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More destructor declarations
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@@ -8,6 +8,7 @@ class CVector3f;
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class CGrappleArm {
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public:
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CGrappleArm(const CVector3f& scale);
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~CGrappleArm();
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private:
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u8 x0_pad[0x3b4];
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@@ -8,6 +8,7 @@ class CVector3f;
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class CGunMotion {
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public:
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CGunMotion(CAssetId ancsId, const CVector3f& scale);
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~CGunMotion();
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private:
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u8 x0_pad[0xbc];
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