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21 lines
673 B
C++
21 lines
673 B
C++
#ifndef _SLDRTWEAKPLAYERCONTROLS
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#define _SLDRTWEAKPLAYERCONTROLS
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrTweakPlayerControls_UnknownStruct1.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrTweakPlayerControls_UnknownStruct2.hpp"
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#include "rstl/string.hpp"
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struct SLdrTweakPlayerControls {
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SLdrTweakPlayerControls();
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~SLdrTweakPlayerControls();
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rstl::string instanceName;
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SLdrTweakPlayerControls_UnknownStruct1 unknown_0x3c34dfed;
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SLdrTweakPlayerControls_UnknownStruct2 unknown_0x168a79f1;
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};
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void LoadTypedefSLdrTweakPlayerControls(SLdrTweakPlayerControls&, CInputStream&);
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#endif // _SLDRTWEAKPLAYERCONTROLS
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