
/* 801BBCD8 001B8C38 80 6D A0 68 */ lwz r3, gpRender@sda21(r13)
@@ -2386,7 +2386,7 @@ Draw__10CGunWeaponCFbRC13CStateManagerRC12CTransform4fRC11CModelFlagsPC12CActorL
/* 801BBD90 001B8CF0 41 82 00 10 */ beq lbl_801BBDA0
/* 801BBD94 001B8CF4 3C 80 80 1C */ lis r4, PointGenerator__10CGunWeaponFPvPC9CVector3fPC9CVector3fi@ha
/* 801BBD98 001B8CF8 38 84 A4 7C */ addi r4, r4, PointGenerator__10CGunWeaponFPvPC9CVector3fPC9CVector3fi@l
/* 801BBD9C 001B8CFC 48 19 69 79 */ bl SetPointGeneratorFunc__13CSkinnedModelFUiPFUiPC9CVector3fPC9CVector3fi_v
/* 801BBD9C 001B8CFC 48 19 69 79 */ bl SetPointGeneratorFunc__13CSkinnedModelFPvPFPvPC9CVector3fPC9CVector3fi_v
lbl_801BBDA0:
/* 801BBDA0 001B8D00 80 1C 0F 34 */ lwz r0, 0xf34(r28)
/* 801BBDA4 001B8D04 2C 00 00 00 */ cmpwi r0, 0
@@ -3014,11 +3014,11 @@ PlayAnim__10CGunWeaponFQ212NWeaponTypes12EGunAnimTypeb:
lbl_801BC684:
/* 801BC684 001B95E4 80 63 00 20 */ lwz r3, 0x20(r3)
/* 801BC688 001B95E8 54 A7 06 3E */ clrlwi r7, r5, 0x18
/* 801BC68C 001B95EC 3C A0 80 3D */ lis r5, lbl_803D17FC@ha
/* 801BC68C 001B95EC 3C A0 80 3D */ lis r5, skAnimTypeList@ha
/* 801BC690 001B95F0 54 80 10 3A */ slwi r0, r4, 2
/* 801BC694 001B95F4 88 C3 02 20 */ lbz r6, 0x220(r3)
/* 801BC698 001B95F8 50 E6 36 72 */ rlwimi r6, r7, 6, 0x19, 0x19
/* 801BC69C 001B95FC 38 85 17 FC */ addi r4, r5, lbl_803D17FC@l
/* 801BC69C 001B95FC 38 85 17 FC */ addi r4, r5, skAnimTypeList@l
/* 801BC6A0 001B9600 39 00 00 01 */ li r8, 1
/* 801BC6A4 001B9604 98 C3 02 20 */ stb r6, 0x220(r3)
/* 801BC6A8 001B9608 38 C0 FF FF */ li r6, -1
@@ -3271,7 +3271,7 @@ lbl_801BC9DC:
/* 801BCA14 001B9974 4B F5 A1 41 */ bl __ct__10CModelDataFRC8CAnimRes
/* 801BCA18 001B9978 38 7F 00 10 */ addi r3, r31, 0x10
/* 801BCA1C 001B997C 38 81 00 B4 */ addi r4, r1, 0xb4
/* 801BCA20 001B9980 4B F2 14 59 */ bl sub_800dde78
/* 801BCA20 001B9980 4B F2 14 59 */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 801BCA24 001B9984 38 61 00 B4 */ addi r3, r1, 0xb4
/* 801BCA28 001B9988 38 80 FF FF */ li r4, -1
/* 801BCA2C 001B998C 4B F5 A0 21 */ bl __dt__10CModelDataFv
@@ -3293,7 +3293,7 @@ lbl_801BC9DC:
/* 801BCA6C 001B99CC 4B F5 A0 E9 */ bl __ct__10CModelDataFRC8CAnimRes
/* 801BCA70 001B99D0 38 7F 00 60 */ addi r3, r31, 0x60
/* 801BCA74 001B99D4 38 81 00 68 */ addi r4, r1, 0x68
/* 801BCA78 001B99D8 4B F2 14 01 */ bl sub_800dde78
/* 801BCA78 001B99D8 4B F2 14 01 */ bl "__as__Q24rstl29optional_object<10CModelData>FRC10CModelData"
/* 801BCA7C 001B99DC 38 61 00 68 */ addi r3, r1, 0x68
/* 801BCA80 001B99E0 38 80 FF FF */ li r4, -1
/* 801BCA84 001B99E4 4B F5 9F C9 */ bl __dt__10CModelDataFv
@@ -3464,12 +3464,12 @@ __dt__10CGunWeaponFv:
/* 801BCCDC 001B9C3C 93 A1 00 44 */ stw r29, 0x44(r1)
/* 801BCCE0 001B9C40 93 81 00 40 */ stw r28, 0x40(r1)
/* 801BCCE4 001B9C44 41 82 03 54 */ beq lbl_801BD038
/* 801BCCE8 001B9C48 3C 80 80 3E */ lis r4, lbl_803E52B0@ha
/* 801BCCE8 001B9C48 3C 80 80 3E */ lis r4, __vt__10CGunWeapon@ha
/* 801BCCEC 001B9C4C 38 7E 01 D0 */ addi r3, r30, 0x1d0
/* 801BCCF0 001B9C50 38 04 52 B0 */ addi r0, r4, lbl_803E52B0@l
/* 801BCCF0 001B9C50 38 04 52 B0 */ addi r0, r4, __vt__10CGunWeapon@l
/* 801BCCF4 001B9C54 38 80 FF FF */ li r4, -1
/* 801BCCF8 001B9C58 90 1E 00 00 */ stw r0, 0(r30)
/* 801BCCFC 001B9C5C 48 00 03 61 */ bl sub_801bd05c
/* 801BCCFC 001B9C5C 48 00 03 61 */ bl __dt__13CVelocityInfoFv
/* 801BCD00 001B9C60 34 1E 01 B8 */ addic. r0, r30, 0x1b8
/* 801BCD04 001B9C64 41 82 00 24 */ beq lbl_801BCD28
/* 801BCD08 001B9C68 80 7E 01 B8 */ lwz r3, 0x1b8(r30)
@@ -3722,8 +3722,8 @@ lbl_801BD038:
/* 801BD054 001B9FB4 38 21 00 50 */ addi r1, r1, 0x50
/* 801BD058 001B9FB8 4E 80 00 20 */ blr
.global sub_801bd05c
sub_801bd05c:
.global __dt__13CVelocityInfoFv
__dt__13CVelocityInfoFv:
/* 801BD05C 001B9FBC 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 801BD060 001B9FC0 7C 08 02 A6 */ mflr r0
/* 801BD064 001B9FC4 90 01 00 14 */ stw r0, 0x14(r1)
@@ -3830,9 +3830,9 @@ lbl_801BD198:
__ct__10CGunWeaponFUi11EWeaponType9TUniqueId14EMaterialTypesRC9CVector3f:
/* 801BD1B0 001BA110 94 21 FF C0 */ stwu r1, -0x40(r1)
/* 801BD1B4 001BA114 7C 08 02 A6 */ mflr r0
/* 801BD1B8 001BA118 3D 20 80 3E */ lis r9, lbl_803E52B0@ha
/* 801BD1B8 001BA118 3D 20 80 3E */ lis r9, __vt__10CGunWeapon@ha
/* 801BD1BC 001BA11C 90 01 00 44 */ stw r0, 0x44(r1)
/* 801BD1C0 001BA120 38 09 52 B0 */ addi r0, r9, lbl_803E52B0@l
/* 801BD1C0 001BA120 38 09 52 B0 */ addi r0, r9, __vt__10CGunWeapon@l
/* 801BD1C4 001BA124 39 20 00 00 */ li r9, 0
/* 801BD1C8 001BA128 BF 41 00 28 */ stmw r26, 0x28(r1)
/* 801BD1CC 001BA12C 7C 7E 1B 78 */ mr r30, r3
@@ -3869,9 +3869,9 @@ __ct__10CGunWeaponFUi11EWeaponType9TUniqueId14EMaterialTypesRC9CVector3f:
/* 801BD248 001BA1A8 38 80 FF FF */ li r4, -1
/* 801BD24C 001BA1AC 48 18 3B F5 */ bl __dt__6CTokenFv
/* 801BD250 001BA1B0 38 00 00 00 */ li r0, 0
/* 801BD254 001BA1B4 3C 60 80 3D */ lis r3, lbl_803D17DC@ha
/* 801BD254 001BA1B4 3C 60 80 3D */ lis r3, skSuitArmNames@ha
/* 801BD258 001BA1B8 90 1E 01 10 */ stw r0, 0x110(r30)
/* 801BD25C 001BA1BC 38 83 17 DC */ addi r4, r3, lbl_803D17DC@l
/* 801BD25C 001BA1BC 38 83 17 DC */ addi r4, r3, skSuitArmNames@l
/* 801BD260 001BA1C0 38 61 00 10 */ addi r3, r1, 0x10
/* 801BD264 001BA1C4 80 A4 00 00 */ lwz r5, 0(r4)
/* 801BD268 001BA1C8 90 1E 01 14 */ stw r0, 0x114(r30)
@@ -4057,8 +4057,8 @@ lbl_805AC710:
.section .rodata
.balign 8
.global lbl_803D1750
lbl_803D1750:
.global skMuzzleNames
skMuzzleNames:
# ROM: 0x3CE750
.4byte lbl_803D1828
.4byte lbl_803D1834
@@ -4071,8 +4071,8 @@ lbl_803D1750:
.4byte lbl_803D1879
.4byte lbl_803D1886
.global lbl_803D1778
lbl_803D1778:
.global skFrozenNames
skFrozenNames:
# ROM: 0x3CE778
.4byte lbl_803D1892
.4byte lbl_803D189E
@@ -4094,8 +4094,8 @@ lbl_803D17A0:
.4byte lbl_803D18E4
.4byte lbl_803D18EF
.global lbl_803D17B4
lbl_803D17B4:
.global skAnimDependencyNames
skAnimDependencyNames:
# ROM: 0x3CE7B4
.4byte lbl_803D18FA
.4byte lbl_803D190A
@@ -4103,8 +4103,8 @@ lbl_803D17B4:
.4byte lbl_803D1927
.4byte lbl_803D1938
.global lbl_803D17C8
lbl_803D17C8:
.global skDependencyNames
skDependencyNames:
# ROM: 0x3CE7C8
.4byte lbl_803D1949
.4byte lbl_803D1954
@@ -4112,8 +4112,8 @@ lbl_803D17C8:
.4byte lbl_803D1967
.4byte lbl_803D1973
.global lbl_803D17DC
lbl_803D17DC:
.global skSuitArmNames
skSuitArmNames:
# ROM: 0x3CE7DC
.4byte lbl_803D197F
.4byte lbl_803D1988
@@ -4124,8 +4124,8 @@ lbl_803D17DC:
.4byte lbl_803D19BB
.4byte lbl_803D19C6
.global lbl_803D17FC
lbl_803D17FC:
.global skAnimTypeList
skAnimTypeList:
# ROM: 0x3CE7FC
.4byte 0
.4byte 0x00000004
@@ -143,8 +143,8 @@ Reset__14CGunControllerFv:
/* 801CC2F0 001C9250 90 83 00 50 */ stw r4, 0x50(r3)
/* 801CC2F4 001C9254 4E 80 00 20 */ blr
.global ReturnToDefault__14CGunControllerFR13CStateManagerf
ReturnToDefault__14CGunControllerFR13CStateManagerf:
.global ReturnToDefault__14CGunControllerFR13CStateManagerfb
ReturnToDefault__14CGunControllerFR13CStateManagerfb:
/* 801CC2F8 001C9258 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 801CC2FC 001C925C 7C 08 02 A6 */ mflr r0
/* 801CC300 001C9260 7C 88 23 78 */ mr r8, r4
@@ -89,7 +89,7 @@ ReturnToDefault__10CGunMotionFR13CStateManager:
/* 801D9088 001D5FE8 C0 22 AC 9C */ lfs f1, lbl_805AC9BC@sda21(r2)
/* 801D908C 001D5FEC 38 63 00 4C */ addi r3, r3, 0x4c
/* 801D9090 001D5FF0 90 01 00 14 */ stw r0, 0x14(r1)
/* 801D9094 001D5FF4 4B FF 32 65 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerf
/* 801D9094 001D5FF4 4B FF 32 65 */ bl ReturnToDefault__14CGunControllerFR13CStateManagerfb
/* 801D9098 001D5FF8 80 01 00 14 */ lwz r0, 0x14(r1)
/* 801D909C 001D5FFC 7C 08 03 A6 */ mtlr r0
/* 801D90A0 001D6000 38 21 00 10 */ addi r1, r1, 0x10
+22 -1
View File
@@ -3,12 +3,33 @@
#include "types.h"
#include "Kyoto/TToken.hpp"
#include "rstl/auto_ptr.hpp"
class CModel;
class CSkinRules;
class CCharLayoutInfo;
class CSkinnedModel {
public:
virtual ~CSkinnedModel();
static void ClearPointGeneratorFunc();
TLockedToken< CModel >& Model() { return x4_model; }
const TLockedToken< CModel >& GetModel() const { return x4_model; }
static void SetPointGeneratorFunc(void*, void (*)(void*, const CVector3f*, const CVector3f*, int));
private:
// TODO
TLockedToken< CModel > x4_model;
TLockedToken< CSkinRules > x10_skinRules;
TLockedToken< CCharLayoutInfo > x1c_layoutInfo;
rstl::auto_ptr< float[] > x24_vertWorkspace;
rstl::auto_ptr< float[] > x2c_normalWorkspace;
bool x34_owned;
bool x35_disableWorkspaces;
};
#endif // _CSKINNEDMODEL
+1
View File
@@ -27,6 +27,7 @@ public:
void Lock();
void Unlock();
IObj* GetObject();
const SObjectTag& GetTag() const { return x4_objTag; }
private:
short x0_refCount;

Some files were not shown because too many files have changed in this diff Show More